kwasso Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, 13, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (4, 14, D:1) a ball python corpse (skeletalised by now) (12, 13, D:1) a stone (17, -18, D:1) a +0 falchion (23, -12, D:1) 6 stones (26, -16, D:1) a rat corpse (skeletalised by now) (26, -10, D:1) a +0 short sword a hobgoblin skeleton a kobold skeleton (27, 31, D:1) a hobgoblin corpse (skeletalised by now) (28, 15, D:1) a +0 short sword (30, 20, D:1) a ball python skeleton (32, 0, D:1) a +0 dagger 3 stones (33, 22, D:1) a bat skeleton (38, -21, D:1) a rat corpse (skeletalised by now) (43, 19, D:1) a jackal corpse (skeletalised by now) (44, 6, D:1) a +0 robe Level 2 of the Dungeon (3, -31, D:2) a hobgoblin skeleton (4, -27, D:2) a rat skeleton (6, -28, D:2) 6 stones (8, -33, D:2) a +0 club a goblin skeleton (10, -18, D:2) a +0 hand axe (12, -31, D:2) a +0 short sword a +0 scale mail (13, -42, D:2) a hobgoblin corpse (skeletalised by now) (15, 9, D:2) an adder corpse (skeletalised by now) (22, -30, D:2) 6 stones (22, -3, D:2) a staff of cold (23, -31, D:2) 6 stones (25, -30, D:2) a +0 club (46, -25, D:2) a bat skeleton (47, -29, D:2) a quokka skeleton (54, -39, D:2) a +0 short sword (54, -37, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword an orc corpse (skeletalised by now) (4, -8, D:3) an adder corpse (skeletalised by now) (11, -27, D:3) a +0 short sword 2 stones a +0 dagger a kobold corpse (skeletalised by now) (11, -25, D:3) a +0 club (11, 6, D:3) 6 stones (14, 20, D:3) 4 stones (15, 19, D:3) 7 stones (24, 3, D:3) a +0 bardiche (39, -23, D:3) a +0 dagger (39, 16, D:3) a ball python corpse (skeletalised by now) (40, -24, D:3) a +0 dagger (40, 3, D:3) a +0 sling (47, -25, D:3) a Fen Folio Level 4 of the Dungeon [Shop] Jaack's General Store 6 darts of disjunction (70 gold) 5 stones (6 gold) a wand of paralysis (11) (343 gold) a +1 mace of draining (161 gold) a lightning rod (4/4) (520 gold) a Gell's gravitambourine (2/2) (520 gold) (7, 28, D:4) a +0 rapier a +0 leather armour (10, 30, D:4) a +0 whip a kobold skeleton (13, 26, D:4) a +0 giant club (15, -2, D:4) a +0 dagger a stone (16, 25, D:4) a +0 robe (18, 0, D:4) a +0 whip (18, 37, D:4) a +2 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (20, 7, D:4) 3 stones (23, -5, D:4) a +0 shortbow (30, -4, D:4) a +0 whip (32, 9, D:4) a +1 whip of venom (36, -2, D:4) a +0 scale mail (46, -12, D:4) a +0 scale mail (46, -3, D:4) a +4 dagger of venom a +0 scale mail (54, -7, D:4) 8 stones (58, 49, D:4) a +0 short sword a +0 short sword a +0 whip a +0 dagger an orc corpse (skeletalised by now) (66, 32, D:4) a +0 whip Level 5 of the Dungeon [Shop] Yrphuetakh's Jewellery Shoppe a +4 ring of slaying (unknown) (432 gold) a medusa talisman (300 gold) the ring "Cabegy Hihes" {rPois rF+ rC- rN+ Str-5 Int+8 Fire} (560 gold) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Fire: It increases the power of your Fire spells. an amulet of magic regeneration (unknown) (360 gold) a ring of fire (unknown) (300 gold) the ring of Quimyur {rN++ Int+3} (450 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). a ring of ice (unknown) (300 gold) a +5 ring of evasion (unknown) (432 gold) an amulet of faith (unknown) (480 gold) (3, 26, D:5) a +0 giant spiked club (23, -1, D:5) a +0 club a +0 flail (24, -1, D:5) a +0 club (24, 22, D:5) 6 stones (25, 28, D:5) a hound skeleton (29, 14, D:5) a quokka skeleton (30, 14, D:5) a +0 chain mail (33, 21, D:5) a hound skeleton (34, 18, D:5) a +0 robe a +0 dagger an orc skeleton (34, 19, D:5) a +0 short sword a +0 whip a water moccasin skeleton (34, 33, D:5) a +0 scale mail (35, 32, D:5) a +0 robe (43, 5, D:5) a +0 club Level 6 of the Dungeon (0, 3, D:6) a +0 falchion (4, -9, D:6) a +0 mace (4, 5, D:6) a +0 dagger (5, 34, D:6) a +0 giant club (7, 38, D:6) 7 stones (14, 10, D:6) a +0 giant club (16, 19, D:6) a +0 short sword (19, -11, D:6) a +2 scythe of pain a +0 robe (23, 32, D:6) a +0 robe (29, 28, D:6) a +0 dagger Level 7 of the Dungeon (4, 16, D:7) a +0 spear (6, 11, D:7) a +0 whip (12, -10, D:7) a +0 leather armour (16, -2, D:7) a +0 ring mail a +0 mace (16, -1, D:7) a +0 leather armour a +0 flail (17, -2, D:7) a +0 ring mail a +0 club (19, -3, D:7) a +0 dagger (24, -18, D:7) the +1 long sword "Eshim" {drain, Str+5} Str+5: It affects your strength (+5). (24, 27, D:7) a +0 leather armour (30, 30, D:7) a +0 flail (37, 6, D:7) a +0 spear (42, -16, D:7) a +0 robe a +4 dagger a +0 robe a +6 dagger (51, -14, D:7) a +0 falchion (53, 25, D:7) a +0 whip a +0 robe (54, 25, D:7) a +0 club a +0 halberd (55, 26, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +3 flail a +0 robe (7, 7, D:8) a +0 robe a +0 dagger (7, 23, D:8) a +0 chain mail (8, -8, D:8) a +0 robe a +0 dire flail (19, -20, D:8) a +0 leather armour a +0 hand axe a +0 short sword a +0 dagger a +0 robe a +0 dagger (19, -19, D:8) a +0 robe a +0 dagger (21, 22, D:8) a +0 falchion (21, 23, D:8) a +0 leather armour a +0 trident (22, 6, D:8) a +0 robe a +0 trident (22, 7, D:8) a +0 robe a +3 falchion (22, 24, D:8) a +0 falchion (27, 27, D:8) a ring of see invisible (37, -8, D:8) a +0 robe a +4 long sword of freezing (38, -11, D:8) a +0 robe a +0 dagger (38, -10, D:8) a +0 robe a +4 halberd (38, -8, D:8) a +0 robe a +4 morningstar (38, -7, D:8) a +0 robe a +1 flail (40, -14, D:8) a +0 scimitar a +0 robe (40, -13, D:8) a +0 giant club a +0 giant spiked club (44, -12, D:8) a staff of air (54, -1, D:8) 4 stones (55, 28, D:8) a +5 war axe of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) a staff of alchemy (unseen) (0, 1, D:9) a +2 spectral quarterstaff (unseen) (1, 0, D:9) the ring of Lyraw {Will++ rCorr Str+2 Dex-2} [ring of resist corrosion] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). (unseen) (1, 1, D:9) Beofriz's Tractate on the Jinx and Places Spells Type Level a - Cause Fear Hexes 4 b - Vhi's Electric Charge Translocation/Air 4 c - Gell's Gavotte Translocation 6 (unseen) (22, 47, D:9) a +0 leather armour a +0 hand axe (22, 48, D:9) a +0 falchion (22, 50, D:9) a +0 scale mail a +0 war axe a +0 hand axe (23, 16, D:9) a +0 flail 6 stones a +0 robe (23, 48, D:9) a +0 robe a +0 dagger a +0 club a +0 flail a +2 dagger of speed a +0 club a +0 flail (23, 50, D:9) a +0 trident (24, 17, D:9) a +0 dagger a +0 robe (24, 18, D:9) a +0 long sword a +0 robe (33, 52, D:9) a +0 hand axe a +0 morningstar (34, 52, D:9) a +0 dagger a +0 chain mail a +0 dire flail (40, 20, D:9) a +0 dagger a +0 robe (40, 21, D:9) a +0 dagger a +0 robe (41, 22, D:9) a +0 dagger (45, 26, D:9) a ring of resist corrosion Level 10 of the Dungeon (0, 0, D:10) a +0 whip (3, -2, D:10) a +0 club a +0 short sword 2 stones (3, 2, D:10) a +0 dagger a stone (16, 24, D:10) a +0 dagger a +0 scale mail (18, 25, D:10) a +0 short sword (20, 27, D:10) a +0 dagger 5 stones (21, 25, D:10) a +0 short sword a curare-tipped dart (22, -23, D:10) a +0 great mace (25, 5, D:10) 8 stones (38, 5, D:10) a +0 robe (42, -4, D:10) 5 stones (43, 14, D:10) a +0 whip (46, 14, D:10) a +0 short sword a +0 leather armour (46, 15, D:10) a +0 hand axe a +0 ring mail a +0 trident a +0 chain mail (52, 15, D:10) a +0 mace (62, 6, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +1 pair of gloves (2, -25, D:11) a +0 flail (2, -17, D:11) a +1 pair of gloves (2, 1, D:11) a +0 robe a +0 dagger (4, 1, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (5, 1, D:11) a +0 scale mail a +0 dagger (6, -22, D:11) a +6 ring of intelligence (6, 1, D:11) a +0 whip (7, -44, D:11) a +0 flail (22, -18, D:11) a +0 whip (29, -38, D:11) a +0 short sword (29, -37, D:11) a +0 shortbow (29, -36, D:11) a +0 dagger 4 stones a +0 short sword (32, -31, D:11) the +4 sling of Ytu Eholi {antimagic, Str+2} Str+2: It affects your strength (+2). (32, -1, D:11) a +0 leather armour (37, -6, D:11) 8 stones (44, -39, D:11) a +0 club 3 stones (44, -38, D:11) a +0 short sword (44, -37, D:11) a +1 dagger of draining 4 stones (45, -38, D:11) a +0 dagger 5 stones (46, -41, D:11) a +0 dagger (47, -41, D:11) a +0 whip (47, -40, D:11) a +2 whip of freezing 2 stones (47, 2, D:11) a +0 dagger a +0 robe (48, -37, D:11) a +0 scale mail (48, 2, D:11) a +0 club (48, 3, D:11) a +0 dagger a +0 chain mail (60, -1, D:11) a quill talisman Level 12 of the Dungeon [Shop] Jeyr's Distillery a potion of moonshine (14 gold) a potion of brilliance (56 gold) 2 potions of enlightenment (140 gold) [Shop] Wemuruy's Jewellery Shop a ring of ice (unknown) (425 gold) a +4 ring of protection (612 gold) the ring of Rywublitt {rN+ MP+8 Int+2 Dex+3} (923 gold) [ring of positive energy] rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the amulet of Fuklot {Spirit rC- Int+5 SInv} (759 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. a ring of ice (unknown) (425 gold) a ring of protection from fire (unknown) (425 gold) an amulet of magic regeneration (unknown) (510 gold) the maw talisman "Pusyul" {Slay+2} (1632 gold) [maw talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (13, 3, D:12) a +0 trident (15, 14, D:12) a +0 orcbow a +0 hand axe (15, 15, D:12) a +0 club a +0 mace a +0 leather armour (16, -3, D:12) a +0 falchion a +0 leather armour (16, 14, D:12) a +0 shortbow (17, -7, D:12) 7 stones (17, 9, D:12) a +0 short sword (17, 14, D:12) a +0 dagger a +2 dagger of flaming a +0 short sword a +0 whip (18, 10, D:12) 2 large rocks (18, 13, D:12) a +0 dagger a +0 club a +0 leather armour a +0 orcbow a +2 short sword of holy wrath a +0 short sword a +0 whip a +0 short sword (18, 14, D:12) a +0 whip a +0 flail a +0 leather armour (18, 15, D:12) a +0 flail a +0 leather armour (18, 30, D:12) a +0 flail (18, 31, D:12) a +0 mace (19, 10, D:12) a +0 falchion (19, 14, D:12) a +0 club (19, 15, D:12) a +0 flail a +0 ring mail (22, 17, D:12) a +3 flail a +0 leather armour (23, 14, D:12) a +0 dagger a +0 robe (23, 16, D:12) a +0 trident a +0 ring mail (23, 17, D:12) a +0 dagger (24, 17, D:12) a +0 quarterstaff (25, 18, D:12) a +0 battleaxe a +0 chain mail (25, 44, D:12) 4 potions of moonshine a +0 vampiric trident a +0 dire flail a +0 hammer (26, 19, D:12) a +0 mace (28, 26, D:12) a +0 flail (29, 26, D:12) a +0 robe a +0 short sword (32, 26, D:12) a +0 flail a +0 ring mail (36, 19, D:12) a +0 hand axe a +0 leather armour (42, 6, D:12) a +4 mace of protection (46, 33, D:12) a +0 club the Ecumenical Temple [Shop] Laehah's Armour Emporium a +2 chain mail of cold resistance (460 gold) a +3 plate armour of fire resistance (800 gold) the +1 leather armour of Divine Compulsion {+Blink rPois Will+ Stlth-} (588 gold) +Blink: It lets you blink. rPois: It protects you from poison. Will+: It increases your willpower. Stlth-: It makes you less stealthy. a +2 leather armour of fire resistance (380 gold) the +1 acid dragon scales of Midwinter {rCorr Dex+5} (1250 gold) rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). a +1 chain mail of fire resistance (360 gold) a +10 plate armour of ponderousness (900 gold) a +3 scale mail of poison resistance (460 gold) a +2 barding of flying (800 gold) (17, 8, Temple) the rimehorn talisman of Clean Creativity {rF+ Dex-4 Slay+3} [rimehorn talisman] rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +2 buckler 2 potions of lignification 7 scrolls of enchant weapon a riddle talisman 2 scrolls of brand weapon 3 scrolls of torment the rimehorn talisman of the Accordion {rCorr} [rimehorn talisman] rCorr: It protects you from acid and corrosion. (19, 12, Temple) a +0 robe Level 1 of the Lair of Beasts (8, 14, Lair:1) a There-And-Back Book (22, -40, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (8, 8, Lair:2) a +0 war axe (10, 8, Lair:2) a +0 leather armour (11, -19, Lair:2) 3 stones Level 3 of the Lair of Beasts (4, -19, Lair:3) a +0 scale mail (11, -34, Lair:3) a +0 ring mail (19, -14, Lair:3) a +0 pair of boots (20, -16, Lair:3) a +0 chain mail (20, -12, Lair:3) 9 stones (21, -10, Lair:3) a staff of earth (21, -6, Lair:3) a +3 halberd of pain (22, -7, Lair:3) a +0 scimitar of protection (26, -46, Lair:3) a ring of see invisible (29, -47, Lair:3) a +0 trident (30, 11, Lair:3) a +0 war axe (32, -45, Lair:3) 5 atropa-tipped darts (33, 11, Lair:3) a +0 great mace (34, 11, Lair:3) a +2 glaive of freezing (39, 15, Lair:3) a +3 scale mail of fire resistance a +0 ring mail (52, -45, Lair:3) a +0 dire flail (55, -43, Lair:3) the +1 robe of Snakes and Ladders {Int-4 Dex+4 Archmagi} Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). Archmagi: It increases the power of your magical spells. Level 4 of the Lair of Beasts (8, -19, Lair:4) a +0 rapier (14, -17, Lair:4) a stone (14, -12, Lair:4) a stone (17, -23, Lair:4) a +0 buckler (17, -11, Lair:4) a stone (19, -14, Lair:4) a stone (25, -46, Lair:4) a +0 robe (32, -22, Lair:4) 5 stones (47, -57, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 36 gold pieces (0, 3, Lair:5) 18 gold pieces (0, 4, Lair:5) 18 gold pieces (0, 11, Lair:5) a potion of ambrosia (1, -1, Lair:5) 16 gold pieces (1, 1, Lair:5) 21 gold pieces (2, 0, Lair:5) 15 gold pieces (2, 1, Lair:5) 14 gold pieces (3, 2, Lair:5) 34 gold pieces