Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 11119914300408460959 289 kwasso the Shooter (level 6, -3/44 HPs) Began as a Coglin Hunter on Feb 17, 2026. Slain by an ogre ... wielding a +0 giant club (14 damage) ... on level 5 of the Dungeon. The game lasted 00:04:18 (2794 turns). kwasso the Shooter (Coglin Hunter) Turns: 2794, Time: 00:04:18 Health: -3/44 AC: 3 Str: 12 XL: 6 Next: 31% Magic: 6/6 EV: 11 Int: 8 God: Gold: 254 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {José} rCold . . . (100%) c - +0 sling {Tejnoor} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 254 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {José} c - a +0 sling (offhand) {Tejnoor} Missiles d - 7 poisoned darts Armour b - a +0 leather armour (worn) Wands a - a wand of flame (18) Scrolls s - a scroll of butterflies c - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} m - a scroll of acquirement {unknown} Potions d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} l - a potion of brilliance {unknown} n - a potion of resistance {unknown} o - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 6.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Searing Ray Conj 0% 2d4 63% 2 Passwall Erth 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Dispel Undead Necr 0% 3d6 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Okawaru Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ogre is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {José} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club! You die... ##### #...# #@# #O..# ......# .#...### ##..... #...## .#.## . ## You could see an ogre. Vanquished Creatures A hound (D:4) 2 orc wizards 5 gnolls 8 adders 4 dart slugs A ribbon worm (D:2) 7 endoplasms 12 hobgoblins 2 jackals (D:1) 8 orcs 3 quokkas 5 ball pythons 9 bats 4 frilled lizards 7 goblins 11 kobolds 8 rats 97 creatures vanquished. Vanquished Creatures (others) An iguana (D:5) 2 ufetubi (D:5) 3 creatures vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwasso the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 113 | D:1 | Reached skill level 4 in Ranged Weapons 113 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 215 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 603 | D:2 | Reached skill level 5 in Ranged Weapons 631 | D:2 | Found a faded altar of an unknown god. 740 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 967 | D:2 | Identified the quill talisman of Qazlal's Benevolence | {Rampage rF++ Str-4 Slay+2} 1239 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1333 | D:3 | Found an iron altar of Okawaru. 1453 | D:3 | Reached XP level 5. HP: 13/38 MP: 5/5 1969 | D:3 | Reached skill level 6 in Ranged Weapons 2193 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2323 | D:4 | Identified the +3 leather armour of the Morning Star | {Dex+7} 2787 | D:5 | Entered Level 5 of the Dungeon 2794 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, st_stairs_10 D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_jeans D:3: layout_loops_ring, lemuel_doored_altar, mainiacjoe_overflow_tiny_flanked D:4: layout_gridville D:5: layout_loops_cross, lemuel_flamethrower_2, uniq_prince_ribbit1, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 130 | 284 || 414 Armour: Leather armour | 7 | 25 || 32 Dodge: Dodged | 10 | 28 || 38