kwasso Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, -8, D:1) a rat corpse (skeletalised by now) (6, -2, D:1) a ball python skeleton (16, 8, D:1) a quokka skeleton (19, 17, D:1) a +0 leather armour (20, -30, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (20, 1, D:1) a bat skeleton (22, -31, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (24, -32, D:1) a +0 spear (28, 19, D:1) a +0 sling (32, -13, D:1) a +0 club 4 stones a kobold skeleton a rat skeleton (33, 17, D:1) a +0 leather armour (37, 17, D:1) a hobgoblin skeleton (39, 16, D:1) a frilled lizard skeleton (41, 3, D:1) a +0 club (41, 15, D:1) a +0 robe (43, -26, D:1) a hobgoblin skeleton (50, 18, D:1) a quokka corpse (skeletalised by now) (55, -26, D:1) a hobgoblin corpse (skeletalised by now) (60, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (20, 17, D:2) a +0 ring mail (26, 7, D:2) a +0 dagger (27, 7, D:2) a hobgoblin skeleton (28, -3, D:2) a +0 hand axe (30, -7, D:2) a +0 club a +0 sling (30, -5, D:2) a +0 short sword 5 stones a kobold skeleton (31, 18, D:2) a +0 dagger (34, -20, D:2) a +0 dagger (40, -7, D:2) a jackal skeleton (41, 4, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -11, D:3) a +0 dagger (16, -36, D:3) a +0 club a +0 scale mail (18, -37, D:3) a +0 flail a +0 whip a +0 flail a +0 club a gnoll skeleton a goblin skeleton (18, -21, D:3) a +0 hammer (18, -19, D:3) a +0 hammer (19, -21, D:3) a +0 hammer (19, -20, D:3) a +0 hammer (19, -19, D:3) a +0 hammer (19, -18, D:3) a +0 hammer (20, -21, D:3) a +0 hammer (20, -20, D:3) a +0 hammer (20, -19, D:3) a +0 hammer (20, -18, D:3) a +0 hammer (21, -21, D:3) a +0 hammer (21, -20, D:3) a +0 hammer (21, -19, D:3) a +0 hammer (21, -18, D:3) a +2 hammer of holy wrath (22, -20, D:3) a +0 hammer (22, -19, D:3) a +2 quarterstaff of chaos (29, -29, D:3) a +0 leather armour (30, -8, D:3) a +0 falchion (31, -21, D:3) a +0 hammer (33, -5, D:3) a +0 leather armour a +0 mace a +0 scale mail an orc skeleton (34, -34, D:3) an inkwell talisman (36, -2, D:3) a +0 short sword a +0 club an orc skeleton a goblin skeleton (37, -2, D:3) a +0 hand axe a +0 leather armour a +1 whip of electrocution a +0 animal skin (39, -2, D:3) a hobgoblin skeleton (44, -27, D:3) a +0 club a +0 club a +0 club a goblin skeleton (46, -41, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 4 of the Dungeon (7, -7, D:4) a jackal skeleton (15, 16, D:4) a +0 quarterstaff (27, -15, D:4) a ball python corpse (skeletalised by now) (34, -12, D:4) a quokka skeleton (37, 28, D:4) a +0 chain mail (42, 27, D:4) a +0 flail a +0 leather armour an orc skeleton (47, 26, D:4) a +0 club an orc skeleton (48, -4, D:4) a +0 club 2 stones a kobold skeleton (49, 26, D:4) a +0 dagger a +0 robe an iguana corpse (skeletalised by now) (53, -5, D:4) a quokka skeleton (59, 2, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 mace (2, -2, D:5) a +0 whip an orc skeleton (10, -26, D:5) a +0 leather armour (10, -4, D:5) a quokka corpse (skeletalised by now) (12, -13, D:5) a jackal corpse (skeletalised by now) (13, -11, D:5) a jackal skeleton a jackal skeleton (14, 1, D:5) a +0 club an orc corpse (skeletalised by now) (25, 2, D:5) a +0 trident (26, -12, D:5) a +0 giant spiked club (26, 3, D:5) a +0 dagger a +0 robe (29, 1, D:5) the +7 mace of Gallantry {venom, ^Fragile rElec rF++ rCorr} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (32, -13, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 dagger a +0 robe a hound skeleton (36, -14, D:5) a +0 hand axe (50, -26, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Xafe's Armour Shop a +0 robe (9 gold) the +4 pair of boots of Qadyawud {Bane Harm rElec rC+++} (808 gold) Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. It cannot be enchanted further. a +0 scale mail (44 gold) a +3 scale mail of fire resistance (286 gold) +0 swamp dragon scales (495 gold) a +0 pair of boots of rampaging (126 gold) a +0 robe (9 gold) a +0 pair of gloves (49 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) (0, 25, D:6) the orc corpse of Blorkula the orcula (skeletalised by now) (8, 7, D:6) a +0 robe (13, 39, D:6) a +0 cloak (16, 0, D:6) a +0 helmet (20, -5, D:6) a +0 ring mail (22, 49, D:6) a bullfrog corpse (skeletalised by now) (23, 26, D:6) a +0 robe (25, 42, D:6) a +0 animal skin (31, 26, D:6) a +0 trident (31, 27, D:6) a +0 leather armour a +0 club a +0 whip (36, 35, D:6) a parchment of Ensorcelled Hibernation (43, 28, D:6) a +0 scale mail (58, 37, D:6) a +0 robe the barachi skeleton of Jeremiah Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (4, -1, D:7) a howler monkey corpse (skeletalised by now) (5, 0, D:7) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (5, 1, D:7) a wyvern corpse (skeletalised by now) (7, 1, D:7) a +0 short sword (8, -8, D:7) a +0 short sword a +0 leather armour (9, -8, D:7) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (12, 10, D:7) a +0 flail (25, -7, D:7) a howler monkey skeleton (31, 4, D:7) a +4 dagger (still there?) a +0 robe (still there?) (32, -6, D:7) a parchment of Sublimation of Blood (33, 4, D:7) a +5 mace (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (33, 5, D:7) a +0 long sword a +0 robe (36, -4, D:7) a scroll of poison (37, 5, D:7) a potion of curing (43, -9, D:7) a +0 ring mail (45, -9, D:7) 20 gold pieces the Ecumenical Temple