Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 768241031439737141 1465 kwasso the Sneak (level 8, -9/51 (57) HPs) Began as a Demigod Conjurer on Apr 23, 2026. Mangled by Jeremiah ... wielding a +2 trident of draining (11 damage) ... on level 6 of the Dungeon. The game lasted 00:14:12 (6686 turns). kwasso the Sneak (Demigod Conjurer) Turns: 6686, Time: 00:14:13 HP: -9/51 (57) AC: 10 Str: 8 XL: 8 Next: 24% MP: 10/19 EV: 12 Int: 28 God: Gold: 234 SH: 0 Dex: 12 Spells: 12/17 levels left rFire . . . (100%) m - +4 flail (protect) rCold . . . (100%) n - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) j - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +2 pair of boots Will ..... (no amulet) Stlth +++ c - +4 ring of protection HPRegen 0.28/turn (no ring) MPRegen 0.16/turn %: no passive effects @: on mesmerism cooldown, studying Stealth, drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 234 gold pieces. Inventory: Hand Weapons d - a +0 rapier m - a +4 flail of protection (weapon) Missiles f - 2 poisoned darts k - a throwing net Armour a - a +0 robe (worn) b - a +0 pair of boots e - a +2 pair of boots (worn) j - a +0 helmet (worn) n - an orb of mesmerism (worn) Jewellery c - a +4 ring of protection (worn) g - a +6 ring of dexterity h - an amulet of reflection i - a +6 ring of dexterity Talismans l - a scarab talisman Wands c - a wand of iceblast (9) b - a wand of acid (11) a - a wand of flame (25) Scrolls c - a scroll of fear {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of amnesia {unknown} h - 5 scrolls of teleportation {unknown} j - a scroll of fog {unknown} k - a scroll of poison {unknown} l - a scroll of enchant armour {unknown} m - a scroll of torment {unknown} q - 2 scrolls of blinking {unknown} u - a scroll of immolation {unknown} v - a scroll of enchant weapon {unknown} y - a scroll of revelation {unknown} z - a scroll of summoning {unknown} B - a scroll of silence {unknown} Potions g - a potion of magic c - a potion of curing C - a potion of cancellation A - 2 potions of attraction f - a potion of heal wounds {unknown} p - a potion of berserk rage {unknown} s - 2 potions of invisibility {unknown} Skills: + Level 3.9 Dodging + Level 6.8 Stealth - Level 5.3 Spellcasting - Level 5.1 Conjurations - Level 4.0 Forgecraft You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Construct Spike Laun Frge 60% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 28% N/A 6% 1 Iskenderun's Battlesphe Conj/Frge 33% 2d10 10% 4 Passwall Erth 7% N/A 19% 3 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dispel Undead Necr 7% 3d8 54% 4 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Shops: D:3 = Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits Jeremiah! Jeremiah is moderately wounded. The rocky spike skewers the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! Jeremiah hits you with a +2 trident of draining. You feel drained. The searing ray misses Jeremiah. The rocky spike skewers Jeremiah. Jeremiah is heavily wounded. Jeremiah hits you with a +2 trident of draining. You feel drained. The butterfly leaves your sight. The searing ray hits Jeremiah. Jeremiah is heavily wounded. You finish channelling your searing ray. The rocky spike skewers Jeremiah. Jeremiah is heavily wounded. The butterfly is no longer dazed. Jeremiah hits you with a +2 trident of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +2 trident of draining, wearing a +2 robe and wearing an orb of energy (heavily wounded, 76% to hit) You focus your ray upon Jeremiah. The searing ray hits Jeremiah. Jeremiah is severely wounded. (Press . to maintain the ray.) The rocky spike misses the butterfly. Jeremiah throws their arms up pleadingly. Something smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits Jeremiah. Jeremiah is severely wounded. The rocky spike skewers Jeremiah. Jeremiah is severely wounded. Jeremiah hits you with a +2 trident of draining! You die... Jeremiah says, "O terrible one, your will is done." . bb ################.b. #bb.........†..F... #F##############bbb #b@...### #b.. #..b.b..# ####.bb #..b.b..## #...... #..b.....####...... #..........##...... #.......##.##...... #####.####.##...... #.# #.##...... #.# #......... You could see Jeremiah. Vanquished Creatures 2 ice beasts 3 black bears (D:5) An ogre (D:6) A centaur (D:6) 2 phantoms (D:6) 2 scorpions A howler monkey (D:6) 2 bombardier beetles 2 hounds (D:4) An orc priest (D:5) 2 drudes (D:6) 2 clockroaches (D:6) 4 iguanas Terence (D:3) 2 orc wizards (D:5) 4 adders A white imp (D:5) 3 dart slugs 11 orcs 2 ribbon worms (D:4) 4 endoplasms 3 hobgoblins 4 jackals (D:4) 4 quokkas 9 ball pythons 5 bats 7 frilled lizards 8 goblins 6 kobolds 3 rats A butterfly (D:4) 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwasso the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 382 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 681 | D:1 | You fall into a shaft and drop 1 floor! 1098 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 1101 | D:2 | Learned a level 2 spell: Searing Ray 1771 | D:3 | Encountered Terence 1795 | D:3 | Killed Terence 1870 | D:3 | Found Qohux's Jewellery Shoppe. 2302 | D:1 | Reached XP level 4. HP: 33/33 MP: 9/11 3075 | D:4 | Found a staircase to the Ecumenical Temple. 3075 | D:4 | Found a statue of an orb of fire. 3080 | D:4 | Found a statue of an orb of fire. 3236 | D:4 | Reached XP level 5. HP: 38/38 MP: 10/13 3765 | D:4 | Reached skill level 5 in Conjurations 4008 | D:4 | Learned a level 2 spell: Construct Spike Launcher 4053 | D:5 | Entered Level 5 of the Dungeon 4107 | D:5 | Encountered a black bear 4114 | D:5 | Killed a black bear 4115 | D:5 | Reached skill level 2 in Stealth 4115 | D:5 | Reached skill level 1 in Forgecraft 4255 | D:5 | Reached skill level 3 in Stealth 4255 | D:5 | Reached XP level 6. HP: 31/45 MP: 6/15 4613 | D:5 | Reached skill level 4 in Stealth 4797 | D:5 | Reached XP level 7. HP: 45/50 MP: 5/17 5156 | D:5 | Reached skill level 5 in Stealth 5751 | D:6 | Reached skill level 6 in Stealth 5751 | D:6 | Reached skill level 5 in Spellcasting 6126 | D:6 | Reached XP level 8. HP: 57/57 MP: 13/19 6636 | D:6 | Encountered Jeremiah 6685 | D:6 | HP: 2/51 [Jeremiah/divine providence (12)] 6686 | D:6 | Mangled by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_cross D:2: layout_rooms D:3: layout_basic, grunt_temple_overflow_forces_of_nature, serial_shops, shop, uniq_terence D:4: layout_basic, lemuel_round_altar, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_butterflies, minmay_box_of_dots D:5: layout_basic, nicolae_overflow_sandstone_temple D:6: layout_basic, nicolae_gozag_seed_capital, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 5 | 5.3 Conjurations | 4 5 | 5.1 Stealth | 3 4 6 | 6.8 Forgecraft | 1 2 4 | 4.0 Dodging | 3 | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 24 | 13 | 56 || 93 Melee: Unarmed | 2 | | || 2 Rapier | 22 | 13 | 12 || 47 Flail | | | 44 || 44 Cast: Magic Dart | 90 | 117 | 48 || 255 Searing Ray | 1 | 4 | 4 || 9 Construct Spike L | | 2 | 12 || 14 Drink: Curing | 1 | | || 1 Attraction | | | 1 || 1 Cancellation | | | 1 || 1 Stab: Sleeping | | 3 | 2 || 5 Armour: Robe | 29 | 38 | 66 || 133 Dodge: Dodged | 10 | 44 | 45 || 99