kwasso Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, -10, D:1) a +0 leather armour (7, -3, D:1) a +0 chain mail (10, 3, D:1) a +0 whip 3 stones a kobold skeleton (14, -18, D:1) a +0 club (15, -22, D:1) a +0 spear (16, -18, D:1) a ball python corpse (skeletalised by now) (17, -11, D:1) the inkwell talisman "Vaust" {+Inv rElec Will- rCorr} [inkwell talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (17, -1, D:1) a bat skeleton (21, -6, D:1) a +0 dagger a +0 dagger a +0 chain mail a goblin skeleton (22, -5, D:1) a +0 robe a +0 club a goblin skeleton (22, 2, D:1) a +0 mace (23, -3, D:1) a rat skeleton (23, 6, D:1) a ball python skeleton (24, 6, D:1) a +0 dagger (27, 14, D:1) a frilled lizard skeleton (28, -18, D:1) a frilled lizard corpse (skeletalised by now) (28, 2, D:1) a rat skeleton (38, 6, D:1) a frilled lizard corpse (skeletalised by now) (39, -4, D:1) a +0 spear (42, 6, D:1) a +0 mace (42, 26, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones (10, 0, D:2) a bat skeleton (11, 0, D:2) a +0 dagger a goblin skeleton (13, 25, D:2) a +0 short sword of holy wrath (13, 26, D:2) a +0 short sword 4 stones (15, 5, D:2) a +0 leather armour (18, 7, D:2) a bat skeleton (20, 12, D:2) a +0 club (21, 11, D:2) a +0 club a bat skeleton (25, 22, D:2) the +5 short sword of the Singing Gods {vamp, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (41, 21, D:2) a frilled lizard corpse (skeletalised by now) (49, 21, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (3, -14, D:3) a +0 club a +0 robe (21, 6, D:3) a +0 whip (22, -15, D:3) a +0 dagger a +0 robe (22, -14, D:3) a +0 chain mail (26, -7, D:3) a +0 club (27, -15, D:3) a frilled lizard skeleton (27, 18, D:3) a +0 hand axe (27, 20, D:3) a +0 whip (30, 18, D:3) a +0 club a +0 robe (30, 20, D:3) a +0 whip (31, 19, D:3) a +0 club (31, 20, D:3) a +0 club a stone (40, -23, D:3) a +0 hammer (41, 5, D:3) a +0 club (42, 8, D:3) a ball python skeleton (42, 10, D:3) a +0 dagger (47, 6, D:3) a +0 dagger a +0 ring mail the goblin skeleton of Ijyb (50, 4, D:3) a parchment of Sandblast Level 4 of the Dungeon (8, -7, D:4) the inkwell talisman "Gufiqint" {Dex+3} [inkwell talisman] Dex+3: It affects your dexterity (+3). (17, 0, D:4) a +0 giant club (35, 28, D:4) a black bear skeleton (36, 27, D:4) a hobgoblin skeleton (39, 15, D:4) a +0 long sword (49, 22, D:4) a +0 giant spiked club an ogre skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 2, D:5) 5 javelins (8, -3, D:5) a black bear corpse (skeletalised by now) (15, 7, D:5) a +0 trident (18, 23, D:5) a +0 short sword an orc corpse (skeletalised by now) (18, 24, D:5) a +0 whip a +0 short sword a +0 flail an orc corpse (skeletalised by now) (19, 13, D:5) a +0 club a +0 leather armour (23, 8, D:5) a +0 robe (25, 23, D:5) a +0 short sword (31, -22, D:5) an adder corpse (skeletalised by now) (31, 6, D:5) a +0 dagger an orc skeleton (32, 5, D:5) a +0 flail a +0 leather armour an orc skeleton (33, 4, D:5) a +0 war axe an orc skeleton (37, -5, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -5, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 6 of the Dungeon (4, -1, D:6) a parchment of Maxwell's Portable Piledriver (13, -22, D:6) a +0 leather armour (14, -20, D:6) a bullfrog corpse (skeletalised by now) (23, -35, D:6) a +0 dire flail (23, -19, D:6) a parchment of Lesser Beckoning (27, -22, D:6) a +0 flail (27, 6, D:6) a +0 giant club (33, -23, D:6) a +0 robe (33, -21, D:6) a +5 mace of freezing a +0 robe (33, -5, D:6) a +4 great sword a +0 robe (34, -22, D:6) a +0 flail a +0 robe (34, -10, D:6) a +0 plate armour (35, -22, D:6) a bullfrog corpse (skeletalised by now) (36, 0, D:6) a +0 scimitar a +0 robe (40, -25, D:6) a hound skeleton (47, -4, D:6) a +0 scythe the human corpse of Sigmund (skeletalised by now) (66, -12, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow a centaur skeleton (20, 16, D:7) a +0 dagger a +0 robe (21, 19, D:7) a +0 whip an orc skeleton a bullfrog skeleton (22, -11, D:7) a +0 dagger of venom an orc corpse (skeletalised by now) (22, 18, D:7) a +1 dagger of draining a +0 scale mail (23, -10, D:7) a +0 flail an orc corpse (skeletalised by now) (24, -11, D:7) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (24, -10, D:7) a +0 short sword of venom a bullfrog corpse (skeletalised by now) (28, 6, D:7) a +0 cloak (38, 19, D:7) a +0 mace an orc skeleton (38, 21, D:7) a +1 hand axe of freezing a +0 leather armour an orc skeleton (39, 19, D:7) a +0 falchion a +0 ring mail (40, 20, D:7) a +0 dagger a +0 robe a +0 short sword an orc skeleton (40, 26, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 whip an orc corpse (1, 0, D:8) a +0 dagger (2, -1, D:8) a +0 mace (3, -4, D:8) a +0 flail (3, -3, D:8) a +2 dagger of freezing a +0 ring mail (7, -14, D:8) a water moccasin corpse (skeletalised by now) (17, 5, D:8) a +0 quarterstaff a +0 sling a +0 ring mail the human corpse of Joseph (skeletalised by now) (17, 33, D:8) a +0 dire flail a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (21, -11, D:8) a +4 falchion (21, 0, D:8) 13 gold pieces (21, 28, D:8) a bullfrog corpse (skeletalised by now) (22, 3, D:8) a potion of might (22, 10, D:8) a wand of flame (13) (23, -14, D:8) a +0 dagger a +0 robe (23, 0, D:8) a parchment of Mercury Arrow (25, 23, D:8) a +2 pair of boots (29, -8, D:8) a +0 flail an orc skeleton