kwasso Level 1 of the Dungeon (5, 33, D:1) a +0 dagger 5 stones a kobold skeleton (7, 28, D:1) a +0 helmet (8, 34, D:1) a hobgoblin skeleton a jackal skeleton (8, 35, D:1) a jackal skeleton (8, 36, D:1) a +0 dagger a goblin skeleton a bat skeleton (12, 14, D:1) a +0 dagger a rat skeleton a goblin skeleton a bat skeleton (12, 16, D:1) a +0 club a frilled lizard skeleton a goblin skeleton (23, 12, D:1) a +0 ring mail (25, 34, D:1) a +0 club a goblin skeleton (26, 29, D:1) a frilled lizard skeleton a rat skeleton (27, 29, D:1) a +0 club (41, 33, D:1) a hobgoblin corpse (skeletalised by now) (41, 38, D:1) a +0 ring mail (48, 21, D:1) a bat corpse (skeletalised by now) (48, 22, D:1) a +0 whip a stone (48, 23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Enijeut's Distillery 2 potions of moonshine (22 gold) 2 potions of curing (66 gold) a potion of might (44 gold) a potion of mutation (unknown) (88 gold) 2 potions of curing (66 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (0, 6, D:2) a +0 club (0, 7, D:2) a +0 club a goblin skeleton (0, 8, D:2) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (1, 8, D:2) a +1 vampiric dagger a goblin skeleton a hobgoblin skeleton (2, 7, D:2) a +0 short sword a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (14, 15, D:2) a +0 robe the human skeleton of Sigmund (16, 36, D:2) a rat skeleton (21, 12, D:2) an adder skeleton (22, 12, D:2) a +0 whip 2 stones (26, 35, D:2) a +0 robe (29, -3, D:2) a ball python corpse (skeletalised by now) (33, 22, D:2) a ball python skeleton (34, 22, D:2) a hobgoblin skeleton (34, 24, D:2) a frilled lizard skeleton (43, 11, D:2) a jackal skeleton a jackal skeleton (43, 12, D:2) a jackal skeleton (49, 7, D:2) a +0 robe (63, 29, D:2) a ball python corpse (skeletalised by now) (64, 19, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (7, -44, D:3) a +0 leather armour (11, -34, D:3) an inkwell talisman (11, 11, D:3) a +0 club a goblin skeleton (17, -20, D:3) a +0 flail (17, -2, D:3) a +0 leather armour (18, -40, D:3) a +0 hand axe (18, -18, D:3) a +0 leather armour (19, -31, D:3) a bat skeleton (24, -18, D:3) a +0 plate armour (29, -4, D:3) a quill talisman (34, -19, D:3) a frilled lizard skeleton (35, -31, D:3) a bat skeleton (37, -22, D:3) a +0 leather armour (37, -18, D:3) a +0 dagger a +0 leather armour a bat skeleton a kobold skeleton (39, -19, D:3) a +0 leather armour (52, -42, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a potion of curing (0, 1, D:4) 8 gold pieces (10, -10, D:4) a +0 sling (11, -33, D:4) a +0 spear (16, -19, D:4) the inkwell talisman of the Black Moon {Harm Rampage rF-} [inkwell talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. (20, -2, D:4) a +1 dagger (still there?) a +0 robe (still there?) (27, -21, D:4) a jackal skeleton (28, -21, D:4) a jackal skeleton (29, -22, D:4) a ball python corpse a black bear corpse an adder corpse (36, -16, D:4) a +0 leather armour