kwasso Level 1 of the Dungeon [Shop] Plog's Assorted Antiques a scroll of immolation (108 gold) a sack of spiders (1080 gold) a +0 sling (40 gold) a phantom mirror (1080 gold) a potion of heal wounds (216 gold) a +4 ring of protection (972 gold) an amulet of wildshape (810 gold) 3 scrolls of identify (162 gold) a scroll of identify (54 gold) a scroll of acquirement (1404 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a +0 dagger 5 stones (1, 1, D:1) a ball python corpse (skeletalised by now) (16, 31, D:1) a ball python skeleton (16, 34, D:1) a +0 club a stone a kobold skeleton (17, 18, D:1) a +0 club 3 stones (18, 19, D:1) a +0 club a goblin skeleton (27, 10, D:1) a +0 short sword a kobold skeleton (28, -1, D:1) a +0 short sword (28, 9, D:1) a ball python skeleton (30, 28, D:1) a +0 short sword a kobold skeleton (30, 29, D:1) a quokka skeleton (32, 19, D:1) a bat skeleton (38, 33, D:1) a +0 dagger a goblin skeleton (39, -7, D:1) a quokka skeleton (39, 33, D:1) a quokka skeleton (43, -2, D:1) a +0 robe (48, 26, D:1) a +0 dagger (52, -3, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (8, -8, D:2) 8 gold pieces (8, 2, D:2) a +0 whip (8, 29, D:2) a +0 hand axe (9, -11, D:2) a bat skeleton (9, -6, D:2) 15 gold pieces (9, 16, D:2) the felid skeleton of Natasha (10, -8, D:2) 18 gold pieces (10, -6, D:2) 10 gold pieces (13, 15, D:2) a +0 dagger a goblin skeleton (17, 34, D:2) a +0 sling (23, -8, D:2) a ball python corpse (skeletalised by now) (23, -4, D:2) a +0 flail a +0 scale mail (31, 9, D:2) a +0 leather armour (36, 18, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (13, -19, D:3) a +0 scale mail (13, -1, D:3) a ball python skeleton (13, 11, D:3) a +0 short sword 3 stones (13, 13, D:3) a hobgoblin skeleton (13, 14, D:3) a hobgoblin skeleton (14, 14, D:3) a +0 robe (24, 5, D:3) a +0 hand axe (47, 0, D:3) a +0 dagger (51, -10, D:3) a +0 club (52, -10, D:3) a +0 leather armour (54, -7, D:3) a +0 robe a +1 dagger of venom a +0 club (55, -7, D:3) a +0 short sword an orc skeleton (58, 10, D:3) a +0 club (60, 24, D:3) a +0 flail a +0 club (61, 26, D:3) a +2 spear of venom (61, 27, D:3) a +3 spear Level 4 of the Dungeon (3, 7, D:4) a +0 robe (11, -8, D:4) a +0 plate armour (23, 4, D:4) a +0 short sword (23, 5, D:4) a +0 leather armour (27, -29, D:4) a +0 club a +0 sling (31, 15, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Qiut Nusie's Distillery a potion of mutation (112 gold) a potion of heal wounds (112 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of heal wounds (112 gold) a potion of enlightenment (70 gold) [Shop] Ynluhec's General Store a sack of spiders (560 gold) a scroll of teleportation (42 gold) a +0 club (7 gold) a +0 dagger (28 gold) a wand of mindburst (3) (58 gold) [Shop] Qoumeysho's Assorted Antiques a +2 trident of protection (421 gold) a +0 long sword (91 gold) a serpent talisman (390 gold) a sack of spiders (1040 gold) a +0 falchion (78 gold) a +0 quarterstaff (130 gold) a scroll of teleportation (78 gold) a +0 halberd (104 gold) the +9 broad axe "Yzoix" {holy, rF+++ rC- rCorr SInv} (2709 gold) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Ocrituc's Antique Weapon Emporium a +0 shortbow (87 gold) a +0 shortbow (87 gold) a +3 rapier (652 gold) a +0 rapier (159 gold) a +0 dire flail (145 gold) a +0 flail (101 gold) a +3 mace (580 gold) a +0 war axe (101 gold) [Shop] Feeczi Tuddi's Jewellery Boutique an amulet of guardian spirit (unknown) (330 gold) a ring of protection from fire (unknown) (275 gold) the ring of Xom's Malicious Joy {Str+9 SInv} (588 gold) [ring of strength] Str+9: It affects your strength (+9). SInv: It lets you see invisible. a talisman of death (440 gold) a ring of protection from cold (275 gold) an amulet of wildshape (330 gold) a +6 ring of dexterity (unknown) (396 gold) the ring "Jugo" {Fly rElec rF++ rC- Int+3} (531 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). (0, 0, D:5) a +0 spear a gnoll skeleton (4, -10, D:5) a +0 spear (4, -4, D:5) a water moccasin corpse (skeletalised by now) (12, -14, D:5) the inkwell talisman of the Swamp {Dex+2} [inkwell talisman] Dex+2: It affects your dexterity (+2). (19, 31, D:5) a +0 leather armour (20, -12, D:5) a +0 hand axe an orb of pyromania a gnoll skeleton (20, 11, D:5) a human corpse (skeletalised by now) (20, 22, D:5) a howler monkey corpse (skeletalised by now) (21, 16, D:5) a +0 club a +0 leather armour (32, 18, D:5) a +0 hand axe a +0 halberd a +0 dagger a +0 robe a +0 halberd an orc skeleton (32, 19, D:5) a +0 dagger a +0 robe a +0 spear a black bear corpse (skeletalised by now) a gnoll skeleton (32, 20, D:5) a +0 mace (33, 17, D:5) a +0 short sword (47, 1, D:5) a +0 hand axe Level 6 of the Dungeon (9, 25, D:6) a +0 war axe (14, 13, D:6) a +0 great mace (18, 29, D:6) a +0 robe (18, 30, D:6) a +0 halberd (18, 32, D:6) a +0 flail (19, 31, D:6) a +0 halberd (19, 32, D:6) a +0 club a +0 robe (20, 1, D:6) a +0 quarterstaff (21, 22, D:6) a +0 dagger a +0 robe (22, 23, D:6) a +0 mace a +2 dagger of venom a +0 robe (23, 23, D:6) a +0 flail a +0 leather armour (29, 34, D:6) a +0 robe (32, 17, D:6) a +0 ring mail (45, 9, D:6) a +0 scale mail a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 1, D:7) a +0 club a +0 flail (1, 1, D:7) a +0 flail (2, 1, D:7) a +0 spear (10, -48, D:7) a +0 hand axe a +0 leather armour (12, -48, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (12, -14, D:7) a +0 flail (51, -12, D:7) a +0 dagger (55, 11, D:7) a +0 long sword (60, -25, D:7) a +0 leather armour (69, -34, D:7) a +0 robe (69, -32, D:7) a +0 halberd a +0 robe (70, -33, D:7) a +4 flail a +0 robe (70, -32, D:7) a +0 short sword a +0 robe a +1 falchion a +0 robe (71, -13, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 8, D:8) a +0 scale mail (5, 18, D:8) a staff of cold (9, 0, D:8) a +0 whip a +0 dagger a +0 chain mail (10, 0, D:8) a +0 short sword a +0 hand axe a +0 chain mail (11, 0, D:8) a +0 whip (11, 9, D:8) a +0 robe a +0 hand axe a +0 robe a +0 short sword (12, -6, D:8) a +2 dagger of freezing (13, 9, D:8) a +0 robe a +0 scimitar a +0 robe a +0 falchion (26, 26, D:8) a +0 hand axe (37, 33, D:8) a +0 leather armour (39, 15, D:8) a +0 leather armour (52, 10, D:8) a parchment of Ozocubu's Armour Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (13, -4, D:9) 7 gold pieces (14, -12, D:9) 6 gold pieces (14, -8, D:9) 19 gold pieces (still there?) a staff of earth (still there?) a +0 shortbow (still there?) (14, -7, D:9) 8 gold pieces a +0 rapier a +0 robe (14, -3, D:9) 16 gold pieces a +0 shortbow (15, 8, D:9) a potion of curing (21, -36, D:9) a +0 dagger (21, -28, D:9) the +0 leather armour of Fes Sasy {Rampage rC++ Int-4 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (21, -9, D:9) a +0 hand axe (22, -34, D:9) a +0 pair of gloves (22, -29, D:9) 7 gold pieces (25, -28, D:9) an amulet of reflection (25, -2, D:9) 25 gold pieces a +0 club (25, -1, D:9) 6 gold pieces a +0 club (28, -34, D:9) 50 gold pieces a +0 dagger a +0 robe (31, -33, D:9) a +0 whip of freezing a +0 robe (31, -23, D:9) a +0 quarterstaff (34, -27, D:9) a +0 giant club a +0 giant club (34, -13, D:9) a +0 plate armour (36, -24, D:9) a +0 scimitar Level 10 of the Dungeon (14, -6, D:10) a staff of alchemy (56, 9, D:10) a +0 dagger (57, 9, D:10) a +0 flail a +0 dagger a +0 robe (58, 9, D:10) a +0 hand axe a +0 leather armour (70, 14, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 sling (7, 30, D:11) 5 large rocks (9, -1, D:11) a +0 glaive a +0 chain mail (9, 2, D:11) a +0 whip (9, 3, D:11) 5 large rocks (10, -1, D:11) a +0 hand axe (17, 21, D:11) a +0 war axe (28, -11, D:11) a +0 robe (29, -13, D:11) a +0 scale mail (40, 10, D:11) 4 large rocks (46, -11, D:11) a +0 hand axe