Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. kwbrn the Tinkerer (Deep Elf Forgewright) Turns: 1222, Time: 00:11:25 Health: 19/19 AC: 2 Str: 7 XL: 3 Next: 14% Magic: 8/9 EV: 11 Int: 24 God: Gold: 76 SH: 0 Dex: 16 Spells: 2/8 levels left rFire + . . q - +5 mace of the Rotten God {venom, rF+ Int+3 Dex+3 Stlth+} rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 76 gold pieces. Inventory: Hand Weapons a - a +0 hammer e - a +0 dagger l - a +0 mace p - a +0 short sword q - the +5 mace of the Rotten God (weapon) {venom, rF+ Int+3 Dex+3 Stlth+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Missiles f - 4 stones (quivered) Armour b - a +0 robe (worn) h - a +0 ring mail o - a +0 leather armour Scrolls d - a scroll labelled TIYFEMOORUQ i - a scroll labelled VUEWUS QEHOA m - a scroll labelled TAHIHU TORGHI Potions c - a potion of magic g - an inky potion j - a grey potion k - a smoky emerald potion n - a pink potion Skills: + Level 0.1 Maces & Flails + Level 2.4 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting + Level 5.2 Forgecraft You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 58% 2d5 1% 2 c - Launch Clockwork Bee Frge 29% N/A 3% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 16% N/A 34% 4 Forge Lightning Spire Air/Frge 16% 3d4 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 pair of gloves. You open the door. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! There is an open door here. Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger You lock target on the goblin and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The goblin hits you with a +0 dagger. You continue winding your clockwork bee... The goblin hits you but does no damage. With a metallic buzz, your clockwork bee launches itself at the goblin. The goblin hits you but does no damage. You swap places. Your clockwork bee stings the goblin! The goblin dies! You swap places. Your clockwork bee winds down and falls to the ground. There is an open door here. Things that are here: a +0 dagger; a goblin corpse Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. Okay, then. A bat and a goblin come into view. Found a leather armour. Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The bat hits you. You miss the bat. The rocky spike skewers the bat. You kill the bat! You see here a bat corpse. #### ##.#...# ..### ##.#.#.#### ### .)'*#####..#.#....# ...# ..#...[##.##..###.##...# ######..............[. ##..####........ ######..## ##..# ..#....##########..# ..'.#..#......†.@..# ..#....#.#######.### ###......# #... #...###### ##g... #..## ...... #.## ..+... #.# ####♣♣ #.# ### You can see a goblin (asleep). Vanquished Creatures 2 dart slugs (D:1) 5 endoplasms 3 quokkas 3 ball pythons 2 bats A frilled lizard (D:2) 3 giant cockroaches (D:1) 2 goblins 2 kobolds 8 rats (D:2) 31 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) A rat (D:2) 2 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwbrn the Deep Elf Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 172 | D:1 | Learned a level 2 spell: Construct Spike Launcher 351 | D:1 | Reached skill level 5 in Forgecraft 982 | D:2 | Identified the +5 mace of the Rotten God {venom, rF+ Int+3 | Dex+3 Stlth+} 1030 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1034 | D:2 | Learned a level 3 spell: Launch Clockwork Bee Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.2 Maces & Flails | | 0.1 Dodging | | 2.4 Stealth | | 2.7 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Mace || 27 Cast: Kinetic Grapnel || 6 Construct Spike L || 15 Launch Clockwork || 2 Stab: Sleeping || 4 Armour: Robe || 24 Dodge: Dodged || 29