Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10561247911266374603 8 kylebeam32 the Magician (level 2, -2/21 HPs) Began as a Djinni Fire Elementalist on Dec 10, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (271 turns). kylebeam32 the Magician (Djinni Fire Elementalist) Turns: 271, Time: 00:00:32 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 15% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. The bat is heavily wounded. The quokka bites you. The bat barely misses you. Your foxfire dissipates! The bat barely misses you. The quokka barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you but does no damage. The quokka twitches its whiskers. The quokka misses you. Your foxfire dissipates! The foxfire hits the hobgoblin. You kill the hobgoblin! The bat closely misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka bites you. The bat attacks as it pursues you! The bat barely misses you. The bat hits you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The foxfire hits the bat but does no damage. x2 The bat barely misses you. The quokka attacks as it pursues you! The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat completely misses you. The quokka attacks as it pursues you! The quokka bites you. You die... ##..##### ... .......# ##..##.#.# #.# ......# ...###.#.# #.# #.#..# ..## #§#.# #.# #....# ### #.#.# #.# ##.##.#### # #.#.## #.# #......... ## #....# #.###...#.#### .#####.#..#########.#.....# # ..##...#........@..>..#..##.# #)#..####.#####.br#K........# #...## #.# #.#††.......#### ##### #.# ##.#.#####.## #.# #...... ..# #.# #.###### ### #.# #. #.. .. ## You could see a quokka, a bat and a kobold. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D:1) 20 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kylebeam32 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | kylebeam32 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 192 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 266 | D:1 | HP: 1/21 [quokka (5)] 271 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring, chequers_serial_rivers_micro_e Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 15 Armour: Robe || 20 Dodge: Dodged || 22