Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13743022500171863878 79 kylebeam32 the Magician (level 4, 0/33 HPs) Began as a Djinni Conjurer on Dec 10, 2024. Slain by Terence ... wielding a +1 mace of draining (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (1967 turns). kylebeam32 the Magician (Djinni Conjurer) Turns: 1967, Time: 00:03:49 Health: 0/33 AC: 2 Str: 6 XL: 4 Next: 62% Gold: 143 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 4 scrolls of identify {unknown} c - a scroll of torment {unknown} e - 2 scrolls of enchant armour {unknown} g - a scroll of vulnerability {unknown} i - a scroll of fog {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions d - 3 potions of curing {unknown} f - a potion of invisibility {unknown} h - a potion of lignification {unknown} l - a potion of mutation {unknown} m - a potion of heal wounds {unknown} Skills: * Level 1.8 Fighting - Level 2.7 Dodging - Level 2.0 Stealth + Level 0.2 Unarmed Combat * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ![ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence shouts! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +1 mace of draining! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +1 mace of draining. Okay, then. Terence attacks as he pursues you! Terence misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of draining and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +1 mace of draining. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of draining and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Terence! Terence is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 mace of draining. You die... Terence says, "And stay out!" #.......# #...# ##'# #.## #..#.#..# #.### ##...###... #....#..# ##.# ##.....##### ........# ##..# ##.......## # ....##..######..)####.........### ....................'.........'.. ........######...####.........### #.#.##### ##..# #.......## # ###.# ##@## ##.....## # .# ##.@.# ##...## # .# #....# ##'## # ###....# #.# # #......# #.# # #.#.##.# ##.## #.#.##.# ##...## #.#..... #.....# #.####..# ##.).## You could see Terence. Vanquished Creatures 3 adders A ribbon worm (D:2) An orc (D:3) 3 ball pythons (D:1) 6 bats 5 endoplasms 2 giant cockroaches 5 goblins 2 hobgoblins 6 jackals 2 kobolds A quokka (D:2) 5 frilled lizards 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kylebeam32 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kylebeam32 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 511 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 511 | D:1 | Learned a level 1 spell: Slow 861 | D:2 | Found Bellenuri's Antique Armour Shoppe. 989 | D:2 | Found a faded altar of an unknown god. 1164 | D:2 | Reached skill level 1 in Fighting 1241 | D:2 | Found Zecw's Distillery. 1333 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1956 | D:3 | Noticed Terence 1967 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, minmay_misc_feat_more_columns, minmay_pentomino_o2 D:2: layout_basic, chequers_ecumenical_altar_island, serial_shops, shop, shop, solitary_fountain D:3: layout_loops_corners, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.8 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.7 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 73 | 29 || 102 Searing Ray | 1 | 2 || 3 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 3 | 2 || 5