Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5848537640411454544 48 l1quidcryst4l the Destroyer (level 8, -2/53 HPs) Began as a Tengu Conjurer on Apr 8, 2025. Was a Priest of Vehumet. Killed from afar by a deep elf zephyrmancer (30 damage) ... with a bolt of lightning ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:05:53 (420 turns). l1quidcryst4l the Destroyer (Tengu Conjurer) Turns: 420, Time: 00:05:53 Health: -2/53 AC: 2 Str: 13 XL: 8 Next: 18% Magic: 8/19 EV: 18 Int: 21 God: Vehumet [***...] Gold: 145 SH: 0 Dex: 11 Spells: 13/20 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg + + . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv + (boots unavailable) Will ..... h - amulet of Attitude {Fly RegenMP+} Stlth +++ i - ring "Tiquvauq" {rCorr Str+6 Stlth+} HPRegen 0.28/turn j - ring of Eduam {rPois rN++ Dex-2 SInv} MPRegen 0.56/turn %: no teleportation, acrobat @: flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch You collected 280 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons c - a +0 short sword (weapon) (You took it off a deep elf pyromancer in the Dungeon) Armour a - a +0 robe (worn) k - a +0 scale mail (You took it off a deep elf pyromancer in the Dungeon) Jewellery h - the amulet of Attitude (around neck) {Fly RegenMP+} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Fly: It grants you flight. RegenMP+: It increases your rate of magic regeneration. i - the ring "Tiquvauq" (left hand) {rCorr Str+6 Stlth+} (You bought it in a shop in the Dungeon) [ring of strength] Str+6: It affects your strength (+6). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. j - the ring of Eduam (right hand) {rPois rN++ Dex-2 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Wands A - a wand of acid (2) (You found it in the Dungeon) C - a wand of warping (5) (You found it in the Dungeon) Scrolls g - 3 scrolls of fog B - 4 scrolls of blinking {!r} Potions b - 3 potions of magic d - a potion of resistance e - 3 potions of haste f - a potion of berserk rage {!q} H - 4 potions of heal wounds {!q} Skills: + Level 7.1 Fighting + Level 8.6 Dodging - Level 2.0 Stealth + Level 6.7 Spellcasting * Level 14.3 Conjurations - Level 5.0 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d51% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 34% 2d12 2% 3 Fulminant Prism Conj/Alch 18% 3d10 1% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History (Press . to maintain the ray.) You now have 5/16 mp. The searing ray hits the deep elf pyromancer! The deep elf pyromancer is almost dead. The searing ray hits the deep elf pyromancer! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. Training target 5.0 for Translocations reached! Your Fighting skill increases to level 7! Your Dodging skill increases to level 8! Your Spellcasting skill increases to level 6! Your Conjurations skill gained 2 levels and is now at level 14! Your Translocations skill increases to level 5! You have reached level 8! You feel agile. You regained 5 hp, and now have 39/53 hp. You regained 3 mp, and now have 8/19 mp. Things that are here: a +0 short sword; a +0 scale mail c - a +0 short sword; k - a +0 scale mail c - a +0 short sword (weapon) Your extra speed is starting to run out. You feel yourself slow down. Magic restored. A deep elf zephyrmancer comes into view. It is wielding a +0 long sword. You regained 12 hp, and now have 52/53 hp. MP restored: 19 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Health restored: 53 Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 long sword (wandering, hasn't noticed you, 76% to hit) The searing ray misses the deep elf zephyrmancer. (Press . to maintain the ray.) The deep elf zephyrmancer shouts! You now have 17/19 mp. The searing ray misses the deep elf zephyrmancer. The searing ray misses the deep elf zephyrmancer. You now have 16/19 mp. The searing ray hits the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. You finish channelling your searing ray. The deep elf zephyrmancer casts a spell at you. The bolt of lightning misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf zephyrmancer! The deep elf zephyrmancer is moderately wounded. The deep elf zephyrmancer is knocked back by the mystic blast. You now have 12/19 mp. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 long sword (moderately wounded, 76% to hit) The searing ray hits the deep elf zephyrmancer! The deep elf zephyrmancer is severely wounded. (Press . to maintain the ray.) A deep elf zephyrmancer comes into view. It is wielding a +0 long sword. You now have 11/19 mp. The searing ray misses the deep elf zephyrmancer. The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you!! The deep elf zephyrmancer shouts! You take 26 damage, and have 27/53 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. The deep elf zephyrmancer is knocked back by the mystic blast. The deep elf zephyrmancer slams into the stone wall! The deep elf zephyrmancer is moderately wounded. The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! A deep elf pyromancer comes into view. It is wielding a +0 long sword. You now have 7/19 mp. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, p - deep elf zephyrmancer Okay, then. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line, p - deep elf zephyrmancer Okay, then. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - deep elf zephyrmancer, p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 leather armour (translocational energy, moderately wounded, 60% to hit) The bolt of acid misses the deep elf zephyrmancer. The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you!! Ouch! That really hurt! You die... ##∩.__......###.......__ ###∩...÷....ß.# #.ß....... ##.............###......... #⌠....÷.....###...###...... #⌠..........# #.<.# #...... #⌠..........###...###...... ##.e...÷.......###......... ###∩........ß.# #.ß....... ##∩__..@....###......__. ######.ß.........ß.#### #e...........⌠# ###.........### #_......._# #_......._# #_..e...._# #∩.......∩# ##∩..÷..∩## You could see a deep elf pyromancer and 2 deep elf zephyrmancers. Vanquished Creatures 2 deep elf pyromancers (D) A water moccasin (D) 3 adders (D) An ufetubus (D) 2 ball pythons (D) A jackal (D) A bat (D) A rat (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | l1quidcryst4l the Tengu Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D | Found a glowing silver altar of Zin. 2 | D | Found a stormy altar of Qazlal. 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found a glowing golden altar of the Shining One. 4 | D | Found Johemurch's Identification Station. 4 | D | Found a hide-covered altar of Uskayaw. 4 | D | Found a roughly hewn altar of Beogh. 4 | D | Found Dalenagh's Timeless Talismans. 5 | D | Found Nurozxoh's Advanced Armour. 5 | D | Found Xaniugos's Jewellery. 5 | D | Round 1. 7 | D | Found a radiant altar of Vehumet. 8 | D | Found Xafoulis's Premium Goods. 9 | D | Found Yrilad's Miscellaneous Merchandise. 9 | D | Found Oduyraj's Basic Armour. 10 | D | Found a basalt altar of Yredelemnul. 10 | D | Found a shadowy altar of Dithmenos. 10 | D | Found an iron altar of Okawaru. 10 | D | Found Cuufadgh's Weapon Rack. 15 | D | Became a worshipper of Vehumet 32 | D | Bought an ancient crystal amulet for 45 gold pieces 32 | D | Identified the amulet of Attitude {Fly RegenMP+} (You | bought it in a shop in the Dungeon) 32 | D | Bought a faintly glowing jade ring for 45 gold pieces 32 | D | Identified the ring "Tiquvauq" {rCorr Str+6 Stlth+} (You | bought it in a shop in the Dungeon) 33 | D | Bought a smoking steel ring for 45 gold pieces 33 | D | Identified the ring of Eduam {rPois rN++ Dex-2 SInv} (You | bought it in a shop in the Dungeon) 39 | D | Reached skill level 1 in Fighting 39 | D | Reached skill level 6 in Conjurations 39 | D | Reached skill level 1 in Translocations 39 | D | Reached XP level 2. HP: 15/16 MP: 0/6 42 | D | Learned a level 2 spell: Searing Ray 48 | D | HP: 3/16 [ufetubus (4)] 49 | D | Reached * piety under Vehumet 49 | D | Offered knowledge of Kiss of Death by Vehumet. 50 | D | Reached skill level 3 in Dodging 78 | D | HP: 4/17 [jackal (2)] 80 | D | Arena points: 12 (+12) [x2] 127 | D | Round 2. 134 | D | Reached ** piety under Vehumet 136 | D | Found a sacrificial altar of Ru. 137 | D | Found an ornate altar of the Wu Jian Council. 138 | D | Found a burning altar of Makhleb. 139 | D | Found Isifal's Magic Scroll Shop. 140 | D | Found a snail-covered altar of Cheibriados. 140 | D | Found an opulent altar of Gozag. 140 | D | Found a shimmering blue altar of Sif Muna. 140 | D | Found Bytij's Staff Store. 140 | D | Found Talica's Magic Scroll Shop. 140 | D | Found Betann's Must-Have Magic. 145 | D | Found a bloodstained altar of Trog. 146 | D | Found a corrupted altar of Lugonu. 147 | D | Found Ybuw's Distillery. 188 | D | Noticed a water moccasin 195 | D | Killed a water moccasin 195 | D | Offered knowledge of Static Discharge by Vehumet. 196 | D | Reached skill level 3 in Fighting 196 | D | Reached skill level 4 in Dodging 196 | D | Reached skill level 4 in Spellcasting 196 | D | Reached skill level 9 in Conjurations 196 | D | Reached skill level 2 in Translocations 196 | D | Reached XP level 3. HP: 13/24 MP: 4/9 196 | D | Reached XP level 4. HP: 16/29 MP: 4/11 196 | D | Reached XP level 5. HP: 18/33 MP: 4/12 210 | D | Reached skill level 3 in Translocations 227 | D | Found a shimmering altar of Xom. 227 | D | Found an ancient bone altar of Kikubaaqudgha. 227 | D | Found Rigynk's Do-It-Yourself Clinic. 237 | D | Reached *** piety under Vehumet 237 | D | Arena points: 48 (+36) [x3] 238 | D | Reached skill level 5 in Dodging 273 | D | Found Hecegil's Bottled Wisdom. 274 | D | Found Oferaef's Distillery. 281 | D | Round 3. 327 | D | Noticed a deep elf pyromancer 336 | D | Killed a deep elf pyromancer 336 | D | Offered knowledge of Volatile Blastmotes by Vehumet. 337 | D | Reached skill level 6 in Fighting 337 | D | Reached skill level 7 in Dodging 337 | D | Reached skill level 5 in Spellcasting 337 | D | Reached skill level 12 in Conjurations 337 | D | Reached skill level 4 in Translocations 337 | D | Reached XP level 6. HP: 31/41 MP: 8/15 337 | D | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 337 | D | Reached XP level 7. HP: 35/46 MP: 8/16 338 | D | Noticed a deep elf pyromancer 346 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 360 | D | Killed a deep elf pyromancer 361 | D | Reached skill level 7 in Fighting 361 | D | Reached skill level 8 in Dodging 361 | D | Reached skill level 6 in Spellcasting 361 | D | Reached skill level 14 in Conjurations 361 | D | Reached skill level 5 in Translocations 361 | D | Reached XP level 8. HP: 39/53 MP: 8/19 408 | D | Noticed a deep elf zephyrmancer 418 | D | Noticed a deep elf zephyrmancer 419 | D | Noticed a deep elf pyromancer 420 | D | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 3 6 7 | 7.1 Conjurations | 6 9 12 14 | 14.3 Translocations | 1 2 4 5 | 5.0 Dodging | 4 7 8 | 8.6 Spellcasting | 4 5 6 | 6.7 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Cast: Magic Dart | 7 | | || 7 Searing Ray | 5 | 4 | 4 || 13 Iskenderun's Myst | | | 3 || 3 Evoke: Wand | 2 | | 1 || 3 Use: Potion | 1 | 1 | || 2 Armour: Robe | 12 | | 2 || 14 Dodge: Dodged | 7 | | 1 || 8 Levels and vault maps discovered: D: arena_sprint Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 404 | 404 | 0 | 78 | 131 | 1 | 404.0 | Dungeon | 404 | 404 | 0 | 78 | 131 | 1 | 404.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 404 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1412.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1412.0 +-------+-------+-------+-------+-------+----------------------