Dungeon Crawl Stone Soup version 0.34-a0-808-geb79459ac5 (webtiles) character file. Game seed: 7281112109093869283 0 l1quidcryst4l the Shield-Bearer (level 1, 8/14 HPs) Began as a Gargoyle Fighter on Oct 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (32 turns). l1quidcryst4l the Shield-Bearer (Gargoyle Fighter) Turns: 32, Time: 00:00:17 Health: 8/14 AC: 9 Str: 19 XL: 1 Next: 10% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: + Level 3.2 Fighting * Level 2.0 Maces & Flails + Level 0.0 Throwing + Level 3.2 Armour * Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, l1quidcryst4l the Gargoyle Fighter. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Maces & Flails at 12.0. Setting a skill training target for Shields at 5.0. Setting a skill training target for Throwing at 2.0. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold hits you with a +0 short sword. You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You closely miss the kobold. The kobold hits you with a +0 short sword. You take 4 damage, and have 7/14 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You sock the kobold! You kill the kobold! Things that are here: a +0 short sword; a kobold corpse Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣♣♣..♣ #..# ##..# #..## ##.## ########..# ##........## #..######## #...#@....... #..##..######. #...##..## #.##...# # ..## ### There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | l1quidcryst4l the Gargoyle Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 32 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, serial_shops, nicolae_shop_window_shopping, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Attack: Normal || 2 Melee: Flail || 2 Armour: Scale mail || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 27 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 27 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, serial_shops, nicolae_shop_window_shopping, wander_ebering_terrifying_dragon_lair Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 27 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 27 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------