Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 2115742443530570996 437683 labrat the Executioner (level 22, -40/222 HPs) Began as a Minotaur Fighter on Oct 15, 2025. Was the Champion of Jiyva. Annihilated by a war gargoyle ... wielding a +9 demon trident of speed (from an undying armoury) (63 damage) ... on level 5 of the Vaults. The game lasted 01:51:46 (34385 turns). labrat the Executioner (Minotaur Fighter) Turns: 34385, Time: 01:51:46 Health: -40/222 AC: 30 Str: 28 XL: 22 Next: 27% Magic: 23/23 EV: 7 Int: 3 God: Jiyva [******] Gold: 3154 SH: 28 Dex: 11 Spells: 21/21 levels left rFire + . . a - +5 broad axe (elec) rCold + + . Y - +0 tower shield rNeg + + + J - +0 crystal plate armour {rC+} rPois + l - +4 hat "Voymikhi" {rF+ rCorr} rElec + P - +1 cloak {Will+} rCorr + y - +2 pair of gloves {Stlth+} SInv + M - +2 pair of boots "Jehu" {-Tele +Inv rElec rN+++} Will ++++. z - amulet of Zomeoss {Reflect rElec Regen+ Int-4 Dex+3 SH+5} Stlth V - ring "Muddean" {rElec rPois rC+ Dex-4 Slay+4} HPRegen 2.97/turn G - ring of Plog {rN+ SInv} MPRegen 0.98/turn %: no teleportation, reflection @: weakened, hasted and slowed, studying 2 skills A: horns 2, retaliatory headbutt, high MP 1, strong-willed 2, sense surroundings 1, acidic bite, eyeballs 1, pseudopods 3, translucent skin 1, MP-powered wands }: 3/15 runes: decaying, serpentine, slimy a: Renounce Religion, Evoke Invisibility, Oozemancy, Slimify You were on level 5 of the Vaults. You worshipped Jiyva. Jiyva was exalted by your worship. You visited 8 branches of the dungeon, and saw 43 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You also visited: Sewer, Bailey, Gauntlet, Ice Cave and Volcano. You collected 4141 gold pieces. You spent 987 gold pieces at shops. Inventory: Hand Weapons a - a +5 broad axe of electrocution (weapon) b - a +4 scimitar of flaming e - the +4 partisan of Freehold {vamp, rC++ Int+3} (You took it off a tengu warrior on level 13 of the Dungeon) rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). K - a +5 war axe of protection N - a +5 hand axe of freezing R - the +11 morningstar of a bailey {speed, *Slow rC++ Will+++} (You found it on level 5 of the Pits of Slime) *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Will+++: It greatly increases your willpower. Z - the +8 trident of the Octopus King {venom, rElec rPois} (You found it on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. rPois: It protects you from poison. Missiles T - 9 silver javelins Armour l - the +4 hat "Voymikhi" (worn) {rF+ rCorr} (You took it off Wiglaf on level 1 of the Snake Pit) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. y - a +2 pair of gloves of stealth (worn) D - a scarf of resistance J - a +0 crystal plate armour of cold resistance (worn) M - the +2 pair of boots "Jehu" (worn) {-Tele +Inv rElec rN+++} (You found it in a Gauntlet) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. P - a +1 cloak of willpower (worn) U - a +3 plate armour of fire resistance Y - a +0 tower shield (worn) Jewellery c - the ring "Ydahoufi" {rElec rN+ Dex+9} (You found it on level 14 of the Dungeon) [ring of dexterity] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+9: It affects your dexterity (+9). g - a ring of flight o - the ring of Muon Teudd {rElec rC+ rCorr} (You found it on level 5 of the Pits of Slime) [ring of resist corrosion] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. u - the ring "Wiem" {rF+ rN+ Slay+4 Stlth+} (You found it on level 5 of the Dungeon) [ring of slaying] rF+: It protects you from fire. rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. v - the ring of the Prince of Darkness {rCorr Wiz Str+2 Int+3} (You took it off a deep elf annihilator on level 3 of the Elven Halls) [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). x - the ring of Hoen {Will+ Int-2 Dex+4 Slay+4} (You found it on level 3 of the Vaults) [ring of willpower] Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). z - the amulet of Zomeoss (worn) {Reflect rElec Regen+ Int-4 Dex+3 SH+5} (You found it on level 5 of the Pits of Slime) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). G - the ring of Plog (worn) {rN+ SInv} (You found it on level 2 of the Snake Pit) [ring of positive energy] rN+: It protects you from negative energy. SInv: It lets you see invisible. Q - the amulet "Wyurer" {rC+ Regen+ Str+6} (You found it in a Gauntlet) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). V - the ring "Muddean" (worn) {rElec rPois rC+ Dex-4 Slay+4} (You found it on level 5 of the Pits of Slime) [ring of slaying] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Wands p - a wand of light (22) s - a wand of charming (4) w - a wand of digging (5) A - a wand of iceblast (30) F - a wand of mindburst (10) O - a wand of flame (35) Scrolls m - 3 scrolls of butterflies {unknown} n - a scroll of fog t - 4 scrolls of enchant armour B - 4 scrolls of silence I - 10 scrolls of teleportation L - 3 scrolls of fear S - 4 scrolls of revelation W - a scroll of immolation X - a scroll of blinking Potions d - 5 potions of brilliance f - 11 potions of curing h - 2 potions of resistance i - 5 potions of attraction j - 4 potions of haste k - 5 potions of heal wounds C - 5 potions of enlightenment E - 2 potions of invisibility H - 8 potions of might Skills: + Level 23.9 Fighting - Level 2.0 Long Blades + Level 26.5(26.6) Axes - Level 3.3(18.0) Maces & Flails - Level 0.7 Throwing + Level 19.5 Armour - Level 6.0 Dodging - Level 1.9 Stealth + Level 25.7 Shields You had 21 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Magic Dart Conj 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Call Imp Summ 0% N/A 100% 2 Jinxbite Hex 0% N/A 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Animate Dead Necr 0% N/A 100% 4 Awaken Armour Erth/Frge 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cause Fear Hex 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d7 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Fortress Blast Frge 0% 6d15 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Enfeeble Hex 0% N/A 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Summon Horrible Things Summ 0% N/A 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Dragon's Call Summ 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Polar Vortex Ice 0% N/A 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:8 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (5/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Sewer (visited) Bailey (visited) IceCv (visited) Volcano (visited) Gauntlet (visited) Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Trog Uskayaw Vehumet Yredelemnul Beogh Jiyva Shops: D:7 : Orc:1 * Orc:2 *(:[ Elf:3 ? Snake:1 ::= Snake:2 : Snake:3 * Vaults:2 * Vaults:3 [ Annotations: Slime:5 Royal Jelly Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You have an increased reservoir of magic. (+10% MP) You are highly strong-willed. (Will++) You passively map a small area around you. You have acidic saliva. Your body has grown eyes which may confuse attackers. (Acc +3) Armour fits poorly on your massive pseudopods. Your translucent skin slightly reduces your foes' accuracy. (Stealth+) You expend magic power (3 MP) to strengthen your wands. Message History You hear a shout! The quicksilver dragon roars deafeningly! You slash the vault warden! You headbutt the vault warden. You kill the vault warden! The runic seals fade away. You closely miss the undying armoury. You block the war gargoyle's attack. The jelly barely misses the undying armoury. The vault sentinel blows a loud note on a signal horn! You block the undying armoury's attack. x3 The vault warden activates a sealing rune. The yaktaur captain hits you from afar with a +9 bardiche of chaos! * * * LOW HITPOINT WARNING * * * The war gargoyle hits you from afar with a +9 demon trident of speed! * * * LOW HITPOINT WARNING * * * The jelly hits the polterguardian but does no damage. You feel much better. You block the war gargoyle's attack. The polterguardian focuses its will at you. The lance of force hits you! * * * LOW HITPOINT WARNING * * * You are knocked back by the lance of force. You collide with the jelly! The jelly is heavily wounded. * * * LOW HITPOINT WARNING * * * The jelly barely misses the undying armoury. You block the vault warden's attack. A fire giant comes into view. It is wielding a +1 great sword of flaming. The vault sentinel casts a spell at you. You struggle to resist. The undying armoury hits you but does no damage. You block the undying armoury's attack. The undying armoury barely misses you. An ironbound convoker comes into view. It is wielding a +0 great mace. The ogre mage hits you but does no damage. You block the war gargoyle's attack. The yaktaur captain hits you from afar with a +9 bardiche of chaos!! * * * LOW HITPOINT WARNING * * * You feel yourself speed up. The jelly closely misses the polterguardian. The war gargoyle hits you from afar with a +9 demon trident of speed!!! You die... Jiyva sends a jelly to digest your remains. .....*#....#..[ ,.....##....#.. # ......#....#.# $?* , , , .....#....#.##.., * , *#...............,, , ,, ######.....T..##### , .........<