Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 8565405398879158002 11 lachesis2520 the Tinkerer (level 2, 5/22 HPs) Began as a Revenant Forgewright on Sept 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:53 (245 turns). lachesis2520 the Tinkerer (Revenant Forgewright) Turns: 245, Time: 00:01:53 Health: 5/22 AC: 2 Str: 13 XL: 2 Next: 17% Magic: 1/5 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . a - +0 hammer rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} Potions c - a potion of magic e - a potion of invisibility {unknown} g - a potion of brilliance {unknown} Skills: + Level 0.6 Fighting * Level 0.7 Maces & Flails + Level 1.9 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 3.3 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 20% 2d3 9% 2 Launch Clockwork Bee Frge 10% N/A 19% 3 Tukima's Dance Hex 1% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 6% N/A 75% 4 Forge Lightning Spire Air/Frge 6% 3d4 75% 4 Rending Blade Conj/Frge 6% 2d6 75% 4 Dimensional Bullseye Hex/Tloc 0% N/A 93% 4 Platinum Paragon Frge 5% 4d11 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is moderately wounded. The grapnel guides your strike. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. Casting: Kinetic Grapnel (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. The grapnel guides your strike. You hit the endoplasm. You kill the endoplasm! Casting: Kinetic Grapnel (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (severely wounded, 64% to hit) The kinetic grapnel hits the kobold but does no damage. The kobold is severely wounded. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! You see here a +0 club. g - a lumpy white potion Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.###....# #.#####..##### #.............. ##########....###### ###...#........###.... #.......##............ #####.......####..# #...#........†....# #...#.@)#.†#.###.#.#.# #. #...#......##.#.# #####...##.##.#.# .....# .##.#.# ..#.#.# .##.#.# ######.. ....#.# ####.####.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A quokka (D:1) 2 ball pythons (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lachesis2520 the Revenant Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 245 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, chequers_serial_rivers_small_a, hangedman_decor_growths, minmay_distorted Action || total ---------------------------++------- Melee: Mace || 19 Cast: Kinetic Grapnel || 12 Armour: Robe || 18 Dodge: Dodged || 7