lautzutao Level 1 of the Dungeon [Shop] Otedecw's Assorted Antiques a tin of tremorstones (2/2) (960 gold) a ring of flight (420 gold) a scroll of enchant armour (180 gold) a potion of heal wounds (120 gold) a ring of ice (600 gold) a ring of flight (420 gold) a potion of enlightenment (120 gold) (0, 0, D:1) a +0 club (3, -8, D:1) a hobgoblin skeleton (7, -24, D:1) a +0 ring mail (11, -35, D:1) a +0 leather armour (21, -11, D:1) a rat skeleton (22, -10, D:1) a +0 short sword (22, -7, D:1) a +0 rapier (26, -24, D:1) a +0 short sword (27, -26, D:1) a +0 whip (32, 0, D:1) a +0 ring mail (37, -1, D:1) a hobgoblin corpse (skeletalised by now) (37, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, -19, D:2) a +0 leather armour (3, 0, D:2) a quokka corpse (skeletalised by now) (6, -21, D:2) a rat skeleton (13, 18, D:2) a +0 club (15, 0, D:2) a hobgoblin corpse (skeletalised by now) (33, 2, D:2) a +0 hand axe (34, -21, D:2) a +0 club (42, -13, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dacwalob's Antique Weapon Shop a +0 great mace (169 gold) a +0 long sword (91 gold) a +1 heavy flail (345 gold) a +0 trident (91 gold) a +0 short sword (78 gold) a +0 rapier (104 gold) a +0 spear (78 gold) a +0 quarterstaff (104 gold) a +0 war axe of electrocution (278 gold) a +0 arbalest of freezing (262 gold) [Shop] Daturif's Antique Weapon Boutique a +0 dagger (44 gold) a +0 spear of venom (123 gold) a +1 quarterstaff of speed (418 gold) a +2 spear of venom (343 gold) a +0 dagger (44 gold) a +0 club (22 gold) a +2 rapier of speed (528 gold) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (1430 gold) a +0 short sword (66 gold) a +0 short sword of venom (123 gold) (7, 22, D:3) a +0 dagger of freezing a kobold corpse (skeletalised by now) (27, 28, D:3) a +0 club (27, 31, D:3) a quokka skeleton (35, 5, D:3) a +0 dagger (40, 46, D:3) a +0 short sword (48, 33, D:3) a +0 club a goblin skeleton (49, 33, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 9, D:4) a +0 leather armour (7, 26, D:4) a +0 orcbow (10, 29, D:4) a +0 whip of flaming a +0 robe (20, -5, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -4, D:4) a jackal corpse (skeletalised by now) (21, -9, D:4) a +0 short sword (32, 31, D:4) a ball python skeleton (34, -7, D:4) a +0 club a goblin skeleton (42, 25, D:4) a ball python corpse (skeletalised by now) (44, 35, D:4) a hobgoblin skeleton (45, 1, D:4) a +0 hand axe (49, -10, D:4) a +2 flail of pain (49, -2, D:4) a quokka corpse (skeletalised by now) (59, 24, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Noruimneuhe's Book Shoppe a book of Movement (384 gold) a book of Spatial Translocations (216 gold) the Omnibus of Fate (552 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Confusing Touch Hexes 3 c - Sigil of Binding Hexes 3 d - Cause Fear Hexes 4 e - Yara's Violent Unravelling Hexes/Alchemy 5 a book of Minor Magic (192 gold) a book of Lightning (432 gold) a book of Debilitation (240 gold) the Anthology of the Consolidated Tropics (552 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Summon Forest Summoning/Translocation 5 c - Plasma Beam Fire/Air 6 d - Haunt Necromancy/Summoning 7 a book of Armaments (624 gold) (4, 20, D:5) a quokka corpse (skeletalised by now) (11, 19, D:5) a +0 mace a +0 leather armour an orc skeleton (11, 20, D:5) a +0 hand axe a +0 ring mail (11, 21, D:5) a +0 dagger (12, 20, D:5) a +0 hand axe a +0 leather armour an orc skeleton (16, 40, D:5) a +0 robe (16, 41, D:5) a +0 club an orc skeleton (16, 42, D:5) a +0 hand axe a +0 leather armour an orc skeleton (18, 43, D:5) a +0 flail an orc skeleton (21, 44, D:5) a +0 dagger a +0 robe (21, 45, D:5) a +0 dagger a +0 robe (35, 7, D:5) a +0 dagger (38, -8, D:5) a +0 giant spiked club (46, 26, D:5) a +0 ring mail (52, 42, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Fieh Rue's Antique Armour Boutique a +0 chain mail (90 gold) a +0 leather armour (40 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +2 helmet of see invisible (430 gold) a +0 leather armour (40 gold) a scarf of repulsion (240 gold) a +0 robe (14 gold) a +0 scale mail (80 gold) (0, 0, D:6) a +0 ring mail (3, -9, D:6) a book of Maladies (22, -2, D:6) a black bear skeleton (25, 3, D:6) a +0 hand axe (30, -15, D:6) a blade talisman a +0 halberd a gnoll skeleton (30, -12, D:6) a +0 club a +0 whip a +0 spear a gnoll skeleton (30, -6, D:6) the +3 ring mail "Vierav" {+Inv rElec Will- Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Will-: It decreases your willpower. +Inv: It lets you turn invisible. (46, -16, D:6) a black bear corpse (skeletalised by now) (47, 7, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, 5, D:7) a +0 scimitar a +0 robe (3, 5, D:7) 14 gold pieces (12, 13, D:7) a +0 dagger a +0 robe (12, 14, D:7) a +0 short sword a +0 scale mail a +0 dagger (15, 12, D:7) a +0 short sword