Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 886923019041208478 24 lebron the Tinkerer (level 3, -8/24 HPs) Began as a Coglin Forgewright on Jan 6, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:16 (47 turns). lebron the Tinkerer (Coglin Forgewright) Turns: 47, Time: 00:01:16 Health: -8/24 AC: 2 Str: 12 XL: 3 Next: 2% Magic: 3/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . a - +0 hammer {Aiguo} rCold . . . d - +0 dagger {Birgit} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) {Aiguo} d - a +0 dagger (offhand) {Birgit} Armour b - a +0 robe (worn) Wands h - a wand of iceblast (10) Scrolls i - a scroll of blinking Potions c - 3 potions of magic e - a potion of curing f - a potion of heal wounds g - a potion of haste Skills: + Level 2.3 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 7.7 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 b - Launch Clockwork Bee Frge 23% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Forge Blazeheart Golem Fire/Frge 12% N/A 43% 4 Forge Lightning Spire Air/Frge 12% 3d4 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Things that are here: a +0 club; a +0 ring mail You start resting. HP restored. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Cast which spell? (? or * to list) Aiming: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Press: ? - help, Dir - move target You see nothing there to target. Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Press: ? - help, Dir - move target You see nothing there to target. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Casting: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) The ogre barely misses you. You continue winding your clockwork bee... The ogre barely misses you. You continue winding your clockwork bee... The ogre barely misses you. With a metallic buzz, your clockwork bee launches itself at the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#y@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (ally target) and a friendly clockwork bee (minion). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lebron the Coglin Forgewright began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D | Noticed Ijyb 20 | D | Killed Ijyb 21 | D | Reached skill level 7 in Forgecraft 21 | D | Reached XP level 2. HP: 19/19 MP: 5/5 21 | D | Reached XP level 3. HP: 24/24 MP: 6/6 39 | D | Learned a level 3 spell: Launch Clockwork Bee 43 | D | Noticed an ogre 47 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Forgecraft | 7 | 7.7 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Mace || 6 Dagger || 5 Cast: Launch Clockwork || 1 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 6