lebron Level 1 of the Dungeon [Shop] Zipus's Antique Weapon Emporium the +7 mace of the Skies Above {concuss, ^Fragile rF+++ rC+ SInv} (1712 gold) ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 quarterstaff (100 gold) the +7 sceptre of Torment {pain, torment} (2400 gold) It cannot be enchanted further. a +0 mace of protection (112 gold) a +0 dagger (40 gold) a +0 spear (60 gold) a +1 falchion of electrocution (290 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, -38, D:1) a ball python skeleton (21, -14, D:1) a quokka corpse (skeletalised by now) (22, -6, D:1) a +0 sling (22, -2, D:1) 2 large rocks (26, -22, D:1) a rat corpse (skeletalised by now) (35, 2, D:1) a +0 spear (41, -35, D:1) a +0 dagger (42, 10, D:1) a +0 dagger (45, -31, D:1) 2 poisoned darts (53, -32, D:1) a +0 club (54, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 9, D:2) an adder skeleton (7, 21, D:2) a +0 leather armour (8, -11, D:2) a +0 ring mail (17, 8, D:2) a +0 orcbow (23, -12, D:2) an adder skeleton (27, 34, D:2) a +0 ring mail (36, -10, D:2) a +0 trident (36, -4, D:2) a +0 ring mail (38, 14, D:2) 2 poisoned darts Level 3 of the Dungeon [Shop] Xakhlif's Magic Scroll Shoppe a scroll of acquirement (unknown) (624 gold) a scroll of noise (12 gold) a scroll of blinking (114 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of brand weapon (114 gold) a scroll of teleportation (36 gold) a scroll of silence (114 gold) a scroll of silence (114 gold) a scroll of identify (24 gold) (7, -18, D:3) a +0 leather armour (10, -26, D:3) a ball python skeleton (10, -18, D:3) a bat skeleton (11, -27, D:3) a +0 buckler (12, -28, D:3) a quokka skeleton (13, -29, D:3) a lupine talisman (16, -23, D:3) a ball python skeleton (18, -16, D:3) a +0 whip a kobold skeleton (18, -13, D:3) a bat skeleton (19, -26, D:3) a jackal skeleton (19, -14, D:3) a ball python skeleton (20, -26, D:3) a jackal skeleton (27, 1, D:3) a staff of air (30, -13, D:3) a +0 robe (33, -6, D:3) a ball python skeleton (39, -22, D:3) a staff of cold (41, -20, D:3) a +0 war axe a +0 leather armour (42, -20, D:3) a +0 dagger a +0 leather armour (42, -18, D:3) a rat corpse (skeletalised by now) (43, -15, D:3) a +2 ring mail of poison resistance (43, -9, D:3) a +0 dagger (44, -29, D:3) a +0 club a goblin corpse (skeletalised by now) (44, -10, D:3) a ball python skeleton (47, -21, D:3) a +0 leather armour (48, -18, D:3) a +0 club an orc corpse (skeletalised by now) (49, -18, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (4, -28, D:4) a +0 chain mail (12, -30, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (18, -6, D:4) a +0 mace (18, -4, D:4) a +0 spear (19, -10, D:4) 4 atropa-tipped darts (20, -6, D:4) a +0 falchion (20, -4, D:4) a +0 hand axe (23, -30, D:4) a +0 club (23, -6, D:4) a +0 dagger (24, -30, D:4) 3 stones a +0 dagger (25, -30, D:4) a +0 short sword (25, -29, D:4) a +0 plate armour (29, -13, D:4) a +0 sling (29, 5, D:4) a staff of conjuration (30, -16, D:4) a +0 quarterstaff (31, -19, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (31, -18, D:4) a +0 robe a +0 dagger an orc skeleton (32, -20, D:4) a +0 trident an orc skeleton (32, -17, D:4) 3 boomerangs a +0 whip an orc skeleton (45, -27, D:4) a hobgoblin skeleton (54, -9, D:4) 2 poisoned darts Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 short sword "Pud Hine" {protect, rF+ rC+} (6960 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the ring "Titopsid" {Fly Int+3} (3080 gold) [ring of flight] Fly: It grants you flight. Int+3: It affects your intelligence (+3). the ring of Ekeskiny {^Contam +Blink rCorr EV+5} (5000 gold) [ring of evasion] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). the +1 kite shield "Qus Buze" {Harm Rampage Dex+3} (2530 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 short sword of Revolt {speed, *Corrode rPois Int+4} (3300 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring "Yffemuwn" {rC+ rCorr Str+4} (4240 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). the +5 ring mail of the Earth {rF+} (4300 gold) rF+: It protects you from fire. It cannot be enchanted further. the +10 sling "Spiderbane" {freeze, Bane Str+6 Dex+6} (8490 gold) Bane: It inflicts you with a random bane when you equip it. Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the ring of Nilah {rPois Int+5 Dex+6 SInv} (6190 gold) [ring of dexterity] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the +3 pair of boots "Jegiur" {rN+ Will+ Str+3} (4260 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the +3 short sword of the Everdark {flame, rN+ Dex+3} (3790 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the riddle talisman of the Old World {rCorr Int+3 Slay-5} (3000 gold) [riddle talisman] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the +6 mace of the Baleful God {pain, rC+} (5150 gold) rC+: It protects you from cold. It cannot be enchanted further. the +0 helmet of the Hunter {Light, rC- rCorr Str+4 Int+3} (2980 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 leather armour of the Heavens {Bane rPois Int+3} (2950 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 dagger of Iffulios {protect, rCorr Int+5} (4550 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the ring "Jadiydaj" {rElec Will+ Str+6} (5560 gold) [ring of strength] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+6: It affects your strength (+6). the necromancy staff "Dragonbane" {rC+ rN+ rCorr Dex-2 Necro} (4040 gold) [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Necro: It increases the power of your Necromancy spells. the amulet "Decueng" {Dissipate Int+4} (4540 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int+4: It affects your intelligence (+4). the air staff "Ryakk" {rElec rF+ Air} (3900 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Air: It increases the power of your Air spells. (0, 0, D:5) a +0 club (14, -6, D:5) an adder skeleton (22, -3, D:5) a +0 robe (23, -4, D:5) a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin skeleton (23, -3, D:5) 3 large rocks (24, -5, D:5) a +0 club a +0 giant spiked club a +0 club a goblin skeleton (24, -2, D:5) 3 large rocks (24, 22, D:5) a +0 short sword a +0 robe the orc skeleton of Blorkula the orcula (24, 23, D:5) a +1 hand axe of sundering (35, 33, D:5) a +0 hand axe a +0 ring mail of fire resistance (38, 19, D:5) a staff of cold (40, 10, D:5) a hound skeleton (42, -3, D:5) a +0 sling (46, 2, D:5) a +0 leather armour (53, -1, D:5) a scarab talisman (57, -1, D:5) an adder corpse (skeletalised by now) (57, 9, D:5) a +0 ring mail (58, 0, D:5) a parchment of Summon Seismosaurus Egg (60, -7, D:5) a +0 spear (61, 10, D:5) a +0 ring mail Level 6 of the Dungeon (2, -3, D:6) a +0 robe a +0 dagger an orc skeleton (3, -1, D:6) a +0 robe a +0 dagger (17, 21, D:6) a +0 leather armour (20, 0, D:6) a +0 dagger (22, 19, D:6) an iguana skeleton (30, 28, D:6) a +0 scale mail a +0 mace a +0 leather armour a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 mace a +0 scale mail a +0 short sword an orc skeleton an orc skeleton (30, 30, D:6) a +0 falchion a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 whip a +0 robe a +0 devious dagger an orc skeleton (37, 14, D:6) a +0 short sword (38, 19, D:6) a +0 halberd a +0 leather armour (39, 19, D:6) a +0 halberd (39, 20, D:6) a +0 halberd a +0 flail (40, 19, D:6) a +0 ring mail (40, 20, D:6) a +0 spear a +0 ring mail a +0 kite shield a gnoll skeleton (41, 6, D:6) a +0 rapier (41, 21, D:6) a +0 spear a gnoll skeleton (52, 29, D:6) a parchment of Summon Seismosaurus Egg (53, 21, D:6) 3 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (8, -44, D:7) a +0 club a gnoll corpse (skeletalised by now) (9, -44, D:7) a +0 whip of holy wrath a +3 leather armour a gnoll corpse (skeletalised by now) (10, -45, D:7) a +0 whip a gnoll corpse (skeletalised by now) (10, -43, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (11, -11, D:7) a +0 falchion (17, -36, D:7) a +0 club an orc corpse (skeletalised by now) (18, -12, D:7) a bullfrog corpse (skeletalised by now) (48, -36, D:7) a +0 robe (49, -40, D:7) a bullfrog corpse (skeletalised by now) (49, -18, D:7) a +0 spear (50, -16, D:7) a +0 sling (51, -19, D:7) a +0 club a +0 robe a +0 whip a +0 club a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, 41, D:8) a +0 dagger a +0 robe of positive energy (6, 41, D:8) a +0 dagger a +0 robe an orc skeleton (6, 42, D:8) a +0 flail a +0 dagger a +0 robe an orc skeleton (6, 43, D:8) a +0 short sword a +0 leather armour an orc skeleton (16, 10, D:8) a +0 leather armour 2 boomerangs a +0 whip an orc skeleton (21, 37, D:8) a +0 spear a +0 scale mail a +0 buckler a gnoll skeleton (21, 38, D:8) a +0 flail a +0 orcbow (21, 39, D:8) a +0 spear (21, 40, D:8) a +0 spear (22, 46, D:8) a +0 dagger (36, 42, D:8) +0 steam dragon scales a steam dragon skeleton (48, -3, D:8) a yak corpse (skeletalised by now) (48, -2, D:8) a yak corpse (skeletalised by now) (52, 36, D:8) a +0 flail (52, 38, D:8) a staff of air a boomerang (53, 39, D:8) a +0 hand axe 3 boomerangs (55, 40, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 club (3, -6, D:9) a +0 halberd a +0 scale mail the human corpse of Harold (skeletalised by now) (18, -5, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (22, 20, D:9) a +0 club a +0 chain mail (23, 20, D:9) a +0 dagger a +0 scale mail (24, 20, D:9) a +0 dagger (29, 35, D:9) a yak corpse (skeletalised by now) (30, 35, D:9) a yak corpse (skeletalised by now) (44, 19, D:9) a +0 club (55, -1, D:9) a +0 hand axe (56, -10, D:9) a +0 hand axe 2 boomerangs a +0 dagger a +0 robe (56, -9, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (57, -10, D:9) a +0 flail an orc corpse (skeletalised by now) (57, 14, D:9) a +0 helmet Level 10 of the Dungeon [Shop] Xuelit's Jewellery Boutique the ring "Yntietz" {rCorr Str+10} (1026 gold) [ring of strength] rCorr: It protects you from acid and corrosion. Str+10: It affects your strength (+10). the ring "Doizub" {Will+ Str-2 Dex+3 Slay+4 Stlth+} (963 gold) [ring of slaying] Will+: It increases your willpower. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. a +4 ring of protection (unknown) (648 gold) a +6 ring of strength (unknown) (648 gold) a ring of poison resistance (unknown) (360 gold) a ring of see invisible (unknown) (270 gold) an amulet of dissipation (unknown) (540 gold) a ring of protection from cold (450 gold) a ring of magical power (unknown) (360 gold) (4, -15, D:10) a +0 war axe (4, 8, D:10) a +0 robe (9, 11, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (22, -9, D:10) a +0 shortbow a centaur skeleton (23, -5, D:10) a spider talisman (24, -15, D:10) a wolf corpse (skeletalised by now) (24, -14, D:10) a -2 spear a +0 animal skin (25, -15, D:10) a wolf corpse (skeletalised by now) (27, -6, D:10) a draconian skeleton (27, -4, D:10) a howler monkey skeleton a howler monkey skeleton (28, -9, D:10) a parchment of Animate Dead (29, -2, D:10) a human skeleton (31, -8, D:10) a human skeleton (31, -2, D:10) 5 large rocks a cyclops corpse (skeletalised by now) (33, -13, D:10) a +2 short sword of flaming (33, -4, D:10) a spriggan skeleton (35, 5, D:10) a howler monkey skeleton (36, 3, D:10) a howler monkey skeleton (41, -17, D:10) a +0 shortbow Level 11 of the Dungeon (16, 8, D:11) a scroll of teleportation (18, 9, D:11) a scroll of silence (19, 0, D:11) a +0 quarterstaff (21, -10, D:11) a +0 spear (21, 18, D:11) 4 poisoned darts (21, 24, D:11) a +0 long sword (22, -29, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (30, 1, D:11) a +0 war axe (44, 7, D:11) a +0 hand axe (46, 4, D:11) a +0 short sword a kobold skeleton (46, 5, D:11) a +0 dagger a curare-tipped dart (47, 4, D:11) a +0 dagger a +0 club a +0 club 6 stones a +0 club a kobold skeleton a kobold skeleton (49, -3, D:11) a +0 dagger 3 stones a kobold skeleton (51, -3, D:11) a +0 giant club a +0 giant club (63, -12, D:11) a parchment of Hoarfrost Cannonade Level 12 of the Dungeon (0, 0, D:12) a parchment of Awaken Armour (0, 4, D:12) a manticore skeleton (0, 11, D:12) 5 large rocks a cyclops skeleton (1, 12, D:12) 4 large rocks (16, -4, D:12) a +0 flail (19, 18, D:12) a +0 robe (22, 24, D:12) a yak skeleton (23, 24, D:12) a yak skeleton (27, 5, D:12) a +0 leather armour (27, 17, D:12) an orb of energy (33, 11, D:12) a +0 leather armour a +0 flail an orc skeleton (33, 17, D:12) a +0 dagger (40, 16, D:12) a +0 chain mail a +0 war axe an orc skeleton (41, -7, D:12) a +0 leather armour (41, 13, D:12) a parchment of Forge Phalanx Beetle (41, 15, D:12) a +0 plate armour a +0 flail a +0 plate armour a +4 battleaxe of venom an orc skeleton (42, 12, D:12) a +0 barding (45, -4, D:12) a +0 orcbow (49, 11, D:12) a +0 plate armour a +0 flail (49, 12, D:12) a +0 leather armour a +0 dagger (50, 9, D:12) a +0 short sword a +0 plate armour (55, 32, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 morningstar (2, 11, D:13) a parchment of Hailstorm (4, -2, D:13) a +0 battleaxe (4, 0, D:13) a +3 hand axe of venom a +0 trident (10, 2, D:13) a +0 short sword 6 poisoned darts a +0 mace a kobold skeleton (10, 5, D:13) a +0 glaive (10, 7, D:13) a +0 shortbow (11, 1, D:13) a +0 dagger a +0 robe a kobold skeleton (11, 3, D:13) a +0 club a +0 short sword 2 curare-tipped darts a +0 short sword 8 poisoned darts (11, 5, D:13) a +0 orcbow (11, 6, D:13) a +0 giant club (11, 8, D:13) a +0 flail a +0 robe a +0 giant spiked club a +0 giant spiked club an ogre skeleton (12, 2, D:13) a +0 shortbow a centaur skeleton (12, 7, D:13) a +0 giant club a +0 giant spiked club an ogre skeleton an ogre skeleton (22, 31, D:13) an atropa-tipped dart (23, 31, D:13) a +0 dagger a +0 robe (24, 30, D:13) a +0 dagger a +0 ring mail (25, 30, D:13) a +0 flail an orc skeleton (27, 5, D:13) a +0 long sword (32, 28, D:13) a +0 orcbow (32, 29, D:13) a +0 orcbow (32, 30, D:13) a +0 shortbow (33, 28, D:13) a +0 flail (33, 30, D:13) a +0 shortbow a centaur skeleton (34, 30, D:13) a +0 shortbow (44, 23, D:13) a parchment of Awaken Armour (45, 39, D:13) a +0 shortbow (46, 39, D:13) a +0 orcbow (46, 40, D:13) a +0 shortbow (46, 41, D:13) a +0 shortbow (47, 31, D:13) 3 atropa-tipped darts (48, 13, D:13) a +0 hand axe (51, -1, D:13) a +0 orcbow (54, 12, D:13) a +2 dagger of protection (57, 25, D:13) a +0 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 19 gold pieces (2, 9, Orc:1) a +0 club (3, 9, Orc:1) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 short sword of protection (still there?) an orc corpse (skeletalised by now) (still there?) (4, 8, Orc:1) a +1 heavy orcbow (4, 9, Orc:1) a +0 giant club (6, 6, Orc:1) a +0 orcbow (11, 5, Orc:1) 11 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, -6, Lair:1) a cane toad corpse (skeletalised by now) (4, -7, Lair:1) a +0 war axe (6, -49, Lair:1) a +2 pair of gloves (13, -36, Lair:1) a +0 leather armour (17, -45, Lair:1) a polar bear skeleton (30, -36, Lair:1) a +0 leather armour (32, -8, Lair:1) a +0 robe (33, -26, Lair:1) a wolf skeleton (34, -9, Lair:1) a water moccasin skeleton (45, -32, Lair:1) a parchment of Summon Cactus Giant (48, -38, Lair:1) a black mamba skeleton Level 2 of the Lair of Beasts (5, -18, Lair:2) a scarf of harm (5, -17, Lair:2) a +1 helmet (6, -13, Lair:2) a parchment of Call Canine Familiar (6, -8, Lair:2) a bullfrog corpse (skeletalised by now) (7, -8, Lair:2) a black mamba corpse (skeletalised by now) (11, -2, Lair:2) a polar bear corpse (skeletalised by now) (11, -1, Lair:2) a +1 broad axe of electrocution +0 steam dragon scales (12, -2, Lair:2) a yak corpse (skeletalised by now) (16, -19, Lair:2) a cane toad corpse (skeletalised by now) (19, -23, Lair:2) 6 datura-tipped darts (25, -1, Lair:2) a basilisk corpse (skeletalised by now) (29, -28, Lair:2) a basilisk corpse (30, -12, Lair:2) a steam dragon corpse (36, -17, Lair:2) a +0 quarterstaff (36, -9, Lair:2) 6 gold pieces (43, -14, Lair:2) 10 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a +0 falchion (3, 12, Spider:1) a +0 ring mail (8, 1, Spider:1) a wand of mindburst (1)