Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13979347053406287824 51 lembark1 the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on Nov 2, 2024. Was an Initiate of Sif Muna. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:05:13 (5311 turns). lembark1 the Conjurer (Demonspawn Conjurer) Turns: 5311, Time: 00:05:14 Health: -4/24 AC: 2 Str: 7 XL: 3 Next: 57% Magic: 2/6 EV: 11 Int: 20 God: Sif Muna [......] Gold: 87 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . a - staff of cold rCold + . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: enlightened, flying A: ignite blood 1, powered by death 1, low MP 1, wild magic 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +0 dagger Armour d - a +0 robe (worn) Magical Staves a - a staff of cold (weapon) Potions c - a potion of curing f - a potion of might {unknown} g - a potion of attraction Skills: - Level 1.7 Dodging + Level 2.0 Stealth * Level 2.8 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 r - Searing Ray Conj 56% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 30% 2 Flame Wave Conj/Fire 16% 2d7 56% 4 Fulminant Prism Conj/Alch 8% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 56% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. Your magical capacity is low. (-10% MP) Your spells are a little harder to cast, but a little more powerful. Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Magic courses through your body. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! Unknown command. The searing ray hits something. Something hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The searing ray hits something. You finish channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You feel better. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. A magic dart appears from out of thin air! The magic dart hits you! You die... #.(.....# #.# ###.# #..###### #.# ###...# #..# #.# .<...# .####..# #.# ##.#.# .......## ####.# ##....## #####.#.## ##.##.# #..#.... .........###.#.#>####.## #.....## ............###........>.....#.# ######...###.#.#@.{........###.# ##.## #.#######.#### #.# ### ### ########<# .[.......# ########## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 5 endoplasms (D:1) 5 hobgoblins 4 kobolds (D:1) A quokka (D:1) 3 ball pythons 3 bats 3 frilled lizards (D:1) 9 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1374 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1374 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1377 | D:1 | Learned a level 2 spell: Searing Ray 4285 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 4285 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4598 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 4598 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/5 4962 | D:2 | Noticed Sigmund 5218 | D:2 | Found a shimmering blue altar of Sif Muna. 5227 | D:2 | Became a worshipper of Sif Muna the Loreminder 5309 | D:2 | HP: 1/24 [something (4)] 5311 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_unequal D:2: layout_loops_ring, basic_altar, minmay_statues_item, kennysheep_small_spiral, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Staff || 6 Cast: Magic Dart || 68 Searing Ray || 1 Use: Potion || 6 Scroll || 2 Armour: Robe || 23 Dodge: Dodged || 10