Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14203693400291374540 13 lembark1 the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Nov 30, 2024. Got out of the dungeon alive. The game lasted 00:01:58 (2650 turns). lembark1 the Magician (Demonspawn Hedge Wizard) Turns: 2650, Time: 00:01:59 Health: 19/19 AC: 4 Str: 10 XL: 2 Next: 24% Magic: 6/6 EV: 11 Int: 14 God: Gold: 36 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . a - +0 mace rCold + . . (no shield) rNeg . . . g - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: thin metallic scales 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 dagger Armour c - a +0 hat (worn) g - a +0 robe (worn) Jewellery f - a ring of protection from cold (left hand) Scrolls e - a scroll of enchant armour {unknown} Potions d - a potion of magic h - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging + Level 2.0 Stealth * Level 3.1 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.4 Necromancy + Level 1.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 c - Grave Claw Necr 12% 2d7 19% 2 i - Call Imp Summ 10% N/A 21% 2 B - Blink Tloc 10% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History Your cerulean imp hits the hobgoblin with a -4 spear. The hobgoblin dies! You start resting. Magic restored. You start waiting. Your cerulean imp disappears in a puff of smoke! Done waiting. You start waiting. A giant cockroach comes into view. A giant cockroach is nearby! Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp hits the giant cockroach with a -4 spear. The giant cockroach closely misses your cerulean imp. Your cerulean imp hits the giant cockroach but does no damage. The giant cockroach misses your cerulean imp. Your cerulean imp hits the giant cockroach with a -4 spear. The giant cockroach closely misses your cerulean imp. Your cerulean imp hits the giant cockroach but does no damage. The giant cockroach bites your cerulean imp but does no damage. Your cerulean imp hits the giant cockroach but does no damage. The giant cockroach closely misses your cerulean imp. The giant cockroach closely misses your cerulean imp. Your cerulean imp hits the giant cockroach but does no damage. The giant cockroach bites your cerulean imp. Your cerulean imp hits the giant cockroach with a -4 spear. The giant cockroach dies! Your Stealth skill increases to level 2! You start resting. Magic restored. You start waiting. Your cerulean imp disappears in a puff of smoke! Done waiting. You start waiting. Done waiting. h - a coppery potion There is an open gate here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ############## #....#...ß...# #.@..#.ß.....+ #....#...⌠...# #....'.ß.....# ###..#.......# ####..ß.ß..# ♣♣ #.......# ♣♣♣. ###...###♣♣... ...♣♣#'''#♣...... ...............♣## There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 4 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 223 | D:1 | Reached skill level 1 in Translocations 1369 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1369 | D:1 | Reached XP level 2. HP: 14/19 MP: 6/6 1591 | D:1 | Learned a level 2 spell: Grave Claw 1594 | D:1 | Learned a level 2 spell: Blink 1597 | D:1 | Learned a level 2 spell: Call Imp 2650 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.1 Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 3.1 Conjurations | | 2.1 Summonings | | 1.1 Necromancy | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 10 Mace || 2 Cast: Magic Dart || 17 Call Imp || 3 Armour: Robe || 10 Dodge: Dodged || 9