Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17075701465958606814 22 lembark1 the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on Dec 15, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:27 (2250 turns). lembark1 the Grave Robber (Demonspawn Necromancer) Turns: 2250, Time: 00:02:28 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 68% Magic: 3/5 EV: 11 Int: 15 God: Gold: 63 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -4) A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of magic d - a potion of lignification {unknown} Skills: - Level 1.7 Dodging + Level 2.1 Stealth * Level 2.6 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 c - Grave Claw Necr 30% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 10% 3 Apportation Tloc 2% N/A 22% 1 Sting Conj/Alch 4% 1d3 22% 1 Summon Small Mammal Summ 4% N/A 22% 1 Animate Dead Necr 15% N/A 30% 4 Curse of Agony Necr 15% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Malevolent energies surge around you. Terence suddenly stops moving! The adder bites you but does no damage. The helpless Terence fails to defend himself. You hit Terence. Terence is moderately wounded. The adder bites you but does no damage. x2 The helpless Terence fails to defend himself. You hit Terence. Terence is heavily wounded. The adder barely misses you. The helpless Terence fails to defend himself. You hit Terence. Terence is almost dead. The adder bites you. Unknown command. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (almost dead, paralysed, chance to affect: 55%) Terence resists with significant effort. Malevolent energies surge around you. Terence is no longer paralysed. The adder bites you. Terence misses you. You hit Terence but do no damage. Terence is almost dead. The adder bites you. The adder bites you but does no damage. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. The adder misses you. Terence barely misses you. Unknown command. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You die... #..........# #####..#### ..#....##### ### #.##....$... ... #.##....########## #.##g.#.# #..... ##.#...#...###.###< ######..S@### #......... .......@....# .###.###. ##.###.####.# # #..... #. ... ###.## #. .## ##...# #. .# ###..... #. . ......... #. ######..... #. ##...# ##.## You could see Terence, an adder and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 goblins 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons A frilled lizard (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A quokka (D:2) A bat (D:1) A kobold (D:1) 10 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 358 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 358 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 361 | D:1 | Learned a level 2 spell: Grave Claw 2228 | D:2 | Noticed Terence 2250 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, serial_park_tiny_pond D:2: layout_loops_ring, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 1.7 Spellcasting | | 2.6 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 40 Cast: Soul Splinter || 16 Use: Scroll || 2 Stab: Paralysed || 5 Armour: Robe || 29 Dodge: Dodged || 39