Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17169659705647807932 36 lembark1 the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Dec 16, 2024. Slain by Terence ... wielding a +0 falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:08 (5237 turns). lembark1 the Conjurer (Demonspawn Conjurer) Turns: 5237, Time: 00:04:08 Health: -1/24 AC: 3 Str: 4 XL: 3 Next: 19% Magic: 0/7 EV: 11 Int: 24 God: Gold: 22 SH: 4 Dex: 10 Spells: 4/7 levels left rFire . . . a - +1 spear rCold + . . (no shield) rNeg . . . c - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.24/turn j - ring of protection from cold MPRegen 0.10/turn %: clarity @: hasted, very quick A: powered by pain 1, condensation shield, clarity, clever 1, weak 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour c - a +1 robe (worn) h - a scarf of invisibility Jewellery e - a ring of resist corrosion (left hand) j - a ring of protection from cold (right hand) Wands g - a wand of flame (9) Scrolls f - a scroll of blinking Potions i - a potion of haste k - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging + Level 2.3 Stealth * Level 2.8 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 r - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 17% 2 Dazzling Flash Hex/Fire 6% N/A 32% 3 Fugue of the Fallen Necr 3% N/A 32% 3 Passwall Erth 3% N/A 32% 3 Swiftness Air 3% N/A 32% 3 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Anguish Hex/Necr 1% N/A 73% 4 Starburst Conj/Fire 6% 6d4 100% 6 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. A meltable shield of frost defends you. (SH +4) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You are weak. (Str -2) Message History The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence barely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (heavily wounded, 81% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence closely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence closely misses you. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. You feel magically purged. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence barely misses you. It was a potion of haste. You feel yourself speed up. Terence screams, "Your supposed skill won't protect you!" You block Terence's attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 falchion. You die... Terence says, "And stay out!" #......# #.# ...##..........## ###....###.####.##..#..........# ..........................##.# ##...#.###.###.##.##.......# #.........#....รท..........# #.#####.#......#.#####.....$ #..<...........# #....... #.#.##.........# ....... #... ####.@###.# ###### #### #..@..#.# #.###.#...#.# #.......#...# #########.#..## ......#.......# ............#.... ...$........####. ............# You could see Terence. Vanquished Creatures An adder (D:2) A giant cockroach (D:2) 2 goblins 2 hobgoblins A kobold (D:2) 3 quokkas 4 ball pythons 6 bats 4 frilled lizards 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1308 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1308 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1311 | D:1 | Learned a level 2 spell: Searing Ray 3390 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 3390 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3390 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 5215 | D:2 | Noticed Terence 5220 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 5220 | D:2 | Reached XP level 3. HP: 16/24 MP: 1/7 5237 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 18 Spear || 1 Cast: Magic Dart || 21 Searing Ray || 14 Use: Scroll || 7 Potion || 4 Armour: Robe || 23 Dodge: Dodged || 36 Block: Other || 7