Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10480794264850500955 37 lembark1 the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on Dec 25, 2024. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:00 (3221 turns). lembark1 the Grave Robber (Demonspawn Necromancer) Turns: 3221, Time: 00:04:01 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 21% Magic: 4/7 EV: 11 Int: 17 God: Gold: 59 SH: 0 Dex: 13 Spells: 1/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of identify h - a scroll of fog Potions c - a potion of magic Skills: - Level 1.7 Dodging + Level 2.2 Stealth * Level 2.8 Spellcasting * Level 4.7 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Vampiric Draining Necr 18% 2d7 8% 3 c - Grave Claw Necr 36% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 19% 1 Animate Dead Necr 18% N/A 26% 4 Passwall Erth 2% N/A 47% 3 Stone Arrow Conj/Erth 4% 3d7 47% 3 Curse of Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Malevolent energies surge around you. The gnoll suddenly stops moving! Unknown command. The gnoll is no longer paralysed. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to affect: 57%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Malevolent energies surge around you. Your soul wisp touches the gnoll but does no damage. Unknown command. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 club. Your soul wisp closely misses the gnoll. You closely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. x2; Your soul wisp touches the gnoll. Unknown command. Magic courses through your body. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the gnoll. Unknown command. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 club (almost dead) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 halberd. You die... #<# ##....P♣~~≈~ #.# #.####♣♣♣♣♣ #.# #.# ~# #.########.#######.# #.##.............#.# #.##.####.......... #.................. ####.###...#####.## #...........#@# #..##..####.#g### #...........ggg.# ##.##..##......*# #.##..##.......# #..............# .....###.......# ....... #.......# [...... #.......# You could see 4 gnolls and a friendly soul wisp (summoned). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) 6 kobolds A quokka (D:1) 3 ball pythons (D:1) 4 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ball python (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 5 rats (D:1) 13 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 454 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 454 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 1821 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1833 | D:1 | Learned a level 3 spell: Vampiric Draining 1836 | D:1 | Learned a level 2 spell: Grave Claw 3221 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, minmay_misc_feat_plants, lexackson_kobold_supper D:2: layout_loops_ring, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_b, serial_bayou_ford_a, serial_bayou_pond_c Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 2.8 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 118 Cast: Soul Splinter || 44 Use: Scroll || 4 Potion || 1 Stab: Paralysed || 11 Armour: Robe || 30 Dodge: Dodged || 66