Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1312076885214405885 36 lembark1 the Conjurer (level 3, -3/24 HPs) Began as a Demonspawn Conjurer on Dec 31, 2024. Succumbed to an orc wizard's poison ... on level 2 of the Dungeon. The game lasted 00:04:08 (5043 turns). lembark1 the Conjurer (Demonspawn Conjurer) Turns: 5043, Time: 00:04:09 Health: -3/24 AC: 2 Str: 7 XL: 3 Next: 19% Magic: 1/7 EV: 11 Int: 20 God: Gold: 70 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . a - +1 dagger (speed) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -24), enlightened, flying A: claws 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 dagger of speed (weapon) b - a +0 dagger Armour d - a +0 robe (worn) Scrolls e - a scroll of revelation {unknown} f - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} k - a scroll of noise {unknown} Potions c - a potion of enlightenment g - a potion of heal wounds {unknown} h - a potion of brilliance {unknown} j - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting + Level 4.2 Conjurations * Level 1.3 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 r - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 14% 1 Stone Arrow Conj/Erth 22% 3d8 19% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Sublimation of Blood Necr 2% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Curse of Agony Necr 2% N/A 99% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History Aim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Things that are here: a +0 club; a +0 ring mail; an orc corpse You miss something. Something hits you. You are poisoned. You miss something. You feel sick. You hear some strange, mumbled words. You are confused. You miss something. You barely miss something. You feel sick. Something hits you but does no damage. You are more poisoned. You feel very sick. An orc comes into view. It is wielding a +0 mace. Something hits you. You're too confused to move! You feel very sick. Something hits you. You are more poisoned. You bump into the rock wall. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are more poisoned. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel less confused. You die... #.# ####.# #.######.# # #........###### #. #######........ .### ##.###### o.# #.# #)# #.# ##.## #.# ##..@##### #.# #.5).....# #.# ##...###.# #.# #.......## #.# #.# ####.##.# #.# #.# #. #.# #.#####.# . ..# #.....[.# ## ### ######### You could see an orc (ally target) and a friendly white imp (summoned, wandering). Vanquished Creatures 2 orcs (D:2) 2 ball pythons (D:2) 2 giant cockroaches (D:1) 5 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds A quokka (D:1) 2 bats 5 frilled lizards 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1124 | D:1 | Found a faded altar of an unknown god. 1582 | D:1 | Discovered your monstrous ancestry. 1582 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1582 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 2401 | D:1 | Learned a level 2 spell: Searing Ray 2440 | D:1 | Reached skill level 1 in Translocations 3187 | D:1 | You fall into a shaft and drop 1 floor! 3187 | D:2 | Found a stormy altar of Qazlal. 4421 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4421 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 5043 | D:2 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_cross, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_gibbet_a_chance, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Magic Dart || 54 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 6