Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8671628555292966292 65 lembark1 the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Dec 31, 2024. Slain by a cerulean imp ... wielding a +2 spear ... summoned by Natasha (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (4568 turns). lembark1 the Conjurer (Demonspawn Conjurer) Turns: 4568, Time: 00:03:44 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 94% Magic: 3/7 EV: 11 Int: 20 God: Gold: 16 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ i - ring of see invisible HPRegen 0.24/turn j - ring of resist corrosion MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour c - a +0 robe (worn) Jewellery i - a ring of see invisible (left hand) j - a ring of resist corrosion (right hand) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.2 Spellcasting + Level 4.4 Conjurations + Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 r - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 14% 1 Confusing Touch Hex 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History HP restored. You start resting. Magic restored. You start waiting. Natasha, Servant of Life and Death comes into view. Natasha is nearby! Natasha hisses angrily. There is a stone staircase leading up here. Natasha casts a spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cerulean imp Aim: a cerulean imp, wielding a +0 spear (summoned, 66% to hit) The searing ray hits the cerulean imp! The cerulean imp is severely wounded. (Press . to maintain the ray.) Natasha mumbles some strange words. The cerulean imp barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha, p - cerulean imp Aim: Natasha (72% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The cerulean imp barely misses you. Natasha howls an incantation. You feel disoriented. Natasha claws you. The cerulean imp hits you from afar with a +2 spear. The cerulean imp hits you but does no damage. Natasha claws you. The cerulean imp misses you. The cerulean imp hits you with a +0 spear. Natasha stares at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +2 spear. You die... ###.# #.#.### #.#... ###.#..# #......# #.##...######## #.##..5........ ##...)@h5....# #..##<######...# #...).# . #...#### #.†## .).. ...... ...#.)# ...... You could see Natasha and 2 cerulean imps. Vanquished Creatures Natasha (D:2) An adder (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 2 bats 4 kobolds 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 997 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 997 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 1000 | D:1 | Learned a level 2 spell: Searing Ray 2172 | D:1 | Found Gimn's Weapon Boutique. 4058 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 4425 | D:2 | Noticed Natasha 4430 | D:2 | Killed Natasha 4431 | D:2 | Reached skill level 1 in Translocations 4561 | D:2 | Noticed Natasha 4568 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: minmay_angry_zag, layout_rooms, serial_shops, shop, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Translocations | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 43 Cast: Magic Dart || 30 Searing Ray || 8 Use: Scroll || 3 Potion || 2 Armour: Robe || 32 Dodge: Dodged || 34