Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16933641841369086797 39 lembark1 the Conjurer (level 3, -3/24 HPs) Began as a Demonspawn Conjurer on Jan 5, 2025. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:59 (6448 turns). lembark1 the Conjurer (Demonspawn Conjurer) Turns: 6448, Time: 00:03:59 Health: -3/24 AC: 2 Str: 7 XL: 3 Next: 26% Magic: 1/7 EV: 11 Int: 20 God: Gold: 48 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . a - +1 dagger (venom) rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: clarity @: wreathed by umbra A: condensation shield, foul shadow 1, clarity, screaming 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Armour e - a +0 robe (worn) Scrolls c - a scroll of fog Potions b - 2 potions of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting + Level 4.4 Conjurations * Level 0.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 r - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Hailstorm Conj/Ice 11% 3d6 17% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +0) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. You possess an exceptional clarity of mind. You occasionally shout uncontrollably at your foes. Message History Sigmund is severely wounded. You finish channelling your searing ray. Sigmund closely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (black smoke, severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Sigmund is suddenly surrounded by pale red light. You block Sigmund's attack. Unknown command. Without enough magic to sustain it, your searing ray dissipates. Sigmund misses you. Sigmund casts a spell at you. You resist with significant effort. Sigmund casts a spell at you. The magic dart hits you. A hobgoblin comes into view. The hobgoblin shouts! Found a whip. Sigmund casts a spell at you. You feel momentarily confused. The hobgoblin hits you. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Your condensation shield dissipates! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund points at you and mumbles some strange words. You resist with significant effort. Unknown command. You barely miss the hobgoblin. The hobgoblin completely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You die... # .. ########### ... #.........# ....## #.......).# ..§.# ###...g@....# #..###.@....###### #.†...###### ####..## #...# #.#....# #.####.<. .).####.#####.. ..............# #. ..÷. You could see Sigmund and a hobgoblin. Vanquished Creatures A dart slug (D:2) 3 ball pythons (D:1) 5 bats 2 endoplasms (D:1) 3 giant cockroaches A goblin (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 3 kobolds 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1587 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1587 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1689 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1689 | D:1 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 2502 | D:1 | Learned a level 2 spell: Searing Ray 4996 | D:1 | Glimpsed the power of Zot. 5136 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +0) [demonic ancestry] 5136 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 6132 | D:2 | Noticed Sigmund 6445 | D:2 | HP: 1/24 [hobgoblin (3)] 6448 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic D:2: layout_rooms, basic_altar, minmay_misc_feat_hallway, st_stairs_4, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.4 Translocations | | 0.1 Action || total ---------------------------++------- Melee: War axe || 9 Dagger || 3 Cast: Magic Dart || 50 Searing Ray || 8 Use: Scroll || 3 Potion || 1 Armour: Robe || 13 Dodge: Dodged || 21 Block: Other || 1