Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2592192622838110693 17 lembark1 the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on Jan 15, 2025. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (3617 turns). lembark1 the Conjurer (Demonspawn Conjurer) Turns: 3617, Time: 00:04:19 Health: -1/19 AC: 4 Str: 7 XL: 2 Next: 44% Magic: 3/6 EV: 11 Int: 24 God: Gold: 1155 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth ++ c - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: thin metallic scales 1, high MP 1, MP-powered wands, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1155 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (left hand) d - a ring of protection from cold j - an amulet of magic regeneration (around neck) Wands g - a wand of flame (14) Scrolls f - 5 scrolls of identify i - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} h - a potion of attraction Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting + Level 4.2 Conjurations + Level 0.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 r - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 19% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 32% 3 Teleport Other Tloc 3% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 73% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You have an increased reservoir of magic. (+10% MP) You expend magic power (3 MP) to strengthen your wands. Your movements are slightly less encumbered by armour. (ER -2) Message History f - 5 scrolls of identify (gained 1) A rat comes into view. The rat squeaks loudly. You see here a brown potion. e - a brown potion Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You start resting. Magic restored. You start waiting. Done waiting. Found an iron wand. You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable Piledriver to your library. g - a wand of flame (14) Found a hammer. Found a runed translucent door. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (asleep, 100% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you. You die... ♣♣♣♣♣### ### ♣♣♣.♣..#.## #÷..#♣..♣......## #...g@♣♣♣♣♣.....# #)..#♣♣ ♣.#...# ### ♣♣###.# # #..#####. #........ ## ####..... ##. #.#... #.. #####...## ##.###......## You could see Crazy Yiuf. Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 933 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 933 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 2344 | D:1 | Learned a level 2 spell: Searing Ray 3245 | D:1 | Identified a scroll of acquirement 3245 | D:1 | Acquired 1068 gold pieces 3449 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 3449 | D:1 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 3449 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3609 | D:2 | Found a runed translucent door. 3610 | D:2 | Noticed Crazy Yiuf 3617 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, minmay_misc_feat_enclosed, minmay_distorted D:2: cheibrodos_helix_gallery, layout_rooms, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 19 Cast: Magic Dart || 32 Searing Ray || 1 Use: Scroll || 3 Potion || 1 Armour: Robe || 18 Dodge: Dodged || 28