Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11484577481525463017 74 lembark1 the Conjurer (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on Jan 15, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:04 (4901 turns). lembark1 the Conjurer (Demonspawn Conjurer) Turns: 4901, Time: 00:05:04 Health: -1/30 AC: 2 Str: 7 XL: 4 Next: 10% Magic: 1/8 EV: 11 Int: 21 God: Gold: 46 SH: 0 Dex: 11 Spells: 6/9 levels left rFire + . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: claws 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Jewellery e - a ring of protection from fire (left claw) Scrolls b - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of revelation {unknown} Potions d - 4 potions of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting + Level 4.4 Conjurations * Level 1.6 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 r - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History The adder is severely wounded. You feel sick. The adder bites you. The adder closely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. You are no longer poisoned. The adder bites you. The adder bites you but does no damage. The searing ray hits the adder. The adder is almost dead. The adder closely misses you. The searing ray misses the adder. The adder bites you. You are poisoned. The adder poisons you! Without enough magic to sustain it, your searing ray dissipates. You feel sick. The adder barely misses you. You miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder. You kill the adder! You die... .# .# ##...## .# ##.....## .##.# ##.......## ..... #.........# ..... +.........+ ..... #.........# ##### #.......# # #.5@..# # ##...## ##'## #.####.##### ............# ##..###.###.# # ##...##.# #.....#.## ##...#.#.####.# You could see a friendly shadow imp (summoned). Vanquished Creatures An orc wizard (D:2) A gnoll (D:2) An adder (D:2) A dart slug (D:1) 3 orcs (D:2) 2 ball pythons 3 endoplasms A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 3 bats A frilled lizard (D:2) 5 kobolds 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1023 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1023 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 1026 | D:1 | Learned a level 2 spell: Searing Ray 3148 | D:1 | Found Ympitiqonk's Armour Boutique. 3491 | D:2 | Reached XP level 3. HP: 20/24 MP: 2/7 3492 | D:2 | Reached skill level 1 in Translocations 4455 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4455 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 4900 | D:2 | HP: 1/30 [adder (3)] 4901 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, serial_shops, nicolae_shop_peninsula D:2: layout_loops_corners, minivault_27, st_stairs_14, minmay_surrounded Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Translocations | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | 8 || 20 Cast: Magic Dart | 40 | || 40 Searing Ray | 8 | 2 || 10 Use: Potion | 4 | || 4 Scroll | 1 | || 1 Armour: Robe | 14 | 11 || 25 Dodge: Dodged | 19 | 9 || 28