Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10547022185885845859 3854 lembark1 the Adept (level 9, -6/57 HPs) Began as a Demonspawn Conjurer on Jan 18, 2025. Was a Believer of Sif Muna. Shot with an arrow by a centaur warrior (10 damage) ... on level 8 of the Dungeon. The game lasted 00:23:30 (23186 turns). lembark1 the Adept (Demonspawn Conjurer) Turns: 23186, Time: 00:23:30 Health: -6/57 AC: 9 Str: 8 XL: 9 Next: 99% Magic: 0/17 EV: 11 Int: 25 God: Sif Muna [**....] Gold: 1969 SH: 0 Dex: 12 Spells: 3/19 levels left rFire . . . b - +3 quarterstaff rCold . . . (shield currently unavailable) rNeg + . . d - +0 robe rPois . k - +0 hat of Rawn {Rampage rN+ Int+3 Stlth+} rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of faith Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.30/turn %: guardian spirit, rampage, faith @: sanguine armoured, attractive A: magic shield, magic regeneration, sanguine armour 1, condensation shield, demonic touch 1, horns 1, MP-powered wands, persistent drain a: Renounce Religion, Channel Magic You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 1969 gold pieces. Inventory: Hand Weapons a - the +2 hand axe "Runym" {freeze, Will+ Str-2 SInv} (You found it on level 4 of the Dungeon) Str-2: It affects your strength (-2). Will+: It increases your willpower. SInv: It lets you see invisible. b - a +3 quarterstaff (weapon) Y - a +2 dagger of freezing Missiles n - 4 curare-tipped darts Z - 11 poisoned darts Armour d - a +0 robe (worn) j - a +0 cloak (worn) k - the +0 hat of Rawn (worn) {Rampage rN+ Int+3 Stlth+} (You acquired it on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. Jewellery i - an amulet of faith (around neck) Wands g - a wand of digging (4) p - a wand of polymorph (10) r - a wand of paralysis (6) Scrolls e - 6 scrolls of teleportation f - a scroll of revelation h - 4 scrolls of fear l - 3 scrolls of vulnerability m - a scroll of identify t - a scroll of blinking {unknown} Potions c - 2 potions of ambrosia o - 2 potions of resistance q - a potion of cancellation Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.8 Spellcasting + Level 7.1 Conjurations + Level 5.5 Necromancy + Level 7.2 Translocations * Level 0.7 Ice Magic * Level 8.5 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d54% 4 d - Dispel Undead Necr 34% 3d15 8% 4 g - Fugue of the Fallen Necr 34% N/A 2% 3 r - Searing Ray Conj 86% 2d7 1% 2 S - Sublimation of Blood Necr 34% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Ozocubu's Armour Ice 10% N/A 17% 3 Confusing Touch Hex 7% N/A 22% 3 Fulminant Prism Conj/Alch 12% 3d8 17% 4 Curse of Agony Necr 34% N/A 22% 5 Manifold Assault Tloc 21% N/A 97% 7 Rimeblight Ice/Necr 11% 2d5 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When seriously injured, your blood forms armour. (AC +6) A meltable shield of frost defends you. (SH +0) Your touch may inflict minor irresistible damage on your foes. You have a pair of small horns on your head. You expend magic power (3 MP) to strengthen your wands. Your health recovers twice as slowly from being drained. Message History Your condensation shield dissipates! You hear a shout! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (moderately wounded, catching its breath, 82% to hit) The searing ray hits the steam dragon! The steam dragon is severely wounded. (Press . to maintain the ray.) You are engulfed in a cloud of scalding steam. The steam dragon barely misses you. The steam dragon closely misses you. The searing ray hits the steam dragon! The steam dragon is almost dead. You are engulfed in a cloud of scalding steam. The steam dragon closely misses you. x2 A centaur warrior comes into view. The searing ray hits the steam dragon! You kill the steam dragon! Sif Muna accepts your kill. You are engulfed in a cloud of scalding steam. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. The arrow misses you. The centaur warrior shoots an arrow. The arrow hits you! Your blood congeals into armour. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You feel attractive to monsters. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! You die... #...c #.... #.c.# ##### #... #.... .[. #####.### #.# #.....# ##†## ####..#.## #..@# #.....<..## #...#####.#.....#.# #.........##.#...### #...#####.#.....## # ........ .#.......#### ......!.. ............. #......... .#.......#### #####...### #.#......# # #.... ...######.# # You could see a centaur warrior. Vanquished Creatures An unseen horror (D:7) A wyvern (D:8) Eustachio (D:5) A steam dragon (D:8) Menkaure (D:5) 3 water moccasins 3 ice beasts 3 black bears 2 sky beasts (D:6) 2 centaurs 3 ogres A bullfrog (D:7) 3 scorpions A wight (D:6) 6 killer bees (D:7) 2 howler monkeys A bombardier beetle (D:3) 10 hounds A sleepcap (D:5) 2 orc priests 3 jellies 2 gnoll boudas 2 orc wizards (D:7) An iguana (D:3) 14 adders 8 gnolls A shadow imp (D:6) 3 white imps An ufetubus (D:6) A ribbon worm (D:3) 2 dart slugs (D:2) 18 orcs 10 endoplasms 6 goblins 9 hobgoblins 8 jackals 2 quokkas 7 ball pythons 4 bats 4 frilled lizards 10 kobolds 9 rats 173 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1543 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1543 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1861 | D:1 | Learned a level 2 spell: Searing Ray 2454 | D:1 | Reached skill level 1 in Translocations 3519 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 3519 | D:2 | Reached XP level 3. HP: 17/24 MP: 2/6 5425 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 9244 | D:3 | Noticed an ice beast 9263 | D:3 | Killed an ice beast 9264 | D:3 | Reached skill level 5 in Conjurations 9264 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 9264 | D:3 | Reached XP level 5. HP: 15/35 MP: 2/10 10313 | D:3 | Reached XP level 6. HP: 41/41 MP: 6/11 11012 | D:3 | Identified a scroll of acquirement 11012 | D:3 | Acquired 1102 gold pieces 11352 | D:4 | Identified the +2 hand axe "Runym" {freeze, Will+ Str-2 | SInv} 11685 | D:4 | Found a staircase to the Ecumenical Temple. 11696 | Temple | Entered the Ecumenical Temple 11768 | Temple | Became a worshipper of Sif Muna the Loreminder 12846 | D:4 | Found a radiant altar of Vehumet. 13074 | D:4 | Reached skill level 1 in Invocations 13435 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 13435 | D:4 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 13435 | D:4 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 13444 | D:4 | Reached XP level 7. HP: 46/46 MP: 9/13 13766 | D:5 | Entered Level 5 of the Dungeon 14023 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 14208 | D:5 | Reached skill level 2 in Invocations 14212 | D:5 | Reached skill level 3 in Invocations 14481 | D:5 | Acquired the +0 hat of Rawn {Rampage rN+ Int+3 Stlth+} 15044 | D:5 | Reached skill level 5 in Translocations 15087 | D:5 | Reached * piety under Sif Muna 15090 | D:5 | Reached skill level 4 in Invocations 15405 | D:5 | Gained mutation: A meltable shield of frost defends you. | (SH +0) [demonic ancestry] 15405 | D:5 | Reached XP level 8. HP: 46/52 MP: 3/14 15479 | D:5 | Noticed Menkaure 15486 | D:5 | Killed Menkaure 15739 | D:5 | Learned a level 3 spell: Fugue of the Fallen 15960 | D:5 | Noticed Eustachio 15969 | D:5 | Killed Eustachio 15970 | D:5 | Reached skill level 1 in Necromancy 15970 | D:5 | Reached skill level 5 in Invocations 16248 | D:5 | Learned a level 4 spell: Dispel Undead 18540 | D:6 | Reached skill level 6 in Invocations 18689 | D:6 | Reached skill level 5 in Spellcasting 18767 | D:6 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 18767 | D:6 | Reached XP level 9. HP: 51/57 MP: 5/16 19322 | D:6 | Reached ** piety under Sif Muna 19339 | D:6 | Reached skill level 7 in Invocations 20406 | D:7 | Noticed an unseen horror 20415 | D:7 | Killed an unseen horror 21510 | D:7 | Reached skill level 5 in Necromancy 21511 | D:7 | Reached skill level 8 in Invocations 23031 | D:7 | Learned a level 2 spell: Sublimation of Blood 23180 | D:8 | Noticed a centaur warrior 23186 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_bayou_pond_c, minmay_misc_feat_hallway, nrook_mini_vaults D:2: minmay_razor_zed, layout_basic, minivault_5 D:3: layout_basic, grunt_decor_clamped D:4: layout_basic, nicolae_vehumet_altar_sigil, minmay_temple_entry_grid, serial_curves, eino_curves_04, eino_curves_01 D:5: layout_loops_cross, moated_statue, hangedman_abyss_or_decor_stabs, uniq_eustachio, uniq_menkaure D:6: minmay_polygon_palace, layout_basic, st_stairs_9 D:7: layout_loops_ring, amcnicky_mini_rare_corridor_liquid D:8: layout_loops_cross, enter_bailey_5, uniq_gastronok Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Translocations | 1 3 4 5 6 7 | 7.2 Spellcasting | 3 4 5 | 5.8 Conjurations | 5 6 7 | 7.1 Invocations | 1 4 6 8 | 8.5 Necromancy | 3 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Ice Magic | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 9 | 13 | 20 || 42 Hand axe | | 1 | 2 || 3 Headbutt | | | 4 || 4 Cast: Magic Dart | 49 | 31 | 42 || 122 Searing Ray | 6 | 37 | 73 || 116 Iskenderun's Myst | | | 14 || 14 Evoke: Wand | | | 2 || 2 Use: Scroll | 6 | 10 | 5 || 21 Potion | 2 | 1 | 12 || 15 Armour: Robe | 12 | 52 | 107 || 171 Dodge: Dodged | 14 | 37 | 103 || 154 Block: Other | | | 19 || 19