Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8258636861345391483 72 lembark1 the Conjurer (level 4, -7/30 HPs) Began as a Demonspawn Conjurer on Jan 21, 2025. Mangled by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (4282 turns). lembark1 the Conjurer (Demonspawn Conjurer) Turns: 4282, Time: 00:04:14 Health: -7/30 AC: 3 Str: 7 XL: 4 Next: 6% Magic: 9/9 EV: 11 Int: 20 God: Gold: 61 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: spiny 1, thin skeletal structure 1, clumsy 1, shaggy fur 1, teleportitis 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Jewellery f - a ring of wizardry (left hand) Scrolls d - a scroll of immolation {unknown} Potions b - a potion of magic e - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.5 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 r - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are clumsy. (Dex -2) You are covered in fur. (AC +1) You are occasionally teleported next to monsters. You have hidden genetic potential. Message History Aim: a gnoll, wielding a +0 halberd (heavily wounded, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You have reached level 4! You feel agile. Without enough magic to sustain it, your searing ray dissipates. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin is struck by your spines. You kill the hobgoblin! You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The ball python barely misses you. The ball python is struck by your spines. You kill the ball python! The gnoll is struck by your spines. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll misses you. The gnoll is struck by your spines. The gnoll closely misses you. Unknown command. Magic courses through your body. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... #....ggSK#.....## #)#####g..[...## #)# ######+## #)####### #.†...... #.w###### #Kg...# ##g##.# #@# # #.# #.. #### ##### #...# ###...### You could see 2 gnolls, a dart slug and a kobold. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 6 goblins 4 hobgoblins 2 quokkas (D:2) 3 ball pythons (D:2) 2 bats (D:1) 5 frilled lizards 5 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1005 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1005 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1008 | D:1 | Learned a level 2 spell: Searing Ray 2422 | D:1 | Found a faded altar of an unknown god. 3174 | D:1 | Found Distrirr's Jewellery Emporium. 3696 | D:1 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 3696 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 3696 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 3696 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 3922 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 3976 | D:2 | Gained mutation: You are covered in fur. (AC +1) [hidden | potential] 4270 | D:2 | Reached XP level 4. HP: 15/30 MP: 0/9 4282 | D:2 | HP: 1/30 [gnoll/+0 spear (5)] 4282 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, serial_shops, shop, chequers_ecumenical_altar_grove, chequers_serial_rivers_micro_e D:2: layout_loops_corners, minmay_circle_x Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 21 | 6 || 27 Cast: Magic Dart | 30 | || 30 Searing Ray | 10 | || 10 Use: Potion | 2 | 1 || 3 Scroll | 2 | || 2 Armour: Robe | 12 | 4 || 16 Dodge: Dodged | 22 | 8 || 30