Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6400682273632399409 122 lembark1 the Conjurer (level 5, -5/31 HPs) Began as an Octopode Conjurer on Jan 23, 2025. Killed by psychic fangs ... invoked by a brain worm (12 damage) ... in a sewer. The game lasted 00:04:54 (6057 turns). lembark1 the Conjurer (Octopode Conjurer) Turns: 6057, Time: 00:04:55 Health: -5/31 AC: 1 Str: 7 XL: 5 Next: 6% Magic: 1/9 EV: 12 Int: 22 God: Gold: 104 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . b - +0 rapier rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 rapier (weapon) Talismans Z - a storm talisman Scrolls c - a scroll of enchant armour h - a scroll of fear {unknown} i - a scroll of identify j - 2 scrolls of teleportation {unknown} Potions d - a potion of enlightenment e - a potion of magic f - a potion of degeneration {unknown} g - a potion of lignification Skills: - Level 2.0 Dodging + Level 4.0 Stealth * Level 3.1 Spellcasting + Level 4.6 Conjurations * Level 1.8 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 r - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Leda's Liquefaction Alch/Erth 1% N/A 77% 4 Petrify Alch/Erth 3% N/A 77% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You enter the shallow water. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You enter the deep water. A frilled lizard comes into view. The brain worm is briefly caught in foreign memories of distant lands. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - brain worm Aim: a brain worm (92% to hit) The searing ray hits the brain worm! The brain worm is moderately wounded. (Press . to maintain the ray.) The brain worm bites you. The brain worm twitches its length with the pilfered instincts of wings. Without enough magic to sustain it, your searing ray dissipates. The brain worm bites you. * * * LOW HITPOINT WARNING * * * The brain worm bites you. * * * LOW HITPOINT WARNING * * * The brain worm barely misses you. Unknown command. You hit the brain worm. Your grab misses the brain worm. The brain worm is heavily wounded. The brain worm barely misses you. The brain worm closely misses you. You barely miss the brain worm. Your grab misses the brain worm. The brain worm is moderately wounded. The brain worm barely misses you. There is a gate leading back out of this place here. You hit the brain worm. You grab the brain worm. The brain worm is moderately wounded. You constrict the brain worm. The brain worm splashes around in the water. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You die... ≈≈##≈≈≈≈≈≈#≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈.~≈≈≈≈≈≈≈≈≈≈≈l≈ #~~≈≈≈≈~≈≈≈≈≈≈ #~≈≈w# ##w@.# #.### ### You could see 2 brain worms. Vanquished Creatures Natasha (D:2) 6 adders A dart slug (D:2) 3 bats 3 endoplasms A giant cockroach (D:3) 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 5 ball pythons 3 frilled lizards (D:1) 4 goblins 3 kobolds 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 643 | D:1 | Reached XP level 2. HP: 13/17 MP: 3/5 646 | D:1 | Learned a level 2 spell: Searing Ray 2083 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 3263 | D:2 | Noticed Natasha 3273 | D:2 | Killed Natasha 3274 | D:2 | Reached skill level 1 in Translocations 3274 | D:2 | Reached XP level 4. HP: 19/27 MP: 8/8 3279 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 6025 | D:3 | Found a glowing drain. 6032 | D:3 | Reached XP level 5. HP: 18/31 MP: 4/9 6046 | Sewer | Entered a sewer 6057 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring D:2: layout_basic, uniq_natasha D:3: layout_loops_cross, general_overflow_altar, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_of_opportunity_a, co_window_unsneaky_path_a, co_window_of_opportunity_b, co_window_broadway_a, co_window_2corner, co_window_paths_e, co_window_4corner_b, portal_sewer_entry_b Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Translocations | 1 | 1.8 Spellcasting | 3 | 3.1 Dodging | | 2.0 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Whip | 7 | || 7 Constrict | 12 | 5 || 17 Tentacles | 9 | 2 || 11 Punch | 1 | || 1 Dagger | 5 | || 5 Mace | 4 | || 4 Rapier | 10 | 13 || 23 Cast: Magic Dart | 17 | 5 || 22 Searing Ray | 3 | 7 || 10 Use: Scroll | 4 | 3 || 7 Potion | | 3 || 3 Stab: Sleeping | 2 | 1 || 3 Distracted | | 1 || 1 Armour: Skin | 25 | 10 || 35 Dodge: Dodged | 24 | 9 || 33