Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16468328377626893381 50 lembark1 the Grave Robber (level 3, -2/24 HPs) Began as a Demonspawn Necromancer on Jan 23, 2025. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:16 (4720 turns). lembark1 the Grave Robber (Demonspawn Necromancer) Turns: 4720, Time: 00:05:17 Health: -2/24 AC: 4 Str: 8 XL: 3 Next: 55% Magic: 1/7 EV: 11 Int: 17 God: Gold: 119 SH: 0 Dex: 13 Spells: 1/7 levels left rFire . . . a - +2 dagger (speed) rCold . . . (no shield) rNeg . . . h - +0 robe rPois . l - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +2 dagger of speed (weapon) b - a +0 dagger Missiles e - 6 poisoned darts j - a throwing net Armour h - a +0 robe (worn) l - a +2 hat (worn) Scrolls d - a scroll of fog g - 2 scrolls of identify {unknown} i - a scroll of fear m - a scroll of teleportation {unknown} Potions c - a potion of magic f - a potion of curing k - a potion of attraction {unknown} Skills: - Level 1.7 Dodging + Level 2.4 Stealth * Level 2.9 Spellcasting * Level 4.9 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Vampiric Draining Necr 19% 2d7 7% 3 c - Grave Claw Necr 38% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 19% N/A 7% 3 Animate Dead Necr 19% N/A 24% 4 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 47% 3 Anguish Hex/Necr 5% N/A 54% 4 Curse of Agony Necr 19% N/A 54% 5 Vhi's Electric Charge Tloc/Air 4% N/A 87% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have large cloven feet. Spells you cast may paralyse adjacent enemies. Message History The water moccasin bites you but does no damage. The water moccasin closely misses you. Unknown command. Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A water moccasin is nearby! Unknown command. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin bites you. You hit the water moccasin. Your kick misses the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. You hit the water moccasin. Your kick misses the water moccasin. The water moccasin is heavily wounded. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You hit the water moccasin but do no damage. You kick the water moccasin, but do no damage. The water moccasin is heavily wounded. The water moccasin bites you! You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin barely misses you. Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to affect: 49%) The water moccasin resists with some effort. Malevolent energies surge around you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Unknown command. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin bites you! You die... ..#..#.#..........##### ..............#.#..####.## ...###.......##.##.......# .######.####..###..#.#...# ......#. #..##..##.# .# #####.# #..###.)### #. #.##..# ##...#S#..## .......@.## #......#..# ......###.... .. #..... ##### ## #.... #.... #... #... You could see a water moccasin. Vanquished Creatures 2 bats (D:3) 4 endoplasms 2 giant cockroaches (D:2) 4 goblins 4 hobgoblins 3 jackals 5 quokkas 4 ball pythons 4 kobolds 2 rats (D:2) 34 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:3) 2 jackals A quokka (D:3) 3 frilled lizards A rat (D:3) 9 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 673 | D:1 | Found Kechur Yruqu's Armour Shoppe. 692 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 692 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 1966 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1966 | D:2 | Reached XP level 3. HP: 19/24 MP: 4/7 1986 | D:2 | Learned a level 2 spell: Grave Claw 1990 | D:2 | Learned a level 3 spell: Vampiric Draining 4707 | D:3 | Noticed a water moccasin 4720 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, serial_shops, shop, chequers_serial_rivers_micro_b, dreamdust_princess_bridge, st_stairs_7, nicolae_figureground_pulse D:2: layout_basic, minmay_misc_feat_columns, kennysheep_generic_room_8 D:3: layout_rooms, nrook_mini_vaults, corexii_item_surrounded_by_moat, minmay_between Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | | 1.7 Spellcasting | | 2.9 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 108 Kick || 9 Cast: Soul Splinter || 35 Vampiric Draining || 5 Use: Scroll || 5 Potion || 3 Stab: Paralysed || 8 Sleeping || 1 Armour: Robe || 62 Dodge: Dodged || 52