Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6876047747689758959 1626 lembark1 the Disciple (level 8, -1/52 HPs) Began as a Demonspawn Conjurer on Jan 24, 2025. Was an Initiate of Sif Muna. Hit by a large rock thrown by a cyclops (39 damage) ... on level 6 of the Dungeon. The game lasted 00:18:13 (19249 turns). lembark1 the Disciple (Demonspawn Conjurer) Turns: 19249, Time: 00:18:14 Health: -1/52 AC: 6 Str: 7 XL: 8 Next: 65% Magic: 0/17 EV: 11 Int: 21 God: Sif Muna [......] Gold: 403 SH: 0 Dex: 12 Spells: 10/19 levels left rFire . . . a - +0 mace (chaos) rCold . . . (no shield) rNeg . . . d - +1 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of regeneration Stlth +++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.30/turn %: guardian spirit @: no status effects A: yellow scales 1, foul stench 1, magic shield, magic regeneration, demonic touch 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 403 gold pieces. Inventory: Hand Weapons a - a +0 mace of chaos (weapon) b - a +1 dagger of draining Missiles h - 8 poisoned darts Armour c - a +0 cloak (worn) d - a +1 robe (worn) e - the +8 ring mail "Voukoof" {Str+6 Dex+2} (You found it on level 6 of the Dungeon) Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). Jewellery j - an amulet of regeneration (around neck) Wands m - a wand of flame (34) Scrolls f - 4 scrolls of revelation i - 9 scrolls of identify n - a scroll of silence o - a scroll of fear Potions g - a potion of curing Skills: - Level 1.7 Dodging + Level 4.6 Stealth * Level 6.0 Spellcasting - Level 4.3 Conjurations * Level 5.2 Translocations * Level 6.3 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 m - Mercury Vapours Alch/Air 12% N/A 14% 2 r - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 10% 1 Call Canine Familiar Summ 6% N/A 28% 3 Confusing Touch Hex 6% N/A 28% 3 Frozen Ramparts Ice 12% 1d2 28% 3 Fugue of the Fallen Necr 6% N/A 28% 3 Ozocubu's Armour Ice 6% N/A 28% 3 Sigil of Binding Hex 6% N/A 28% 3 Vampiric Draining Necr 6% 2d6 28% 3 Dimensional Bullseye Hex/Tloc 8% N/A 32% 4 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 83% 5 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 95% 5 Metabolic Englaciation Hex/Ice 3% N/A 95% 5 Manifold Assault Tloc 14% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You may rarely emit foul miasma when damaged in melee. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Your touch may inflict minor irresistible damage on your foes. Message History Fumes of mercury billow around the cyclops! The cyclops is poisoned. Unknown command. There is a stone staircase leading up here. Casting: Mercury Vapours (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (lightly wounded, very poisoned, 98% to hit) The searing ray hits the cyclops. The cyclops is moderately wounded. (Press . to maintain the ray.) The cyclops throws a large rock. The large rock hits you!! Unknown command. The searing ray hits the cyclops! The cyclops is heavily wounded. The searing ray hits the cyclops. The cyclops is heavily wounded. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cyclops. The cyclops is heavily wounded. The cyclops is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (heavily wounded, poisoned, 98% to hit) The searing ray hits the cyclops! The cyclops is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the cyclops. The cyclops is almost dead. Without enough magic to sustain it, your searing ray dissipates. The cyclops looks more healthy. The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! You die... #........# #.#.#...# #........# #.#.#...# #######........##########.#.#...# .................#..)..##.#.#...# ######....######.#.....##.#.....# #....######.#.....##.#...... #...........#.....##.#.....# #....########.....##.#.....# #....>...C.@...............# #........................... #.#..#.#...........#.#.####. #.#..#.#.######....#.#<#.... #.#..#.#.# #....#.###.##. #.#..#÷..# #....÷.÷...... #.#..#.### ##.#...###.#.. #.#..###########.#...# #.#.. #.#..............#...# #.#.. You could see a cyclops. Vanquished Creatures Eustachio (D:6) A water moccasin (D:6) An orc warrior (D:6) An ice beast (D:6) A black bear (D:5) A centaur (D:6) A phantom (D:5) A bullfrog (D:6) 4 scorpions A marrowcuda (D:5) A howler monkey (D:6) A bombardier beetle (D:4) 3 hounds (D:4) 2 orc priests (D:5) 2 sleepcaps An iguana (D:6) 3 orc wizards 3 gnolls (D:2) 9 adders A white imp (D:6) 2 ufetubi (D:5) A ribbon worm (D:2) 14 orcs 10 ball pythons 3 bats (D:1) 7 endoplasms 4 giant cockroaches 7 goblins 3 hobgoblins 10 jackals 4 kobolds 3 quokkas 2 frilled lizards 4 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1358 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1358 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 1361 | D:1 | Learned a level 2 spell: Searing Ray 1586 | D:1 | Found a faded altar of an unknown god. 3660 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 3660 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 3810 | D:2 | Reached skill level 1 in Translocations 4933 | D:2 | Reached XP level 4. HP: 26/30 MP: 0/8 5174 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 7707 | D:3 | You fall into a shaft and drop 2 floors! 7707 | D:5 | Entered Level 5 of the Dungeon 8550 | D:4 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 8550 | D:4 | Reached XP level 5. HP: 35/35 MP: 5/10 9357 | D:4 | Found a staircase to the Ecumenical Temple. 9371 | Temple | Entered the Ecumenical Temple 9378 | Temple | Became a worshipper of Sif Muna the Loreminder 9651 | D:4 | Reached skill level 1 in Invocations 11001 | D:3 | Learned a level 2 spell: Mercury Vapours 11031 | D:3 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 11031 | D:3 | Reached XP level 6. HP: 41/41 MP: 3/11 11433 | D:3 | Found a hazy altar of Hepliaklqana. 11461 | D:3 | Found a sacrificial altar of Ru. 13321 | D:5 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 13321 | D:5 | Reached XP level 7. HP: 36/46 MP: 6/13 16255 | D:6 | Identified the +8 ring mail "Voukoof" {Str+6 Dex+2} 16273 | D:6 | Reached skill level 5 in Spellcasting 16560 | D:6 | Reached skill level 5 in Invocations 16560 | D:6 | Reached XP level 8. HP: 35/52 MP: 0/15 17211 | D:6 | Noticed a cyclops 17411 | D:6 | Noticed Eustachio 17422 | D:6 | Killed Eustachio 17747 | D:6 | Reached skill level 5 in Translocations 19249 | D:6 | Hit by a large rock thrown by a cyclops Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, ebering_ecumenical_altar_rust, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_pond_c D:2: layout_loops_ring, serial_glass, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, hangedman_abyss_or_decor_lesser_grid, kennysheep_decorative_pillar D:3: layout_basic, old_standard_altar, hangedman_ru_absence, wad_floor_pattern_untrapped D:4: layout_gridville, minmay_temple_entry_wispy D:5: layout_basic D:6: layout_basic, minmay_manual_monstrance, uniq_eustachio Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.6 Translocations | 1 2 3 4 5 | 5.2 Spellcasting | 3 4 5 6 | 6.0 Invocations | 1 3 5 6 | 6.3 Dodging | | 1.7 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: War axe | 5 | | || 5 Mace | 14 | 16 | 12 || 42 Dagger | 1 | | || 1 Touch | | 2 | 2 || 4 Cast: Magic Dart | 27 | 18 | 5 || 50 Searing Ray | 12 | 36 | 36 || 84 Iskenderun's Myst | | 5 | 9 || 14 Mercury Vapours | | | 2 || 2 Use: Scroll | 2 | 7 | 4 || 13 Potion | | 4 | 1 || 5 Stab: Sleeping | | 1 | || 1 Armour: Robe | 41 | 42 | 62 || 145 Dodge: Dodged | 28 | 40 | 49 || 117