Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15219770541551190307 24 lembark1 the Conjurer (level 3, 0/33 HPs) Began as an Oni Conjurer on Jan 24, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:05 (2151 turns). lembark1 the Conjurer (Oni Conjurer) Turns: 2151, Time: 00:04:05 Health: 0/33 AC: 3 Str: 10 XL: 3 Next: 2% Magic: 2/7 EV: 8 Int: 25 God: Gold: 107 SH: 0 Dex: 6 Spells: 5/8 levels left rFire . . . a - +1 club rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clever 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +1 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of enchant weapon f - a scroll of fog Potions b - a potion of magic h - a potion of cancellation {unknown} Skills: + Level 1.1 Fighting + Level 0.8 Staves - Level 1.7 Dodging - Level 1.4 Stealth * Level 3.0 Spellcasting * Level 3.9 Conjurations + Level 0.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 r - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 6% N/A 16% 2 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 95% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Your mind is acute. (Int +4, Str/Dex -1) You occasionally lose the ability to drink potions when taking damage. Message History The adder bites you but does no damage. You closely miss the adder. Your headbutt misses the adder. You feel sick. The adder bites you but does no damage. x2 You closely miss the adder. You feel sick. You are no longer poisoned. The adder bites you. You closely miss the adder. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. Your headbutt misses the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. x2 You miss the adder. Your headbutt misses the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. You headbutt the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is moderately wounded. You die... #.....# ####### #......+. #..... #.....# #......#. ##....! #.....# ##......#. ......###.....#########.......#. ...##......................... #.#..#.......#######.##...... ## #...##.......#######.####.... ....#..###.......+.....#.## #.... #............S@#####....# #.... #.#..##....#+##.........# #.... #†#...#....# #.####....# ##### . ##..#....# #.# #....# .. ........?. ..# #....# <# #..#.#.......# #....# . ...#.##......# #...## #.##......##.# ###.# ... ..# .# You could see an adder. Vanquished Creatures A dart slug (D:1) 3 endoplasms A giant cockroach (D:1) 3 hobgoblins 3 jackals (D:2) 3 kobolds 3 goblins (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 465 | D:1 | Reached XP level 2. HP: 24/26 MP: 1/5 468 | D:1 | Learned a level 2 spell: Searing Ray 1771 | D:2 | Reached skill level 1 in Fighting 2116 | D:2 | Reached XP level 3. HP: 33/33 MP: 0/7 2138 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 2138 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2150 | D:2 | HP: 1/33 [adder (1)] 2151 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms, minmay_misc_feat_plants, amethyst_killhole, dk_noncrumbling_3, st_stairs_2, minmay_gold_behind_fungi, nrook_campfire D:2: layout_basic, item_on_display_a Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Spellcasting | 3 | 3.0 Staves | | 0.8 Dodging | | 1.7 Stealth | | 1.4 Conjurations | | 3.9 Translocations | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 20 Headbutt || 7 Club || 24 Cast: Magic Dart || 20 Searing Ray || 4 Use: Scroll || 4 Potion || 2 Armour: Robe || 41 Dodge: Dodged || 23