Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14626000297118358042 62354 lembark1 the Scholar (level 14, -6/103 HPs) Began as a Demonspawn Alchemist on Feb 6, 2025. Was an Elder of Sif Muna. Killed from afar by a spriggan druid (22 damage) ... with a stone arrow ... on level 2 of the Lair of Beasts. The game lasted 01:29:01 (55413 turns). lembark1 the Scholar (Demonspawn Alchemist) Turns: 55413, Time: 01:29:02 Health: -6/103 AC: 16 Str: 12 XL: 14 Next: 64% Magic: 6/28 EV: 16 Int: 23 God: Sif Muna [****..] Gold: 1391 SH: 4 Dex: 16 Spells: 5/33 levels left rFire + . . a - +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rCold + . . (no shield) rNeg + . . c - +0 robe of the Skies Above {Int+3 Stlth+} rPois . (helmet restricted) rElec + r - +2 cloak of the Raven {rN+ Dex+3 Stlth+} rCorr . (no gloves) SInv . (no boots) Will +.... M - amulet of faith Stlth ++++++ n - ring of the Mage {Wiz Archmagi} HPRegen 0.37/turn h - +5 ring of evasion MPRegen 0.21/turn %: faith, wizardry (x1), archmagi @: radiating poison, channelling, studying Staves A: horns 2, icemail 2, spiny 2, condensation shield, demonic touch 2, talons 1, strong 1 a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 2 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 4 branches of the dungeon, and saw 20 of its levels. You also visited: Sewer. You collected 3835 gold pieces. You spent 2444 gold pieces at shops. Inventory: Hand Weapons a - the +3 Elemental Staff (weapon) {ele, rElec rF+ rC+ AC+3} (You acquired it on level 1 of the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. b - a +7 dagger of flaming Missiles j - 4 atropa-tipped darts G - 7 curare-tipped darts Armour c - the +0 robe of the Skies Above (worn) {Int+3 Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. r - the +2 cloak of the Raven (worn) {rN+ Dex+3 Stlth+} (You bought it in a shop on level 4 of the Dungeon) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Jewellery d - a ring of protection from fire h - a +5 ring of evasion (right hand) n - the ring of the Mage (left hand) {Wiz Archmagi} (You bought it in a shop on level 1 of the Dungeon) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. u - a ring of flight M - an amulet of faith (around neck) Wands y - a wand of iceblast (19) C - a wand of flame (46) I - a wand of paralysis (4) L - a wand of mindburst (1) N - a wand of digging (4) Scrolls g - 3 scrolls of blinking i - a scroll of fog {unknown} l - a scroll of teleportation t - a scroll of immolation z - 2 scrolls of butterflies B - a scroll of vulnerability D - a scroll of silence H - 7 scrolls of identify J - a scroll of fear K - a scroll of poison Potions e - 2 potions of curing f - 2 potions of attraction k - 2 potions of resistance m - 4 potions of heal wounds o - 3 potions of mutation p - 4 potions of ambrosia s - a potion of lignification w - 2 potions of brilliance E - 2 potions of enlightenment F - a potion of cancellation O - a potion of might Skills: * Level 7.2 Fighting * Level 10.4 Staves - Level 1.7 Dodging + Level 7.2 Stealth * Level 10.1 Spellcasting - Level 5.6 Conjurations - Level 4.6 Hexes + Level 3.7 Necromancy - Level 6.5 Translocations - Level 4.8 Fire Magic * Level 2.2 Ice Magic - Level 5.0 Air Magic - Level 8.2 Alchemy * Level 12.8 Invocations * Level 8.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Iskenderun's Mystic Conj/Tloc 56% 2d12 (+2d61% 4 c - Sticky Flame Fire/Alch 76% 2d12 1% 4 d - Vampiric Draining Necr 42% 2d9 1% 3 f - Mephitic Cloud Conj/Alch/Air 75% N/A 1% 3 m - Mercury Vapours Alch/Air 100% N/A 1% 2 o - Olgreb's Toxic Radia Alch 65% N/A 1% 4 t - Tukima's Dance Hex 49% N/A 1% 3 B - Blink Tloc 100% N/A 1% 2 S - Sublimation of Blood Necr 42% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Slow Hex 100% N/A 1% 1 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Confusing Touch Hex 49% N/A 1% 3 Dazzling Flash Hex/Fire 100% N/A 1% 3 Hailstorm Conj/Ice 61% 3d11 1% 3 Teleport Other Tloc 58% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Fulminant Prism Conj/Alch 30% 3d15 1% 4 Passage of Golubria Tloc 58% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Frozen Ramparts Ice 98% 1d15 2% 3 Airstrike Air 34% 2d(5-21) 2% 4 Dimensional Bullseye Hex/Tloc 27% N/A 2% 4 Iskenderun's Battlesphe Conj 54% 2d10 6% 5 Arcjolt Conj/Air 34% 1d44 7% 5 Summon Lightning Spire Summ/Air 51% 3d8 9% 4 Silence Hex/Air 33% N/A 9% 5 Curse of Agony Necr 42% N/A 14% 5 Summon Forest Summ/Tloc 19% N/A 16% 5 Dispersal Tloc 29% N/A 24% 6 Gell's Gavotte Tloc 29% 2d(24-36) 24% 6 Bombard Conj/Erth 26% 9d5 69% 6 Rimeblight Ice/Necr 27% 2d7 (prima99% 7 Spellforged Servitor Conj/Summ 18% N/A 99% 7 Lehudib's Crystal Spear Conj/Erth 26% 10d7 100% 8 Maxwell's Capacitive Co Air 34% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (2/5) D:11 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Shops: D:1 = D:4 [?* D:9 :(*:( D:15 : Orc:2 (=*[ Portals: Trove: D:12 (give 5 scrolls of blinking) Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. A meltable icy envelope protects you from harm. (AC +8) You are mostly covered in sharp spines. A meltable shield of frost defends you. (SH +4) Your touch may inflict irresistible damage on your foes. You have sharp toenails. Your muscles are strong. (Str +4, Int/Dex -1) Message History The mystic blast hits the elephant! The elephant is moderately wounded. The elephant is knocked back by the mystic blast. The elephant collides with the five-headed hydra! The five-headed hydra is severely wounded. The elephant is moderately wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the elephant. The elephant is heavily wounded. The elephant is knocked back by the mystic blast. The mystic blast hits the five-headed hydra. The five-headed hydra is severely wounded. The five-headed hydra is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The spriggan druid is poisoned. The elephant is poisoned. The spriggan druid looks even sicker. Unknown command. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - five-headed hydra Aim: a five-headed hydra (severely wounded) You feel a strong surge of power! The sticky flame hits the five-headed hydra! The five-headed hydra is almost dead. The spriggan druid looks even sicker. The five-headed hydra burns! You kill the five-headed hydra! Sif Muna accepts your kill. The spriggan druid casts a spell at you. The stone arrow hits you!! You die... #..# ##.# #).## #)