Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11097495547716592861 1722 lembark1 the Placeless Demonspawn (level 8, 0/53 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Shot with a sling bullet by Joseph (22 damage) ... on level 7 of the Dungeon. The game lasted 00:18:47 (17717 turns). lembark1 the Placeless Demonspawn (DsCj) Turns: 17717, Time: 00:18:47 Health: 0/53 AC: 4 Str: 17 XL: 8 Next: 75% Magic: 4/13 EV: 11 Int: 20 God: Gold: 281 SH: 0 Dex: 11 Spells: 7/14 levels left rFire . . . a - +2 dagger (drain) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet restricted) rElec . e - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.28/turn (no ring) MPRegen 0.26/turn %: clarity @: wreathed by umbra A: horns 2, magic regeneration, sturdy frame 1, foul shadow 2, clarity, strong 1, persistent drain a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 281 gold pieces. Inventory: Hand Weapons a - a +2 dagger of draining (weapon) b - a +0 dagger of freezing Missiles o - 4 poisoned darts Armour d - a +0 robe (worn) e - a +1 cloak (worn) Magical Staves m - a staff of alchemy Jewellery c - a +6 ring of strength (left hand) Wands i - a wand of roots (8) j - a wand of flame (27) Scrolls f - 4 scrolls of teleportation g - 5 scrolls of identify h - a scroll of amnesia k - a scroll of summoning p - 2 scrolls of fog q - a scroll of enchant armour Potions l - a potion of invisibility Skills: + Level 0.4 Fighting - Level 1.7 Dodging + Level 1.9 Stealth * Level 3.6 Spellcasting * Level 5.1 Conjurations + Level 8.3 Translocations + Level 2.7 Alchemy + Level 2.7 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 9% 4 r - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Altars: Ashenzari Dithmenos Gozag Vehumet Shops: D:2 ! D:7 [ Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You regenerate magic rapidly. Your movements are slightly less encumbered by armour. (ER -2) You are shadowed, sometimes releasing foul flame when damaged in melee. You possess an exceptional clarity of mind. Your muscles are strong. (Str +4, Int/Dex -1) Your health recovers twice as slowly from being drained. Message History The orc hits you with a +0 mace. The orc is seared by the foul flame within you. You kill the orc! Joseph, a Mercenary comes into view. He is wielding a +2 quarterstaff of distortion. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +2 quarterstaff of distortion and wearing a +0 leather armour (79% to hit) The searing ray hits Joseph. Joseph is lightly wounded. (Press . to maintain the ray.) Joseph sighs, "Being a guard is usually so boring..." Joseph unwields a +2 quarterstaff of distortion. Its appearance distorts for a moment. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you. Unknown command. The searing ray hits Joseph. Joseph is lightly wounded. The searing ray hits Joseph. Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet hits you! The searing ray hits Joseph! Joseph is heavily wounded. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray hits Joseph! Joseph is heavily wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you! The searing ray hits Joseph. Joseph is severely wounded. Joseph shoots a sling bullet. The sling bullet hits you!! You die... ###### #....############## #+#.'............. #.#.#############§ #.#.'.# ## ###<#.#.# ###§ ...##.≈.'.#.### #.§§ ......≈.'.'...# #.#. ...#..#@#.###.# #..# .... #)#.# .# #... ...# #.##. # #... ## #'# '# #... ..@ .. #### ... ... ... ##### You could see Joseph. Vanquished Creatures A steam dragon (D:7) A water moccasin (D:5) 3 ice beasts A black bear (D:5) A phantom (D:6) A bullfrog (D:6) 3 scorpions A howler monkey (D:6) 2 bombardier beetles 3 quasits (D:6) A jelly (D:5) 4 orc priests A gnoll bouda (D:6) 2 orc wizards (D:6) 2 iguanas (D:6) Robin (D:3) 5 adders 9 gnolls A river rat (D:6) 2 white imps An ufetubus (D:6) 4 dart slugs 4 ribbon worms 24 orcs 6 ball pythons 6 bats 6 endoplasms 6 giant cockroaches 7 goblins 15 hobgoblins 4 jackals (D:4) 6 kobolds 4 quokkas 5 frilled lizards 8 rats 151 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 341 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 341 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 344 | D:1 | Learned a level 2 spell: Searing Ray 2096 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 2096 | D:1 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 2165 | D:1 | Reached skill level 1 in Alchemy 2189 | D:1 | Reached skill level 1 in Evocations 2641 | D:1 | Reached XP level 3. HP: 16/24 MP: 0/6 3529 | D:2 | Found Kazxuerghix's Distillery. 6367 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 6367 | D:3 | Reached XP level 4. HP: 29/30 MP: 2/7 6662 | D:3 | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 6662 | D:3 | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 6662 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 6662 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 6662 | D:3 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 7131 | D:3 | Noticed Robin 7149 | D:3 | Killed Robin 7695 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 7695 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/9 8444 | D:3 | Found a faded altar of an unknown god. 8917 | D:3 | Reached skill level 5 in Conjurations 9221 | D:3 | Found an opulent altar of Gozag. 9523 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 9651 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 9651 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/11 10510 | D:4 | HP: 1/41 [burnt (6)] 10514 | D:4 | Reached skill level 1 in Translocations 10821 | D:4 | Reached skill level 2 in Translocations 11184 | D:4 | Found a radiant altar of Vehumet. 11205 | D:4 | Found a staircase to the Ecumenical Temple. 11369 | D:5 | Entered Level 5 of the Dungeon 11410 | D:5 | Found a broken altar of Ashenzari. 11415 | D:5 | Noticed an ice beast 11421 | D:5 | Killed an ice beast 11422 | D:5 | Reached skill level 3 in Translocations 11658 | D:5 | Noticed a water moccasin 11671 | D:5 | Killed a water moccasin 11672 | D:5 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 11672 | D:5 | Reached XP level 7. HP: 42/46 MP: 5/12 12261 | D:5 | Reached skill level 4 in Translocations 13533 | D:5 | Reached skill level 5 in Translocations 13980 | D:6 | Reached skill level 6 in Translocations 14676 | D:6 | Gained mutation: You are shadowed, sometimes releasing foul | flame when damaged in melee. [demonic ancestry] 14676 | D:6 | Reached XP level 8. HP: 43/52 MP: 7/13 14884 | D:6 | Reached skill level 7 in Translocations 16299 | D:6 | Reached skill level 8 in Translocations 17292 | D:7 | Found a shadowy altar of Dithmenos. 17704 | D:7 | Found Umeamn's Armour Shoppe. 17711 | D:7 | Noticed Joseph 17717 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, minmay_ruptured D:2: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_c, serial_bayou_ford_a, serial_bayou_crossing D:3: layout_basic, nicolae_gozag_cash_rules_everything_around_me, serial_curves, eino_curves_03, eino_curves_02, shapermc_ecumenical_altar_venn, nicolae_figureground_pulse, uniq_robin D:4: layout_rooms, vehumet_altar_wand_db, temple_statues D:5: layout_loops_ring, kennysheep_mini, serial_bayou_lagoon_b D:6: layout_basic, zin_academy, portal_sewer_entry_e, serial_demonic, serial_demonic_f, serial_demonic_b, serial_demonic_b, serial_demonic_g D:7: layout_basic, grunt_dithmenos_smoke_and_mirrors, mainiacjoe_overflow_cross_hatched, serial_shops, nicolae_shop_hallway_stairs, minivault_23, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Alchemy | 1 2 | 2.7 Evocations | 1 2 | 2.7 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.1 Translocations | 3 6 8 | 8.3 Fighting | | 0.4 Dodging | | 1.7 Stealth | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Whip | 4 | | || 4 Staff | 31 | 13 | || 44 Dagger | | 10 | 12 || 22 Headbutt | | 2 | 2 || 4 Cast: Magic Dart | 21 | 1 | || 22 Searing Ray | 24 | 45 | 55 || 124 Use: Scroll | 7 | 6 | 5 || 18 Potion | 3 | 4 | 1 || 8 Armour: Robe | 46 | 52 | 86 || 184 Dodge: Dodged | 52 | 52 | 86 || 190