lembark1 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, -24, D:1) a rat corpse (skeletalised by now) (9, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -28, D:1) a +0 orcbow (16, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -6, D:1) a rat corpse (skeletalised by now) (21, -46, D:1) a rat corpse (skeletalised by now) (21, -43, D:1) a +0 hand axe (24, -11, D:1) a bat skeleton (25, -48, D:1) a +0 robe (30, -4, D:1) a +0 whip a stone (35, -8, D:1) a +0 club (37, 7, D:1) a rat corpse (skeletalised by now) (39, -8, D:1) a maw talisman (39, -6, D:1) a ball python corpse (skeletalised by now) (43, -41, D:1) a +0 ring mail (43, -25, D:1) a ball python skeleton (45, -11, D:1) a +0 club (63, -17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, 2, D:2) a dart slug corpse (12, 19, D:2) the felid skeleton of Natasha (17, 10, D:2) a scroll of noise (22, 23, D:2) an adder corpse (skeletalised by now) (26, -5, D:2) a potion of invisibility (27, 14, D:2) a bat skeleton (28, 16, D:2) a +0 whip a kobold corpse (skeletalised by now) (32, 19, D:2) the +0 plate armour of the Valley {Command, Harm rCorr Str+3 Dex-5} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (36, 18, D:2) a +0 hand axe of flaming