Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11722612895572736643 30 lembark1 the Grave Robber (level 3, -1/24 HPs) Began as a Demonspawn Necromancer on June 1, 2026. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:02:48 (3384 turns). lembark1 the Grave Robber (Demonspawn Necromancer) Turns: 3384, Time: 00:02:49 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 5% Magic: 5/6 EV: 11 Int: 17 God: Gold: 75 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) a - +2 hand axe (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of faith Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: lethally poisoned (-1 -> -18) A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +2 hand axe of venom (weapon) b - a +1 dagger of venom Z - a +0 dagger Armour c - a +0 robe (worn) Jewellery d - an amulet of faith (worn) Scrolls c - a scroll of revelation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of blinking {unknown} j - a scroll of immolation {unknown} k - a scroll of torment {unknown} l - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging * Level 2.4 Stealth * Level 2.2 Spellcasting * Level 4.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 8% 3 Apportation Tloc 2% N/A 19% 1 Construct Spike Launche Frge 2% 2d3 28% 2 Animate Dead Necr 18% N/A 24% 4 Curse of Agony Necr 18% N/A 56% 5 Cause Fear Hex 0% N/A 88% 4 Sticky Flame Fire/Alch 1% 2d4 88% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 morningstar of venom and wearing a +0 scale mail (asleep, chance to affect: 57%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence shouts! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit Terence but do no damage. Terence hits you with a +4 morningstar of venom. You are poisoned. Your soul wisp touches Terence but does no damage. Terence hits you with a +4 morningstar of venom. You are more poisoned. You hit Terence but do no damage. Terence is poisoned. You feel very sick. Your soul wisp touches Terence but does no damage. Terence closely misses you. You closely miss Terence. Terence is lightly wounded. You feel very sick. Your soul wisp touches Terence. Terence closely misses you. You hit Terence but do no damage. Terence looks even sicker. Terence is moderately wounded. You feel sick. Your soul wisp touches Terence but does no damage. Terence looks irritated. Terence hits you with a +4 morningstar of venom! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are more poisoned. Your soul wisp touches Terence. You closely miss Terence. Terence is moderately wounded. You die... #### #..# #..# #..# ##..## #.5*. #####.@#+##### #.....@......# #......†.....# #............# #............########## ##.......###........... #.##..#.# #....##..... #.#...#.###<.......... # #.............#..... ##..#..........).... You could see Terence (very poisoned, weak, ally target, soul-splintered), a friendly iron imp (summoned) and a friendly soul wisp (summoned). Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 3 hobgoblins 4 jackals (D:1) 2 quokkas 2 ball pythons (D:1) 3 bats (D:1) 2 endoplasms A frilled lizard (D:2) A rat (D:2) 21 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) 2 kobolds 4 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 641 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 641 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 2128 | D:2 | Learned a level 2 spell: Grave Claw 3244 | D:2 | Identified the +4 spear of the Briny Deep {entangle, rPois | rC+} 3326 | D:2 | Reached XP level 3. HP: 18/24 MP: 6/6 3373 | D:2 | Encountered Terence 3384 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_sealed_demon, st_stairs_7, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | | 1.7 Spellcasting | | 2.2 Necromancy | | 4.9 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Dagger || 38 Hand axe || 14 Cast: Soul Splinter || 18 Stab: Sleeping || 2 Armour: Robe || 32 Dodge: Dodged || 38