Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5707520526304090346 189 lembark1 the Vexing (level 5, -4/32 HPs) Began as a Poltergeist Enchanter on June 3, 2026. Slain by a water moccasin (7 damage) ... on level 6 of the Dungeon. The game lasted 00:07:23 (3773 turns). lembark1 the Vexing (Poltergeist Enchanter) Turns: 3773, Time: 00:07:23 Health: -4/32 AC: 4 Str: 10 XL: 5 Next: 68% Magic: 7/10 EV: 16 Int: 20 God: Gold: 148 SH: 0 Dex: 14 Spells: 4/10 levels left rFire . . . (100%) a - +2 dagger (holy) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +2 cloak rPois ∞ (0%) e - +0 pair of gloves rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn c - +5 ring of evasion MPRegen 0.12/turn d - +6 ring of strength %: no passive effects @: confusing by touch, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +2 dagger of holy wrath (weapon) Z - a +1 dagger Missiles g - 10 poisoned darts Armour b - a +2 cloak (haunted) e - a +0 pair of gloves (haunted) Jewellery c - a +5 ring of evasion (worn) d - a +6 ring of strength (worn) f - an amulet of the acrobat Wands b - a wand of acid (5) Scrolls I - a scroll of immolation g - a scroll of fog t - a scroll of teleportation Potions c - a potion of curing Skills: - Level 0.8 Fighting - Level 1.6 Short Blades - Level 2.4 Dodging - Level 5.3 Stealth * Level 3.4 Spellcasting * Level 6.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 29% N/A 3% 3 t - Tukima's Dance Hex 29% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 32% N/A 5% 2 Cause Fear Hex 14% N/A 10% 4 Gloom Hex/Necr 32% N/A 11% 3 Kinetic Grapnel Frge 12% 1d4 14% 1 Shock Conj/Air 12% 1d3 14% 1 Momentum Strike Conj/Tloc 6% 3d8 21% 2 Launch Clockwork Bee Frge 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 80% 4 Yara's Violent Unravell Hex/Alch 8% 3d5 71% 5 Fireball Conj/Fire 1% 3d3 98% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:2 ( D:6 * Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The orc hits you with a +0 whip. You closely miss the water moccasin. The water moccasin bites you. The orc barely misses you. The water moccasin bites you. You hit the water moccasin. The water moccasin is lightly wounded. The orc hits you but does no damage. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin misses you. The orc closely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The orc hits you but does no damage. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The orc misses you. The sleepcap misses you. The water moccasin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Confusing Touch (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The water moccasin closely misses you. The orc closely misses you. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin bites you! You die... # ###...####.##..........# # ###..###.##..>.......# # ##..##..#..........# . ##...............## . ####.....######.# ###.#.# .# #.#.### #.....# ###@#..... #...Sof..)... #...###......## ## ##.#...# ...)..# ..#.#.# #.# # . .. You could see a water moccasin, a sleepcap and an orc. Vanquished Creatures A scorpion (D:3) Terence (D:3) A clockroach (D:3) A gnoll (D:2) An adder (D:2) 4 dart slugs 2 ribbon worms 2 orcs 5 jackals (D:2) 3 quokkas A ball python (D:1) 6 bats 6 endoplasms (D:1) 5 frilled lizards 4 goblins 5 hobgoblins 4 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 354 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 356 | D:1 | Identified the inkwell talisman "Rauheiwe" {rElec rF+ MP+7} 436 | D:1 | Reached skill level 5 in Stealth 1100 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 1104 | D:2 | Learned a level 3 spell: Confusing Touch 1108 | D:2 | Learned a level 3 spell: Tukima's Dance 1644 | D:2 | Found Wiphiq's Weapon Boutique. 1997 | D:2 | Reached skill level 5 in Hexes 2181 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2398 | D:3 | Encountered Terence 2443 | D:3 | Killed Terence 2444 | D:3 | Reached XP level 5. HP: 19/32 MP: 9/9 2771 | D:3 | Reached skill level 6 in Hexes 3403 | D:4 | You are sucked into a shaft and drop 3 floors! 3435 | D:7 | Encountered an ice beast 3547 | D:6 | Found Ryasewk's General Store. 3762 | D:6 | Encountered a water moccasin 3773 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: minmay_chambers_of_ones, layout_loops_ring, serial_shops, nicolae_shop_bimaterial_pillars, cheibrodos_gnoll_hut D:3: layout_loops_ring, uniq_terence D:4: layout_layer_cave, nicolae_overflow_crystal_walls D:6: layout_rooms, mainiacjoe_overflow_alcove_4, index_necropolis_entry_wine_dark_sea, serial_shops, shop D:7: layout_loops_ring, grunt_temple_overflow_open, minmay_temple_entry_glassed_door, enter_bailey_6, hangedman_abyss_or_decor_stagger, minmay_statues_item Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 5 | 5.3 Hexes | 5 6 | 6.4 Spellcasting | 3 | 3.4 Fighting | | 0.8 Short Blades | | 1.6 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 134 | 160 || 294 Melee: Dagger | 134 | 160 || 294 Cast: Confusing Touch | | 9 || 9 Tukima's Dance | | 1 || 1 Drink: Invisibility | 1 | 1 || 2 Heal wounds | | 1 || 1 Read: Teleportation | 1 | 1 || 2 Enchant armour | 1 | || 1 Identify | | 2 || 2 Immolation | | 1 || 1 Fog | | 1 || 1 Blinking | | 1 || 1 Stab: Sleeping | 9 | 5 || 14 Invisible | | 1 || 1 Confused | | 5 || 5 Armour: None | 42 | 67 || 109 Dodge: Dodged | 87 | 162 || 249