lembark1 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 leather armour (2, -6, D:1) a +0 club a goblin skeleton (7, 22, D:1) a rat corpse (skeletalised by now) (8, -6, D:1) a bat skeleton (10, -23, D:1) a hobgoblin skeleton (22, 5, D:1) a +0 dagger a kobold skeleton (26, -12, D:1) a +0 short sword (31, 2, D:1) a +0 ring mail (44, -1, D:1) a +0 whip (45, -24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (4, -15, D:2) a jackal skeleton (4, -14, D:2) a +0 club (9, 2, D:2) a ball python skeleton (10, 7, D:2) a jackal skeleton (10, 8, D:2) a bat skeleton (13, 3, D:2) a +0 dagger (16, -15, D:2) a +2 pair of gloves (17, 8, D:2) a jackal skeleton (22, -4, D:2) a bat skeleton (24, -14, D:2) a +0 short sword (39, -16, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Giom Hau's Magic Scroll Shop a scroll of amnesia (48 gold) a scroll of noise (unknown) (12 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of identify (24 gold) a scroll of brand weapon (unknown) (114 gold) (0, 0, D:3) a bat corpse (0, 6, D:3) a gold piece a +0 falchion a +0 chain mail a +0 spear the human corpse of Terence (4, 2, D:3) 2 flux baubles (10, 0, D:3) a quokka skeleton (20, 32, D:3) an adder corpse (skeletalised by now) (23, 32, D:3) a frilled lizard skeleton (25, 29, D:3) a +0 sling (27, 33, D:3) a quokka corpse (skeletalised by now) (35, 25, D:3) the inkwell talisman of Daring {Harm *Corrode MP+4 Stlth+} [inkwell talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. MP+4: It affects your magic capacity (+4). Stlth+: It makes you more stealthy. (unseen) (37, 1, D:3) a ball python skeleton (40, 3, D:3) a +0 short sword 3 stones