Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18284835980451023529 67 lembark1 the Apothecary (level 4, 30/30 HPs) Began as a Demonspawn Alchemist on Sept 15, 2026. Got out of the dungeon alive. The game lasted 00:05:49 (5950 turns). lembark1 the Apothecary (Demonspawn Alchemist) Turns: 5950, Time: 00:05:49 Health: 30/30 AC: 4 Str: 14 XL: 4 Next: 0% Magic: 8/8 EV: 11 Int: 21 God: Gold: 127 SH: 0 Dex: 12 Spells: 2/8 levels left rFire x . . (150%) a - +0 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.25/turn b - ring of wizardry MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: horns 1, demonic guardian 1, clever 1, heat vulnerability 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 dagger of electrocution (weapon) Armour c - a +0 robe (worn) e - a +0 helmet f - a +0 cloak (worn) g - a +0 pair of gloves (worn) Jewellery b - a ring of wizardry (worn) d - a +6 ring of strength (worn) Scrolls c - a scroll of vulnerability {unknown} i - a scroll of identify Potions h - 2 potions of haste d - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.8 Spellcasting * Level 1.3 Conjurations * Level 1.0 Air Magic * Level 3.9 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 1% 1 f - Mephitic Cloud Conj/Alch/Air 11% N/A 7% 3 m - Mercury Arrow Conj/Alch 28% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 19% N/A 11% 4 Sticky Flame Fire/Alch 11% 2d5 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A weak demonic guardian rushes to your aid. Your mind is acute. (Int +4, Str/Dex -1) You are vulnerable to heat. (rF-) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a hobgoblin. A hobgoblin is nearby! Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (asleep, chance to weaken: 100%) The glob of mercury hits the hobgoblin. The hobgoblin looks weaker. The hobgoblin is severely wounded. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, weak, chance to weaken: 100%) The glob of mercury hits the hobgoblin. The hobgoblin looks even weaker. You kill the hobgoblin! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +0 helmet falls away! You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. Done exploring. Done exploring. Done exploring. Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Okay, then. You see here a rat skeleton. There is a staircase leading out of the dungeon here. You have escaped! ..# #PP.PP.PP.PP.PP.PP..÷..... #.######PP.P.PP.P.PP.P.PP........ #.......PP.P.P.PPP.P.P.PP..#..... #######.PP.P.PP.P.PP.P.PP........ ##.PP.PP.PP.PP.PP.PP..#..... ####..PPP.PP.PPP.PP.PPP###..... #....#PPP.PPP...PPP.PPP# #.#### # #÷##..PPPP..PPPP...PPPP###.### ###....#PPPPPP..@...PPPPP......## ....###.PPPPPPPP..PPPPPPP........ ...####.........#####.###.......# ...................)............. .#♣♣♣♣♣.......................♣#♣ .♣♣..P♣♣..............####....... #♣P.~~.♣♣.....#####.#....)....♣.♣ #♣.~~~~.♣...#..####.#..##..####.# #♣..~~P.♣...#..>....##....## #.. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms 7 hobgoblins A quokka (D:1) 7 bats 3 frilled lizards 4 goblins 3 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1023 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1023 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 1026 | D:1 | Learned a level 2 spell: Mercury Arrow 2871 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 2875 | D:1 | Learned a level 3 spell: Mephitic Cloud 4021 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 4021 | D:1 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 4536 | D:2 | Reached skill level 1 in Air Magic 5643 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 5643 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 5950 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_double, infiniplex_forest_clump_tiny, infiniplex_forest_end_3, infiniplex_forest_lined_2, infiniplex_forest_lined_3, infiniplex_forest_end_1, infiniplex_forest_pool, hex_medium, nicolae_concentric_dashed_squares_wild D:2: cheibrodos_old_hovel, layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Conjurations | | 1.3 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 65 | || 65 Melee: Unarmed | 9 | || 9 Dagger | 50 | || 50 Quarterstaff | 6 | || 6 Cast: Poisonous Vapours | 11 | || 11 Mercury Arrow | 32 | || 32 Drink: Magic | 1 | || 1 Mutation | 1 | || 1 Read: Identify | 2 | || 2 Fog | 1 | || 1 Brand weapon | 1 | || 1 Silence | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 31 | || 31 Dodge: Dodged | 46 | || 46