Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2637498370157738294 193 lembark1 the Apothecary (level 5, -5/35 HPs) Began as a Demonspawn Alchemist on Oct 3, 2026. Slain by a wight ... wielding a +3 flail (15 damage) ... on level 4 of the Dungeon. The game lasted 00:07:04 (5142 turns). lembark1 the Apothecary (Demonspawn Alchemist) Turns: 5142, Time: 00:07:05 Health: -5/35 AC: 3 Str: 17 XL: 5 Next: 44% Magic: 3/10 EV: 11 Int: 22 God: Gold: 122 SH: 2 Dex: 12 Spells: 5/11 levels left rFire . . . (100%) a - +7 whip of Gadghu {freeze, rPois rC+ Str+4} rCold + . . (50%) (no offhand) rNeg + . . (50%) b - +1 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.25/turn d - ring of positive energy MPRegen 0.24/turn %: no passive effects @: weakened A: magic regeneration, condensation shield, demonic touch 1, poor constitution 1, strong 1, reckless a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - the +7 whip of Gadghu (weapon) {freeze, rPois rC+ Str+4} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. Z - a +0 dagger Missiles e - 5 poisoned darts Armour b - a +1 robe (worn) Jewellery c - a +6 ring of intelligence (worn) d - a ring of positive energy (worn) f - a ring of resist corrosion Scrolls i - 2 scrolls of identify Potions g - a potion of magic L - a potion of lignification M - 2 potions of mutation d - a potion of moonshine {unknown} a - a potion of ambrosia f - a potion of cancellation {unknown} j - a potion of resistance {unknown} k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.6 Spellcasting * Level 2.0 Conjurations * Level 1.6 Air Magic * Level 4.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 64% 1d3 3% 1 f - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 m - Mercury Arrow Conj/Alch 34% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 48% 1d5 4% 1 Shock Conj/Air 48% 1d6 5% 1 Searing Ray Conj 24% 2d5 8% 2 Lesser Beckoning Tloc 6% N/A 19% 2 Olgreb's Toxic Radiance Alch 22% N/A 21% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Leda's Liquefaction Alch/Erth 6% N/A 43% 4 Sticky Flame Fire/Alch 13% 2d5 43% 4 Brom's Barrelling Bould Conj/Erth 8% 2d4 58% 4 Forge Lightning Spire Air/Frge 7% 3d4 63% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Your touch may inflict minor irresistible damage on your foes. Your body sometimes grows weak upon taking damage. You are strong. (Str +4, Int/Dex -1) Your SH is halved, but you deal more damage with two-handed weapons. Message History You hit the wight. The wight is moderately damaged. You block the wight's attack. Your magical contamination has completely faded away. You hit the wight. The wight is heavily damaged. The wight barely misses you. You hit the wight. You touch the wight. You destroy the wight! Your life force feels restored. Your Conjurations skill increases to level 2! Aiming: Mercury Arrow (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +5 battleaxe and wearing a +0 robe (chance to weaken: 100%) The glob of mercury hits the wight. The wight looks weaker. The wight is lightly damaged. You don't have enough magic to cast this spell. Unknown command. You encounter 2 wights. A wight is wielding a +4 mace of freezing. You block the wight's attack. Things that are here: a +5 trident; a +0 robe You closely miss the wight. Your touch misses the wight. The wight is lightly damaged. The wight barely misses you. You hit the wight but do no damage. The wight is lightly damaged. The wight completely misses you. You hit the wight but do no damage. You touch the wight! The wight is heavily damaged. The wight is no longer weakened. The wight barely misses you. You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +5 battleaxe. * * * LOW HITPOINT WARNING * * * The wight closely misses you. You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +3 flail! You die... ..##.....##..# .................. ................. ..##..######+##.# ..##..##.##..##.######## ####...#................ ..##...#................ .......#................ .......'.......)@z..z... .......#.........z...... ######################## You could see 3 wights. Vanquished Creatures 2 wights (D:4) A sleepcap (D:4) 3 adders A shadow imp (D:3) 4 endoplasms 3 hobgoblins 4 jackals (D:1) 2 quokkas A ball python (D:4) 7 bats 3 frilled lizards 2 goblins 2 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1318 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1318 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 2090 | D:1 | Learned a level 2 spell: Mercury Arrow 2525 | D:1 | Gained mutation: Your SH is halved, but you deal more | damage with two-handed weapons. [potion of mutation] 2525 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 2525 | D:1 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 3198 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 3198 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 3202 | D:2 | Learned a level 3 spell: Mephitic Cloud 3363 | D:2 | Reached skill level 1 in Air Magic 3412 | D:2 | Identified the +7 whip of Gadghu {freeze, rPois rC+ Str+4} 5022 | D:3 | You fall into a shaft and drop 1 floor! 5044 | D:4 | Reached XP level 4. HP: 26/30 MP: 2/8 5073 | D:4 | Found a broken altar of Ashenzari. 5130 | D:4 | Reached skill level 4 in Alchemy 5130 | D:4 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 5130 | D:4 | Reached XP level 5. HP: 30/35 MP: 1/10 5142 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_loops_ring, hangedman_abyss_or_decor_lesser_grid D:3: layout_loops_ring D:4: layout_gridville, nicolae_overflow_divine_pier_pressure, hangedman_abyss_or_decor_stagger, minmay_mini_ossuary Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Air Magic | 1 | 1.6 Spellcasting | 3 | 3.6 Alchemy | 4 | 4.3 Conjurations | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 51 | 18 || 69 Melee: Unarmed | 22 | || 22 Dagger | 26 | || 26 Whip | 3 | 18 || 21 Touch | | 2 || 2 Cast: Poisonous Vapours | 18 | || 18 Mercury Arrow | 26 | 6 || 32 Drink: Curing | 1 | || 1 Invisibility | 1 | || 1 Mutation | 1 | || 1 Haste | 1 | || 1 Read: Identify | 3 | || 3 Enchant weapon | 1 | || 1 Blinking | 1 | || 1 Revelation | 1 | || 1 Brand weapon | 1 | || 1 Enchant armour | 1 | || 1 Vulnerability | 1 | || 1 Armour: Robe | 68 | 12 || 80 Dodge: Dodged | 52 | 12 || 64 Block: Other | | 2 || 2