lembark1 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 9, D:1) a +0 ring mail (1, 10, D:1) a +0 dagger a goblin skeleton (2, -14, D:1) a +0 dagger a stone (3, 9, D:1) a +0 dagger (13, 8, D:1) a +0 club a kobold skeleton (14, -6, D:1) a bat skeleton (14, -5, D:1) a hobgoblin skeleton (15, -11, D:1) a +0 short sword (15, 6, D:1) a hobgoblin skeleton (21, -11, D:1) a quokka skeleton (21, -6, D:1) 4 stones a kobold skeleton (26, -16, D:1) a +0 club (33, -23, D:1) a +0 club a gnoll skeleton (33, -16, D:1) a bat corpse (skeletalised by now) (39, -10, D:1) a frilled lizard skeleton (42, -10, D:1) a +0 short sword 3 stones (43, -16, D:1) a +0 hand axe (43, 15, D:1) a ball python skeleton (44, -8, D:1) a bat skeleton (48, -6, D:1) a +0 ring mail (49, -18, D:1) a quokka skeleton (49, 8, D:1) a +0 club (54, -9, D:1) a +0 sling (54, -8, D:1) a +0 sling (57, -15, D:1) a +0 scale mail Level 2 of the Dungeon (7, -5, D:2) a +0 leather armour (12, 40, D:2) a ball python corpse (skeletalised by now) (18, 19, D:2) a +0 scale mail (21, 22, D:2) a +0 dagger (22, 2, D:2) a rat skeleton (22, 20, D:2) a bat skeleton (23, 3, D:2) a frilled lizard skeleton (27, 0, D:2) a +0 flail (28, 6, D:2) a +0 dagger (28, 9, D:2) a quokka skeleton (28, 27, D:2) a +0 club (29, 8, D:2) a +0 leather armour (38, 21, D:2) a +0 dagger (45, 41, D:2) a staff of alchemy (58, 25, D:2) a +0 spear (59, 15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 45, D:3) a hobgoblin skeleton (9, 6, D:3) a +0 club 5 stones (10, 20, D:3) a +0 dagger (11, 0, D:3) an adder skeleton (13, 21, D:3) a +0 leather armour (22, 25, D:3) a hobgoblin skeleton (25, 24, D:3) a frilled lizard skeleton (31, 27, D:3) a +0 falchion (33, 12, D:3) a bat corpse (skeletalised by now) (35, 24, D:3) a +0 hand axe a +0 scale mail a +0 club a +0 chain mail of willpower a +0 club a +0 ring mail an orc skeleton (36, 25, D:3) a +0 trident (39, 12, D:3) 3 boomerangs (41, 0, D:3) a +0 dagger a +0 leather armour an orc skeleton (53, 11, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Uneilygh's Distillery 2 potions of might (120 gold) a potion of magic (120 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) 2 potions of attraction (unknown) (90 gold) a potion of enlightenment (75 gold) a potion of enlightenment (75 gold) a potion of mutation (120 gold) a potion of resistance (unknown) (150 gold) a potion of mutation (120 gold) (0, 0, D:4) a +0 dagger (7, -13, D:4) a +0 robe (12, -22, D:4) a +0 sling (15, -12, D:4) a +0 dagger a hobgoblin skeleton (20, 5, D:4) an adder skeleton (23, 1, D:4) a +0 club (24, 4, D:4) the medusa talisman of Dishonour {rF- rCorr Str+5 Dex+4} [medusa talisman] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). (29, 4, D:4) a +0 ring mail (41, -8, D:4) a hound skeleton (42, 1, D:4) a +0 club a +0 scale mail the goblin skeleton of Ijyb (44, 2, D:4) a ball python skeleton (46, -11, D:4) a +0 arbalest (47, 2, D:4) an iguana skeleton (50, -6, D:4) a +0 whip an orc skeleton Level 5 of the Dungeon [Shop] Laoneneos's Firing Range a manual of Throwing (880 gold) a manual of Throwing (880 gold) 5 large rocks (82 gold) 2 throwing nets (66 gold) 4 boomerangs (88 gold) the +2 triple crossbow of Temperance {antimagic, +Blink rElec rF++ rC-} (1111 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. a +0 arbalest (82 gold) a +0 longbow of flaming (239 gold) (0, 0, D:5) a +0 mace a +0 ring mail an orc skeleton (3, -3, D:5) a +0 robe an orc skeleton (4, -7, D:5) a ring of willpower a +0 quarterstaff (6, 0, D:5) a +0 dagger a +0 robe an iguana skeleton an iguana skeleton (8, -10, D:5) 5 large rocks (12, -11, D:5) an iguana skeleton (13, -23, D:5) a stone (13, -16, D:5) a +0 whip (13, 9, D:5) a +0 club (13, 11, D:5) a +0 spear a throwing net a gnoll skeleton (13, 13, D:5) a +0 giant spiked club (14, -24, D:5) a boomerang (14, 8, D:5) a +0 flail a gnoll skeleton (14, 10, D:5) a +0 club a +0 scale mail (15, 12, D:5) a +0 club a +0 robe a gnoll skeleton (17, -24, D:5) a throwing net (17, -23, D:5) a stone a stone (17, -22, D:5) a stone a stone (18, -20, D:5) a +0 spear (21, 14, D:5) a +0 long sword (23, -23, D:5) a +0 antimagic whip a +0 robe (24, -23, D:5) a +0 club a +0 halberd a gnoll skeleton (24, -22, D:5) a +0 spear a gnoll skeleton (26, -23, D:5) a +0 whip a gnoll skeleton (26, -8, D:5) a quokka skeleton (27, 7, D:5) a +0 halberd (28, -10, D:5) a +0 scale mail a +0 mace an orc skeleton (29, 7, D:5) a +0 flail a gnoll skeleton (30, -7, D:5) 3 flux baubles (32, -20, D:5) a +2 hand axe of flaming (32, -16, D:5) a +0 flail (44, 0, D:5) a +0 flail (52, -12, D:5) a scroll of noise (53, 6, D:5) a hound corpse (skeletalised by now) (54, -31, D:5) a -1 sling of flaming (64, 7, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a black bear skeleton (15, 40, D:6) a +0 robe (16, 10, D:6) a hound skeleton (26, 42, D:6) a +0 ring mail (27, 16, D:6) a +0 short sword (28, 39, D:6) a +0 robe a +0 whip of freezing (30, 41, D:6) a +0 flail a +0 leather armour (31, 41, D:6) a howler monkey skeleton (50, 21, D:6) a +0 orcbow (50, 24, D:6) an iguana skeleton (56, 30, D:6) a +0 dagger a +0 robe (57, 30, D:6) a +0 flail 2 boomerangs an orc corpse (skeletalised by now) (58, 31, D:6) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (12, 3, D:7) a +0 hand axe an orc skeleton (16, 3, D:7) a +0 club (18, -2, D:7) a +1 orcbow of flaming a centaur skeleton (18, 5, D:7) a +0 ring mail (19, -2, D:7) a +1 dagger of draining a +0 robe (20, -3, D:7) a +0 dagger an orc skeleton (21, -1, D:7) a +5 short sword of speed a +0 leather armour the elf skeleton of Duvessa (22, -1, D:7) a +0 hand axe a +0 ring mail a +0 trident a +0 plate armour (22, 20, D:7) a +0 sling a +0 leather armour the human skeleton of Joseph (23, -1, D:7) a +0 hand axe an orc skeleton (24, 20, D:7) a +0 short sword a kobold corpse (skeletalised by now) (25, 20, D:7) a +0 dagger a +0 robe (28, 17, D:7) a +0 whip a +0 leather armour (29, 30, D:7) a +0 buckler (34, 8, D:7) a +1 hand axe of venom a +0 ring mail an orc skeleton (34, 9, D:7) a +0 short sword of draining a +0 robe the orc skeleton of Blorkula the orcula (35, 29, D:7) a +0 war axe (39, 27, D:7) a +0 spear (40, 23, D:7) a +0 spear (40, 24, D:7) a +3 spear (40, 25, D:7) a +0 spear (40, 27, D:7) a +0 spear a goblin skeleton (41, 25, D:7) a +0 heavy trident a +0 ring mail a gnoll skeleton (44, 27, D:7) a +0 pair of gloves (45, 21, D:7) a +0 long sword a +0 chain mail (56, 20, D:7) 4 boomerangs Level 8 of the Dungeon (12, -10, D:8) a potion of curing (13, -5, D:8) a scroll of identify (15, 0, D:8) a water moccasin corpse (skeletalised by now) (23, -28, D:8) a +0 club a kobold corpse (skeletalised by now) (25, -26, D:8) a +0 dagger 3 stones (25, -23, D:8) a +0 club 4 stones (26, -26, D:8) a +0 short sword a kobold corpse (skeletalised by now) (27, -26, D:8) a +0 whip (40, 1, D:8) a +0 hand axe (44, -5, D:8) a +0 short sword the Ecumenical Temple the Necropolis (0, 0, Necropolis) a parchment of Foxfire (1, 0, Necropolis) Xom's Incunabulum of the Owl Spells Type Level a - Inner Flame Hexes/Fire 3 b - Cause Fear Hexes 4 c - Malign Gateway Summoning/Translocation 7 d - Discord Hexes 8 e - Summon Horrible Things Summoning 8 (unseen) (2, -1, Necropolis) 2 potions of mutation (2, 1, Necropolis) a potion of lignification (4, -1, Necropolis) a potion of mutation (4, 1, Necropolis) the +5 dagger of Pride {chaos, +Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (30, -34, Necropolis) 2 darts of disjunction (30, -33, Necropolis) a ring of protection from fire (30, -31, Necropolis) 13 gold pieces (30, -24, Necropolis) 13 gold pieces (30, -22, Necropolis) a +0 quarterstaff (30, -21, Necropolis) a scroll of brand weapon (31, -34, Necropolis) the Verses on Hiemal Accelerants Spells Type Level a - Scorch Fire 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Metabolic Englaciation Hexes/Ice 5 d - Starburst Conjuration/Fire 6 (unseen) (31, -31, Necropolis) 15 gold pieces (31, -24, Necropolis) 11 gold pieces (31, -21, Necropolis) the +6 sling of Cataclysm {freeze, rC- rN++ Will+++ Str-4} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Will+++: It greatly increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. (unseen) (40, -1, Necropolis) a potion of might (40, 2, Necropolis) the +3 broad axe of Pandemonium {pain, rElec Str+3 Dex+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (41, 0, Necropolis) the Volume of Sandy Invitation Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Lee's Rapid Deconstruction Earth 5 c - Summon Hydra Summoning 7 d - Summon Horrible Things Summoning 8 (unseen) (41, 3, Necropolis) 9 gold pieces (42, -34, Necropolis) a +0 quarterstaff (42, -21, Necropolis) a potion of haste (42, 0, Necropolis) a potion of moonshine (42, 1, Necropolis) 3 potions of lignification (43, -34, Necropolis) a book of the Hunter (43, -21, Necropolis) the +0 robe of the Saviour {^Contam Will+++ rCorr MP-9} ^Contam: It causes magical contamination when unequipped. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. MP-9: It affects your magic capacity (-9). It cannot be enchanted further. (unseen)