Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6943241048715949291 380 lembark1 the Conjurer (level 6, -1/36 HPs) Began as an Octopode Conjurer on Oct 4, 2026. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:07:54 (7899 turns). lembark1 the Conjurer (Octopode Conjurer) Turns: 7899, Time: 00:07:54 Health: -1/36 AC: 1 Str: 16 XL: 6 Next: 75% Magic: 9/11 EV: 12 Int: 22 God: Gold: 126 SH: 0 Dex: 11 Spells: 3/12 levels left rFire + . . (50%) a - +4 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) d - +6 ring of strength rCorr . (100%) e - ring of protection from fire SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) T - quill talisman of Unambiguity {Str+4} %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +4 dagger (weapon) b - a +4 short sword Missiles c - 6 poisoned darts Jewellery d - a +6 ring of strength (worn) e - a ring of protection from fire (worn) Talismans T - the quill talisman of Unambiguity (worn) {Str+4} (You found it on level 4 of the Dungeon) [quill talisman] Str+4: It affects your strength (+4). Scrolls r - a scroll of revelation Potions w - a potion of heal wounds h - a potion of haste Skills: - Level 2.0 Dodging - Level 4.9 Stealth * Level 3.6 Spellcasting * Level 5.5 Conjurations * Level 2.8 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 r - Searing Ray Conj 56% 2d6 1% 2 B - Blink Tloc 32% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 16% (3-9)d3 11% 3 Freeze Ice 12% 1d3 12% 1 Soul Splinter Necr 12% N/A 12% 1 Fugue of the Fallen Necr 3% N/A 34% 3 Ozocubu's Armour Ice 3% N/A 34% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Airstrike Air 1% 2d(1-17) 75% 4 Forge Phalanx Beetle Frge 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a quokka. You encounter a hobgoblin. Found a parchment of Kiss of Death. The hobgoblin shouts! The hobgoblin misses you. You see here a parchment of Vhi's Electric Charge. You barely miss the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin barely misses you. You puncture the hobgoblin! You kill the hobgoblin! You hit the ogre. The ogre shouts! The ogre is lightly wounded. You hear a shout! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! You die... ... #.# #.. #.# #. #.. ##.## #.##..####...##### ................# .. ...###.......# #. #.##.......:# #. #.......:.@.# #.###.##.##....O# #.....##.####.#.# ##.#.###.# #.#.# # #.#.# #.r ..#.# # #.#>> ... ...... # #)#####.######.# # #.# #.# .#.# #.##### #.# #.# #...... You could see an ogre. Vanquished Creatures A black bear (D:4) 4 orc priests Robin (D:4) 6 adders 2 dart slugs 3 ribbon worms 8 orcs 9 endoplasms 11 hobgoblins 8 jackals (D:3) 4 quokkas 12 ball pythons 7 bats 4 frilled lizards 15 goblins 9 kobolds 7 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark1 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 856 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 859 | D:1 | Learned a level 2 spell: Searing Ray 1830 | D:2 | Reached XP level 3. HP: 9/21 MP: 4/6 1991 | D:2 | Found a faded altar of an unknown god. 3650 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 4883 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 5222 | D:3 | Reached skill level 1 in Translocations 5222 | D:3 | Reached XP level 5. HP: 31/31 MP: 0/8 5281 | D:3 | Reached skill level 5 in Conjurations 6589 | D:3 | Learned a level 2 spell: Blink 6646 | D:4 | Encountered a black bear 6792 | D:4 | Reached XP level 6. HP: 35/36 MP: 6/10 7243 | D:4 | Encountered Robin 7263 | D:4 | Killed Robin 7656 | D:4 | Identified the quill talisman of Unambiguity {Str+4} 7899 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_sacrificial, wad_floor_pattern_untrapped, minmay_surrounded D:3: layout_rooms D:4: layout_loops_ring, nrook_mini_vaults, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.9 Translocations | 1 2 | 2.8 Conjurations | 5 | 5.5 Spellcasting | 3 | 3.6 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 43 | 58 || 101 Melee: Unarmed | 8 | || 8 Constrict | 6 | 12 || 18 Short sword | 18 | 43 || 61 Punch | 1 | || 1 Hand axe | 17 | || 17 Tentacles | 7 | 11 || 18 Dagger | | 15 || 15 Cast: Magic Dart | 19 | 3 || 22 Searing Ray | 11 | 29 || 40 Drink: Haste | 1 | || 1 Magic | | 1 || 1 Read: Immolation | 1 | || 1 Revelation | 1 | || 1 Identify | | 1 || 1 Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Stab: Sleeping | 8 | 7 || 15 Armour: None | 19 | 37 || 56 Dodge: Dodged | 28 | 41 || 69 Form: Quill | | 1 || 1