ler Level 1 of the Dungeon [Shop] Jecour's Antique Weapon Shoppe a +0 bardiche (375 gold) a +0 dagger (50 gold) a +0 mace (75 gold) a +0 club (12 gold) a +0 spear (75 gold) the +5 whip of the Fresh God {pain, rC+ Str+3 Int-5 Dex+2} (1130 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 dagger (50 gold) a +0 mace (75 gold) a +0 mace (75 gold) a +0 quarterstaff (125 gold) a +0 sling (37 gold) the +9 flail of Antique Exoneration {antimagic, ^Fragile rF+ rN++} (1860 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (1, 14, D:1) a ball python corpse (skeletalised by now) (1, 25, D:1) a ball python corpse (skeletalised by now) (15, 25, D:1) a +0 dagger 4 stones (15, 26, D:1) a +0 club (19, -8, D:1) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (28, 15, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (28, 25, D:1) a ball python skeleton (29, 24, D:1) a +0 whip (34, 34, D:1) a kobold skeleton (44, -7, D:1) a +0 dagger (45, 12, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, -3, D:2) a +0 scale mail the human corpse of Terence (skeletalised by now) (13, 11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, 6, D:2) a ball python corpse (skeletalised by now) (36, -2, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, -7, D:3) a +0 dagger (4, -6, D:3) a +0 ring mail (12, 17, D:3) an inkwell talisman (17, -5, D:3) a +0 ring mail (23, -2, D:3) a +0 club (33, -12, D:3) a +0 dagger a goblin corpse (39, -18, D:3) a +0 trident (53, -2, D:3) a staff of earth (58, 0, D:3) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (58, 2, D:3) a +0 whip a +0 whip a +0 leather armour