Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14773808041686052380 55 leviathan1539 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 7, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:56 (1115 turns). leviathan1539 the Conjurer (Deep Elf Conjurer) Turns: 1115, Time: 00:01:56 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 67% Magic: 6/10 EV: 11 Int: 24 God: Gold: 153 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . f - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves j - a staff of earth Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} e - a scroll of poison {unknown} Potions b - a potion of magic g - a potion of curing {unknown} h - 2 potions of heal wounds {unknown} i - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll throws a stone. The stone closely misses you. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll throws a stone. The stone closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll! You kill the gnoll! The gnoll shouts! Your Spellcasting skill increases to level 4! The gnoll hits you with a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The hobgoblin shouts! The gnoll hits you with a +0 flail! You die... ####### ....... ##### ....... #...# ....... #...# ....... #...# ....... #...######....... +......@......g.. #.....g...####### ####.........# #.#####.......#.#..# ######### #............##.##.# ###.......# ####...#†#..###..# #.........# ##.##.##..#...# #.........# #..###..###..# #.........# #..# ..##.##.####.........# You could see a gnoll and a hobgoblin. Vanquished Creatures 3 gnolls (D:3) 2 ball pythons (D:3) 2 giant cockroaches A goblin (D:3) 4 hobgoblins 3 jackals (D:3) 2 kobolds (D:1) A quokka (D:3) 3 bats A frilled lizard (D:3) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leviathan1539 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 504 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 720 | D:2 | You fall into a shaft and drop 1 floor! 724 | D:3 | Learned a level 2 spell: Searing Ray 936 | D:3 | Reached skill level 5 in Conjurations 1033 | D:3 | Reached XP level 3. HP: 19/19 MP: 3/10 1115 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_clump_long, infiniplex_forest_zigzag_1, infiniplex_forest_3_way, infiniplex_forest_straight_4, infiniplex_forest_lined_room_3, nicolae_concentric_dashed_squares_mild D:2: layout_rooms, basic_altar, kennysheep_generic_room_7 D:3: layout_basic, grunt_qazlal_clouds, serial_bayou_pond_e, minmay_between Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 5 Armour: Robe || 8 Dodge: Dodged || 9