Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15976680273182812597 714 leviathan1539 the Conjurer (level 7, -1/41 HPs) Began as an Octopode Conjurer on Aug 7, 2026. Slain by a gnoll bouda ... wielding a +0 whip (12 damage) ... on level 6 of the Dungeon. The game lasted 00:08:03 (4682 turns). leviathan1539 the Conjurer (Octopode Conjurer) Turns: 4682, Time: 00:08:04 Health: -1/41 AC: 1 Str: 7 XL: 7 Next: 69% Magic: 8/14 EV: 11 Int: 22 God: Gold: 142 SH: 4 Dex: 10 Spells: 13/16 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) f - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) e - ring of resist corrosion rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: weakened A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 mace b - a +0 spear (weapon) c - a +0 trident Armour f - a +0 buckler (worn) Magical Staves g - a staff of earth Jewellery e - a ring of resist corrosion (worn) Talismans d - a scarab talisman Wands b - a wand of acid (7) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} b - a scroll of blinking h - 2 scrolls of revelation {unknown} j - 2 scrolls of fear {unknown} l - a scroll of immolation {unknown} m - a scroll of poison {unknown} o - a scroll of butterflies {unknown} q - a scroll of silence {unknown} u - a scroll of enchant weapon {unknown} Potions f - 2 potions of lignification {unknown} k - a potion of might {unknown} n - 5 potions of curing {unknown} p - a potion of attraction {unknown} s - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Shields + Level 5.2 Spellcasting + Level 6.7 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 16% 1 Jinxbite Hex 10% 2d2 24% 2 Fulminant Prism Conj/Alch 10% 3d8 38% 4 Iskenderun's Battlesphe Conj/Frge 20% 2d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 38% 4 Passwall Erth 5% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Uskayaw Annotations: D:5 exclusion: centaur Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the gnoll. You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (83% to hit) Okay, then. Magic courses through your body. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (83% to hit) The searing ray hits the gnoll bouda! The gnoll bouda is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 whip! The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda barely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. You finish channelling your searing ray. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll bouda barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almost dead, 83% to hit) The searing ray misses the gnoll bouda. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 whip! You die... ....... #...# .......## #...# .. ...h.....####...# ... .........#......##... .........#........... ... #$.........#........... ..... ..........##..§j.c...) ..... #......##.##.....##### ..... #.......@.##.....### ..... #.....###j####.....# .....####.....###....c.#.#.... .......##.....#....).....#.... ..##..........#....#####...... ..............#..............# ##.....####...#..[........... .##...##.>#...#............## ..#...#...#...#.†..........# You could see a gnoll bouda. Vanquished Creatures A water moccasin (D:5) A centaur (D:6) A scorpion (D:6) 2 bombardier beetles (D:5) A hound (D:5) 3 jellies 3 orc priests A drude (D:5) A clockroach (D:4) An orc wizard (D:5) A gnoll (D:6) 4 adders 2 dart slugs 19 orcs A ribbon worm (D:3) 9 endoplasms 4 hobgoblins 2 jackals (D:5) 4 ball pythons 5 bats 3 frilled lizards 5 goblins 3 kobolds 3 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leviathan1539 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 344 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 349 | D:1 | Learned a level 2 spell: Searing Ray 751 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1342 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/8 1873 | D:4 | Reached skill level 5 in Conjurations 2272 | D:4 | Reached XP level 5. HP: 28/31 MP: 3/10 2898 | D:5 | Entered Level 5 of the Dungeon 3032 | D:5 | Reached XP level 6. HP: 35/36 MP: 3/12 3444 | D:5 | Found a burning altar of Makhleb. 3671 | D:5 | Encountered a water moccasin 3678 | D:5 | Killed a water moccasin 3679 | D:5 | Reached skill level 1 in Shields 3679 | D:5 | Reached skill level 6 in Conjurations 3765 | D:5 | Reached XP level 7. HP: 32/41 MP: 5/14 4641 | D:6 | Reached skill level 5 in Spellcasting 4644 | D:6 | Found a hide-covered altar of Uskayaw. 4644 | D:6 | Encountered a dancing +0 dagger 4644 | D:6 | Encountered a dancing +0 spear 4644 | D:6 | Encountered a dancing +0 falchion 4682 | D:6 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_basic, minivault_4, minmay_pentomino_q4 D:2: layout_loops_corners, uniq_terence D:3: layout_loops_cross D:4: layout_basic D:5: lemuel_ice_spiral_2, layout_basic, nicolae_overflow_rhomboverflow D:6: nicolae_whirlpool, layout_basic, nicolae_uskayaw_en_pointe, enter_ossuary_3, grunt_ministairs_6 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.2 Conjurations | 5 6 | 6.7 Shields | 1 2 | 2.9 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 16 | 4 | 8 || 28 Melee: Unarmed | 14 | | || 14 Tentacles | 4 | 2 | 1 || 7 Constrict | 4 | 1 | 1 || 6 Mace | 2 | 2 | || 4 Spear | | 2 | 8 || 10 Cast: Magic Dart | 37 | 56 | 22 || 115 Searing Ray | 2 | 14 | 8 || 24 Drink: Magic | | | 1 || 1 Read: Blinking | | | 1 || 1 Stab: Sleeping | 3 | | || 3 Armour: None | 14 | 14 | 16 || 44 Dodge: Dodged | 21 | 7 | 9 || 37 Block: Buckler | | 1 | 2 || 3