Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5996388454751520933 45 leviathan1539 the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Sept 7, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1375 turns). leviathan1539 the Conjurer (Demigod Conjurer) Turns: 1375, Time: 00:02:43 Health: 0/26 AC: 6 Str: 8 XL: 3 Next: 25% Magic: 1/8 EV: 11 Int: 24 God: Gold: 65 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) d - +0 club rCold + . . (50%) b - orb {Mesmerism} rNeg . . . (100%) f - +2 robe {Will+} rPois . (100%) g - +2 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.24/turn c - ring of willpower MPRegen 0.11/turn %: no passive effects @: on mesmerism cooldown A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe b - an orb of mesmerism (worn) f - a +2 robe of willpower (worn) g - a +2 hat (worn) Jewellery c - a ring of willpower (worn) e - a ring of protection from cold (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of poison {unknown} h - a scroll of immolation {unknown} l - a scroll of acquirement {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of cancellation {unknown} j - a potion of haste {unknown} k - a potion of curing {unknown} n - a potion of berserk rage {unknown} o - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting * Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 7% 2 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A puff of flame appears from out of thin air! The puff of flame hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. Without enough magic to sustain it, your Searing Ray dissipates. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Something hits you but does no damage. Something hits you! You die... .......#.......# ##.###.#.####### #...#.#.# ## ###)#.#.# .. #.#.#.# .## #.#.#.# .. #.#.#.# .# #...#.###############.# #####........@.{......# ################### There were no monsters in sight! Vanquished Creatures Jessica (D:2) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 4 ball pythons 3 bats (D:1) 2 frilled lizards 3 goblins 3 kobolds 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leviathan1539 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 385 | D:1 | Reached skill level 4 in Conjurations 647 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 650 | D:1 | Learned a level 2 spell: Searing Ray 1189 | D:2 | Encountered Jessica 1192 | D:2 | Killed Jessica 1193 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1356 | D:2 | Encountered Sigmund 1375 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: minmay_kobold_bridge, layout_basic, palyth_stone_intersect, uniq_sigmund, uniq_jessica Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 2 Armour: Robe || 9