leviathan57 Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, -7, D:1) a frilled lizard corpse (skeletalised by now) (10, -4, D:1) a +0 short sword (11, -6, D:1) 9 stones (16, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, -25, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (23, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -1, D:1) a +0 buckler (25, 22, D:1) a +0 ring mail (28, 23, D:1) a +0 club (32, -21, D:1) a +0 short sword a +0 whip 10 stones a ball python skeleton a kobold skeleton (33, -21, D:1) a ball python skeleton (33, -17, D:1) a ball python skeleton (35, 18, D:1) a jackal corpse (skeletalised by now) (37, 17, D:1) a jackal skeleton (37, 19, D:1) a jackal corpse (skeletalised by now) (40, -1, D:1) a +0 short sword (43, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -21, D:1) a +0 robe (51, -12, D:1) a serpent talisman Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, -21, D:2) 6 stones (17, -23, D:2) a jackal skeleton (18, -24, D:2) a jackal skeleton (22, -29, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -31, D:2) a +0 dagger a +0 leather armour (27, -29, D:2) a +0 robe (29, -13, D:2) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (30, -9, D:2) an adder skeleton (31, -11, D:2) a bat skeleton (33, -14, D:2) a jackal skeleton (42, -7, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Enwiorph's Magic Scroll Shop 2 scrolls of teleportation (72 gold) a scroll of amnesia (48 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) 3 scrolls of amnesia (144 gold) a scroll of vulnerability (48 gold) a scroll of enchant armour (90 gold) 3 scrolls of enchant armour (270 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) (0, 0, D:3) a +0 club a +0 flail (0, 3, D:3) a +0 spear (0, 27, D:3) 6 gold pieces a +0 dagger a +0 robe (1, 27, D:3) 5 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Lessons on Interference (still there?) Spells Type Level a - Slow Hexes 1 (7, 34, D:3) 3 gold pieces (7, 40, D:3) a +0 hand axe (8, 16, D:3) a +0 dagger (11, 4, D:3) a +0 club a +0 robe (18, 15, D:3) a +0 chain mail a +0 trident (22, 9, D:3) a +0 club a goblin skeleton (26, 7, D:3) a ball python skeleton (27, 2, D:3) a +0 club (29, 10, D:3) a +0 club (31, 10, D:3) a +0 club a +0 club a +0 helmet a +0 animal skin a +0 dagger (32, 12, D:3) a +0 dagger a +0 club (38, 20, D:3) a +0 ring mail (41, 23, D:3) 5 stones a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 scythe the human skeleton of Sigmund (0, 31, D:4) 3 stones (5, 2, D:4) 8 poisoned darts a +0 dagger a kobold skeleton (12, 25, D:4) a +0 flail a +0 club a gnoll skeleton (13, 22, D:4) a +0 halberd a gnoll skeleton (13, 23, D:4) a +0 halberd (25, 22, D:4) a +0 falchion (31, 0, D:4) a +0 mace a +0 chain mail (34, -4, D:4) a +0 hand axe a +0 scale mail (35, -4, D:4) a +2 dagger of venom (37, 28, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (4, 1, D:5) a +2 mace of protection (4, 15, D:5) the +8 whip of Premature Burial {venom, rF++ MP-7 Dex+6} Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. MP-7: It affects your magic capacity (-7). (5, -1, D:5) a +0 whip (5, 1, D:5) a +0 club (6, 1, D:5) a +0 giant spiked club a +0 robe a +0 dagger (16, 28, D:5) a +0 war axe (17, -2, D:5) a +0 halberd (18, 0, D:5) a +0 spear (18, 2, D:5) a +0 halberd (21, 21, D:5) 7 gold pieces a potion of degeneration a +0 whip (21, 22, D:5) a throwing net (22, 20, D:5) a scroll of poison (23, -13, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) 5 gold pieces the Ecumenical Temple