leviathan57 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, -5, D:1) a bat corpse (skeletalised by now) (21, 11, D:1) a +0 leather armour (24, 8, D:1) a +0 short sword (25, 11, D:1) a bat corpse (skeletalised by now) (26, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 4, D:1) 9 gold pieces (48, -34, D:1) 9 gold pieces (50, -27, D:1) 9 gold pieces (51, -1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 hand axe (2, 9, D:2) a +0 club a +0 chain mail (6, 13, D:2) a +2 mace of protection a +0 chain mail (6, 24, D:2) a +0 club (7, 14, D:2) a +0 dagger a +0 robe (8, 14, D:2) a +0 dagger a +0 ring mail (11, 42, D:2) the +6 war axe of Meirph {pain, *Rage *Noise rC+++ Int+3} Int+3: It affects your intelligence (+3). rC+++: It renders you almost immune to cold. *Noise: It may make a loud noise when swung. *Rage: It berserks you when you make melee attacks (+20% chance). (12, 19, D:2) a +0 dagger (14, 15, D:2) a quokka skeleton (19, 28, D:2) a +0 dagger (21, 28, D:2) a +0 morningstar a +0 chain mail (25, 0, D:2) a +0 dagger a +0 robe (25, 16, D:2) a +0 falchion (25, 18, D:2) a bat skeleton (26, -2, D:2) a +0 whip a +0 scale mail (26, -1, D:2) a +0 club a +0 scale mail (30, 14, D:2) a +0 scale mail a +0 dagger (49, 2, D:2) a +0 club (49, 5, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, -9, D:3) 7 stones (10, 10, D:3) a +0 ring mail (14, -1, D:3) 5 gold pieces a +0 flail a +0 ring mail (14, 1, D:3) 6 gold pieces a +0 mace (15, 2, D:3) 8 gold pieces a +0 morningstar (16, -2, D:3) 4 gold pieces a +0 flail (21, -7, D:3) 5 gold pieces a +0 club (24, -6, D:3) 10 gold pieces (24, 1, D:3) a book of Beasts (26, -10, D:3) 3 gold pieces