leviathan57 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, -19, D:1) a +0 plate armour (12, -20, D:1) 3 poisoned darts (15, -17, D:1) a +0 robe (18, -21, D:1) a frilled lizard corpse (skeletalised by now) (25, -17, D:1) a +0 whip 5 stones a kobold skeleton (27, -16, D:1) a +0 short sword a kobold skeleton (35, 1, D:1) an orb of glass (37, -3, D:1) a +0 whip (39, -24, D:1) a +0 club (40, -18, D:1) a +0 club 4 stones (48, -25, D:1) a +0 club Level 2 of the Dungeon [Shop] Kejiyludgh's Antique Weapon Emporium a +0 club (11 gold) a +3 glaive of freezing (770 gold) a +0 spear (66 gold) a +0 hand axe (66 gold) the +4 dire flail of Uveuweuck {flame, rF+ rC- rN++ Dex+2} (1115 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 short sword of holy wrath (382 gold) a +0 club (11 gold) a +3 morningstar of holy wrath (611 gold) a +0 flail (77 gold) a +0 flail (77 gold) (0, 0, D:2) a +0 whip (0, 15, D:2) a +0 robe (3, 9, D:2) a parchment of Vampiric Draining (10, 14, D:2) a ball python corpse (skeletalised by now) (11, 13, D:2) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (16, -22, D:2) a +0 mace (20, -4, D:2) a +0 whip (20, 15, D:2) a +0 spear (22, -6, D:2) a +0 dagger a ring of magical power a goblin corpse (skeletalised by now) (26, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (28, -2, D:2) a +0 plate armour (28, 2, D:2) a +0 dagger (29, -10, D:2) a hound skeleton (30, -10, D:2) a +0 dagger a goblin skeleton (39, 8, D:2) an adder corpse (skeletalised by now) (41, -25, D:2) a ball python corpse (skeletalised by now) (41, 2, D:2) a +0 hand axe a +2 scale mail of fire resistance (43, -10, D:2) a +0 whip (49, -4, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Docom's Antique Weapon Shop a +0 quarterstaff (105 gold) the +10 double sword of Owkaidum {freeze, rElec rN+} (2343 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 rapier (115 gold) a +0 war axe (73 gold) a +0 war axe (73 gold) the +7 quarterstaff of the Lusting Gods {speed, rCorr Str+3 Dex-3} (1314 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (10, -6, D:3) a maw talisman (11, 24, D:3) a ball python corpse (skeletalised by now) (15, 5, D:3) the +4 whip of Dips {flame, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (22, -17, D:3) a +0 ring mail (27, -16, D:3) a +0 club (28, 8, D:3) a +0 rapier (37, 0, D:3) a +0 leather armour (42, -14, D:3) a +0 quarterstaff (54, 5, D:3) a +0 spear a gnoll skeleton (55, 4, D:3) a +0 whip a gnoll skeleton (55, 5, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a ring of protection from fire (16, 11, D:4) a +0 whip 3 stones a kobold skeleton (19, 29, D:4) a +0 trident a +0 leather armour (21, -12, D:4) a +0 club (21, 27, D:4) a quokka corpse (skeletalised by now) (25, 13, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe (25, 19, D:4) a +0 robe (27, 13, D:4) a +0 club a +0 chain mail (30, -7, D:4) a +0 chain mail (38, 30, D:4) a +0 robe (48, -2, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) the amulet of the Hero {Acrobat rPois Will+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. Will+: It increases your willpower. (13, -10, D:5) an adder corpse (skeletalised by now) (22, -6, D:5) an orb of mayhem (39, -22, D:5) an iguana corpse (skeletalised by now) (40, -5, D:5) a +0 whip (47, 4, D:5) an adder skeleton (47, 10, D:5) a +0 flail a +0 ring mail (47, 11, D:5) a +0 dagger an orc skeleton (49, 14, D:5) a +0 dagger a +0 robe (52, -14, D:5) a +0 quarterstaff (57, 19, D:5) a +0 hand axe 3 poisoned darts (58, 17, D:5) a +0 hand axe (58, 19, D:5) a +0 falchion a +0 leather armour an orc skeleton (59, 17, D:5) a +0 dagger a +0 robe (60, -4, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 14 gold pieces (2, 0, D:6) a potion of might (3, -3, D:6) a +0 flail a gnoll corpse (skeletalised by now) (22, -2, D:6) a clockroach corpse (25, -6, D:6) a scroll of revelation